Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs competitiveFree Fire runs in a competitive setup (711,905 AnTuTu points, 90Hz screen) — suitable for esports.
- 16 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 711,905 ≥ 500,000 (threshold for competitive).
- The 90Hz screen meets the competitive minimum of 90Hz.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (711,905 AnTuTu points, 90Hz screen) — suitable for esports.
- 16 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 711,905 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs competitiveBrawl Stars runs in a competitive setup (711,905 AnTuTu points, 90Hz screen) — suitable for esports.
- 16 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 711,905 ≥ 500,000 (threshold for competitive).
- The 90Hz screen meets the competitive minimum of 60Hz.
Roblox
Runs on highRoblox runs on high graphics with room to spare (711,905 AnTuTu points).
- 16 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 711,905 ≥ 450,000 (threshold for high).
- AnTuTu 711,905 falls below the 850,000 required to move up to competitive.
EA Sports FC Mobile
Runs on highEA Sports FC Mobile runs on high graphics with room to spare (711,905 AnTuTu points).
- 16 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 711,905 ≥ 450,000 (threshold for high).
- AnTuTu 711,905 falls below the 900,000 required to move up to competitive.
Call of Duty Mobile
Runs on highCall of Duty Mobile runs on high graphics with room to spare (711,905 AnTuTu points).
- 16 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 711,905 ≥ 550,000 (threshold for high).
- AnTuTu 711,905 falls below the 1,000,000 required to move up to competitive.
PUBG Mobile
Runs on highPUBG Mobile runs on high graphics with room to spare (711,905 AnTuTu points).
- 16 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 711,905 ≥ 500,000 (threshold for high).
- AnTuTu 711,905 falls below the 1,400,000 required to move up to competitive.
Genshin Impact
Runs on mediumGenshin Impact runs on stable medium graphics (711,905 AnTuTu points).
- 16 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- AnTuTu 711,905 ≥ 500,000 (threshold for medium).
- AnTuTu 711,905 falls below the 1,000,000 required to move up to high.
Fortnite
Runs on mediumFortnite runs on stable medium graphics (711,905 AnTuTu points).
- 16 GB of RAM — well above the 4 GB minimum for Fortnite.
- AnTuTu 711,905 ≥ 480,000 (threshold for medium).
- AnTuTu 711,905 falls below the 900,000 required to move up to high.
Minecraft
Runs competitiveMinecraft runs in a competitive setup (711,905 AnTuTu points, 90Hz screen) — suitable for esports.
- 16 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 711,905 ≥ 700,000 (threshold for competitive).
Pokémon GO
Runs on highPokémon GO runs on high graphics with room to spare (711,905 AnTuTu points).
- 16 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- AnTuTu 711,905 ≥ 470,000 (threshold for high).
- AnTuTu 711,905 falls below the 830,000 required to move up to competitive.
Honkai: Star Rail
Runs on mediumHonkai: Star Rail runs on stable medium graphics (711,905 AnTuTu points).
- 16 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 711,905 ≥ 480,000 (threshold for medium).
- AnTuTu 711,905 falls below the 800,000 required to move up to high.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (711,905 AnTuTu points).
- 16 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 711,905 ≥ 320,000 (threshold for high).
- AnTuTu 711,905 falls below the 720,000 required to move up to competitive.
- The 90Hz screen falls below the 120Hz required for competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (711,905 AnTuTu points, 90Hz screen) — suitable for esports.
- 16 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 711,905 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (711,905 AnTuTu points).
- 16 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 711,905 ≥ 350,000 (threshold for high).
- AnTuTu 711,905 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (711,905 AnTuTu points).
- 16 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 711,905 ≥ 250,000 (threshold for medium).
- AnTuTu 711,905 falls below the 720,000 required to move up to high.
Love and Deepspace
Runs on mediumLove and Deepspace runs on stable medium graphics (711,905 AnTuTu points).
- 16 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
- AnTuTu 711,905 ≥ 700,000 (threshold for medium).
- AnTuTu 711,905 falls below the 1,100,000 required to move up to high.
Standoff 2
Runs on highStandoff 2 runs on high graphics with room to spare (711,905 AnTuTu points).
- 16 GB of RAM — well above the 2 GB minimum for Standoff 2.
- AnTuTu 711,905 ≥ 450,000 (threshold for high).
- AnTuTu 711,905 falls below the 900,000 required to move up to competitive.
- The 90Hz screen falls below the 120Hz required for competitive.
ARK: Ultimate Mobile
Runs on lowARK: Ultimate Mobile runs on low graphics (711,905 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 16 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- AnTuTu 711,905 ≥ 440,000 (threshold for low).
- AnTuTu 711,905 falls below the 900,000 required to move up to medium.
Among Us
Runs competitiveAmong Us runs in a competitive setup (711,905 AnTuTu points, 90Hz screen) — suitable for esports.
- 16 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 711,905 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (711,905 AnTuTu points, 90Hz screen) — suitable for esports.
- 16 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 711,905 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on mediumWuthering Waves runs on stable medium graphics (711,905 AnTuTu points).
- 16 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- AnTuTu 711,905 ≥ 500,000 (threshold for medium).
- AnTuTu 711,905 falls below the 1,000,000 required to move up to high.
Zenless Zone Zero
Runs on lowZenless Zone Zero runs on low graphics (711,905 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 16 GB of RAM — well above the 8 GB minimum for Zenless Zone Zero.
- AnTuTu 711,905 ≥ 600,000 (threshold for low).
- AnTuTu 711,905 falls below the 900,000 required to move up to medium.
eFootball
Runs on higheFootball runs on high graphics with room to spare (711,905 AnTuTu points).
- 16 GB of RAM — well above the 4 GB minimum for eFootball.
- AnTuTu 711,905 ≥ 600,000 (threshold for high).
- AnTuTu 711,905 falls below the 1,000,000 required to move up to competitive.