Mobileverso
Feed

Nickname list

All the site's nicknames in alphabetical order

Follow us on

Email: mobileverso@gmail.com

Privacy & Cookie PolicyTerms of UseData deletionHomepage

© 2026 Mobileverso

Português·English·Español·Bahasa Indonesia·ไทย·Tiếng Việt·বাংলা·Filipino·Русский·हिन्दी

Mobileverso has been online since 2020 and is one of Brazil's top references for Free Fire and for nick, symbol, font, bio, sensitivity and HUD customization tools. All content is produced independently, with no affiliation to Garena. Learn more at About Us / Who We Are.

Phones for gamingBlackview
Blackview Zeno 10

Is the Blackview Zeno 10 good for gaming?

65

Gaming score

Very good for gaming

Generate sensi for this phone

Specifications

Summary

The Blackview Zeno 10 was announced in 2025 by Blackview and scores 65/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire at competitive level. The display is 11", IPS LCD, 90Hz, 206 ppi and 400 nits. It packs Unisoc T8200 processor, Mali-G57 MC2 GPU and RAM options of 6, 8 GB and storage of 128 GB and 256 GB. Battery life comes from a 8,800 mAh battery and 18W charging. The main camera is 16 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.0, USB Type-C, OTG. The phone weighs 517 g and measures 256.5 x 168 x 8.2 mm. It ships with Android 15, DokeOS_P 4.2. For Free Fire, the Blackview Zeno 10 runs competitive — runs in a competitive setup (530,000 AnTuTu points, 90Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on medium; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

Other similar Blackview phones

Search another phone

Previous

Blackview Zeno 1

Next

Blackview Active 10 Pro

Link 2

2025 · Unisoc T310

29

Shark 6

2025 · Unisoc T8100

29

Mega 2 WiFi

2025 · Allwinner A733

29

Tab 60 WiFi

2025 · AllWinner A523

29

Wave 8C

2024 · Unisoc SC9863A

26

Shark 9

2024 · Unisoc T820

65

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0

Display

Size
11"
Type
IPS LCD
Resolution
1200 x 1920
Density
206 ppi
Refresh rate
90 Hz
Brightness
400 nits
Protection
Mohs level 5

Performance

Chipset
Unisoc T8200
CPU
Octa-core (2x2.3 GHz Cortex-A76 & 6x 2.1 Cortex-A55)
GPU
Mali-G57 MC2
Memory
128GB 8GB RAM · 256GB 6GB RAM
AnTuTu
530,000

Battery

Capacity
8,800 mAh
Type
Li-Po
Fast charging (wired)
18 W
Details
18W wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.0
NFC
No
USB
USB Type-C, OTG
Headphone jack
No

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
No
Face unlock
No
Full list
Accelerometer, proximity (accessories only)

Build

Dimensions
256.5 x 168 x 8.2 mm (10.10 x 6.61 x 0.32 in)
Weight
517 g
SIM
Nano-SIM + Nano-SIM
Colors
Shadow Black, Ice Blue

Cameras

Main camera
16 MP, f/1.8, (wide), 1/3.06"
Selfie
13 MP, f/2.0, (wide), 1/4"

System

OS
Android 15, DokeOS_P 4.2
Announced
2025
Status
Available. Released 2025

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

9/20
  • Large 11" screen favors immersion and fine aim in shooters.
  • 206 ppi is low — HUD text and icons may look blurry.
  • A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
  • 400 nits — may struggle outdoors.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

8/20
  • Chipset Unisoc T8200 (Unisoc family) — low category.
  • 8 GB of RAM — comfortable for any current game.
  • AnTuTu 530,000 — strong mid-range.
  • GPU: Mali-G57 MC2.

Battery & charging

12/20
  • Huge 8800 mAh battery — long sessions without needing to charge.
  • 18W wired — basic charging, requires patience.
  • No wireless charging.

Connectivity

11/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.0 — good for modern controllers and headphones.
  • USB Type-C, OTG port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

4/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • No fingerprint reader — login by password only.
  • No face recognition.

Build & ergonomics

6/20
  • 517 g — heavy, consider a stand/grip for long play sessions.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2025 — modern thermal architecture, long update lifespan.
  • Thickness 8.2 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (530,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 530,000 ≥ 500,000 (threshold for competitive).
    • The 90Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (530,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 530,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (530,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 530,000 ≥ 500,000 (threshold for competitive).
    • The 90Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 530,000 ≥ 450,000 (threshold for high).
    • AnTuTu 530,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 530,000 ≥ 450,000 (threshold for high).
    • AnTuTu 530,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 530,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 530,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 530,000 ≥ 500,000 (threshold for high).
    • AnTuTu 530,000 falls below the 1,400,000 required to move up to competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 530,000 ≥ 500,000 (threshold for medium).
    • AnTuTu 530,000 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Fortnite.
    • AnTuTu 530,000 ≥ 480,000 (threshold for medium).
    • AnTuTu 530,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 530,000 ≥ 400,000 (threshold for high).
    • AnTuTu 530,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 530,000 ≥ 470,000 (threshold for high).
    • AnTuTu 530,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 530,000 ≥ 480,000 (threshold for medium).
    • AnTuTu 530,000 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 530,000 ≥ 320,000 (threshold for high).
    • AnTuTu 530,000 falls below the 720,000 required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (530,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 530,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 530,000 ≥ 350,000 (threshold for high).
    • AnTuTu 530,000 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 530,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 530,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (530,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 530,000 ≥ 380,000 (threshold for low).
    • AnTuTu 530,000 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 530,000 ≥ 450,000 (threshold for high).
    • AnTuTu 530,000 falls below the 900,000 required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (530,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 530,000 ≥ 440,000 (threshold for low).
    • AnTuTu 530,000 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (530,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 530,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (530,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 530,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 530,000 ≥ 500,000 (threshold for medium).
    • AnTuTu 530,000 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Won't run

    With the Unisoc T8200 chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.

    • 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the low category falls below the "high" required even to run Zenless Zone Zero on low.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (530,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 530,000 ≥ 300,000 (threshold for medium).
    • AnTuTu 530,000 falls below the 600,000 required to move up to high.
Fortnite
55
× 1.3
= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11570.5
Final score (1570.5 ÷ 24.1)65/100