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Phones for gamingBlu
BLU G90 Pro

Is the BLU G90 Pro good for gaming?

54

Gaming score

Good for casual gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at high.
    • AnTuTu 270,000 falls below the 500,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 4 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at competitive.
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (270,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 270,000 ≥ 250,000 (threshold for high).
    • AnTuTu 270,000 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at high.
    • AnTuTu 270,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at high.
    • AnTuTu 270,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (270,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 270,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 270,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (270,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 270,000 ≥ 230,000 (threshold for medium).
    • AnTuTu 270,000 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (270,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • AnTuTu 270,000 ≥ 180,000 (threshold for low).
    • AnTuTu 270,000 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (mid chipset).

    • 4 GB of RAM — meets the 4 GB minimum for Fortnite.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at medium.
    • AnTuTu 270,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at high.
    • AnTuTu 270,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at high.
    • AnTuTu 270,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (270,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 270,000 ≥ 200,000 (threshold for low).
    • AnTuTu 270,000 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at high.
    • AnTuTu 270,000 falls below the 720,000 required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 4 GB of RAM — well above the 1 GB minimum for Habbo.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at competitive.
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at high.
    • AnTuTu 270,000 falls below the 800,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (270,000 AnTuTu points).

    • 4 GB of RAM — meets the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 270,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 270,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Won't run

    4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.

    • 4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at high.
    • AnTuTu 270,000 falls below the 900,000 required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Won't run

    With the Mediatek MT6785 Helio G90T chipset and 4 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the mid category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 4 GB of RAM — meets the 2.1 GB minimum for Among Us.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at competitive.
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 4 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at competitive.
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (270,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • AnTuTu 270,000 ≥ 200,000 (threshold for low).
    • AnTuTu 270,000 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (mid chipset).

    • 4 GB of RAM — meets the 4 GB minimum for eFootball.
    • Chipset in the mid category (Mediatek MT6785 Helio G90T) — meets the "mid" minimum to run at medium.
    • AnTuTu 270,000 falls below the 600,000 required to move up to high.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

6/20
  • 6.5" screen — a comfortable size for gaming.
  • 396 ppi — Full HD+ density suitable for any game.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

8/20
  • Chipset Mediatek MT6785 Helio G90T (Helio family), built on 12nm — mid category.
  • 4 GB of RAM — the bare minimum for Genshin Impact; tight for CoD Mobile on high.
  • AnTuTu 270,000 — basic mid-range.
  • GPU: Mali-G76 MC4.

Battery & charging

10/20
  • 5100 mAh — standard gaming autonomy, an easy 5–7h of play.
  • Wired charging power not provided.
  • 18W wireless charging available.

Connectivity

5/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
  • Bluetooth 4.1 — old, may have lag with gaming headphones.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (rear-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

3/20
  • 215 g — starts to feel heavy in a long session.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2020 — old model, outdated thermal hardware.
  • Thickness 10.1 mm — sturdy, but may be uncomfortable in a long session.

Specifications

Display

Size
6.5"
Type
IPS LCD
Resolution
1080 x 2340
Density
396 ppi

Performance

Chipset
Mediatek MT6785 Helio G90T
Process node
12 nm
CPU
Octa-core (2x2.05 GHz Cortex-A76 & 6x2.0 GHz Cortex-A55)
GPU
Mali-G76 MC4
Memory
128GB 4GB RAM
AnTuTu
270,000

Battery

Capacity
5,100 mAh
Type
Li-Po
Wireless charging
18 W
Details
18W wired 10W wireless (Qi)

Connectivity

5G
No
Wi-Fi
Wi-Fi 4
Bluetooth
4.1
NFC
No
USB
USB Type-C 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (rear-mounted)
Face unlock
No
Full list
Fingerprint (rear-mounted), accelerometer, gyro, proximity, compass

Build

Dimensions
162 x 77 x 10.1 mm (6.38 x 3.03 x 0.40 in)
Weight
215 g
SIM
Nano-SIM + Nano-SIM
Colors
Purple Haze

Cameras

Main camera
48 MP, f/1.8, (wide), 1/2.0", 0.8µm, PDAF 8 MP, f/2.2, (ultrawide), 1/4.0", 1.12µm 2 MP (macro) Auxiliary lens
Selfie
32 MP, f/2.0, (wide), 1/2.8", 0.8µm

System

OS
Android 10
Announced
2020, August 25. Released 2020, August 25
Status
Discontinued
Price (reference)
About 170 EUR

Summary

The BLU G90 Pro was announced in 2020 by Blu and scores 54/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.5", IPS LCD and 396 ppi. It packs Mediatek MT6785 Helio G90T processor (12 nm process), Mali-G76 MC4 GPU and 4 GB of RAM and 128 GB of storage. Battery life comes from a 5,100 mAh battery and 18W wireless charging. The main camera is 48 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 4, Bluetooth 4.1, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 215 g and measures 162 x 77 x 10.1 mm. It ships with Android 10. For Free Fire, the BLU G90 Pro runs on high — runs on high graphics with room to spare (mid chipset). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars80× 0.8= 64.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0
Fortnite55× 1.3= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace0× 0.8= 0.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11301.5
Final score (1301.5 ÷ 24.1)54/100

Other similar Blu phones

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  • Bold N2

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