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Phones for gamingHmd
HMD Skyline

Is the HMD Skyline good for gaming?

78

Gaming score

Very good for gaming

Generate sensi for this phone

Specifications

Summary

The HMD Skyline was announced in 2024 by Hmd and scores 78/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire at competitive level. The display is 6.55", P-OLED, 144Hz, 402 ppi and 1,000 nits. It packs Qualcomm SM7435-AB Snapdragon 7s Gen 2 processor (4 nm process), Adreno 710 GPU and RAM options of 8, 12 GB and storage of 128 GB and 256 GB. Battery life comes from a 4,600 mAh battery, 33W charging and 15W wireless charging. The main camera is 108 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.2, NFC, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 209.5 g and measures 159.8 x 76 x 8.9 mm. It ships with Android 14, upgradable to Android 15, up to 2 major Android upgrades. For Free Fire, the HMD Skyline runs competitive — runs in a competitive setup (581,311 AnTuTu points, 144Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

Other similar Hmd phones

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HMD Pulse Pro

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HMD T21

Luma

2026 · Unisoc T615

54

Terra M

2026 · Qualcomm Dragonwing QCM2290

0

Watch X1

2026 · no chipset

0

Watch P1

2026 · no chipset

0

101

2025 · Unisoc 6533G

0

100

2025 · Unisoc 6533G

0

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0

Display

Size
6.55"
Type
P-OLED
Resolution
1080 x 2400
Density
402 ppi
Refresh rate
144 Hz
Brightness
1000 nits
Protection
Corning Gorilla Glass 3

Performance

Chipset
Qualcomm SM7435-AB Snapdragon 7s Gen 2
Process node
4 nm
CPU
Octa-core (4x2.40 GHz Cortex-A78 & 4x1.95 GHz Cortex-A55)
GPU
Adreno 710
Memory
128GB 8GB RAM · 256GB 8GB RAM · 256GB 12GB RAM
AnTuTu
581,311
GeekBench
2,899
3DMark Wild Life Extreme
795

Battery

Capacity
4,600 mAh
Fast charging (wired)
33 W
Wireless charging
15 W
Details
33W wired, PD3.0 PPS, QC4 15W wireless (magnetic), Qi2 5W reverse wireless

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.2
NFC
Yes
USB
USB Type-C 2.0, OTG
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), accelerometer, gyro, proximity, compass, barometer

Build

Dimensions
159.8 x 76 x 8.9 mm (6.29 x 2.99 x 0.35 in)
Weight
209.5 g
Material
Glass front (Gorilla Glass 3), aluminum frame, glass back
SIM
Nano-SIM + eSIM
Colors
Neon Pink, Twisted Black, Blue Topaz

Cameras

Main camera
108 MP, f/1.8, (wide), 1/1.67", 0.64µm, PDAF, OIS 50 MP, f/2.0, (telephoto), 1/2.76", 0.64µm, PDAF, 2x optical zoom 13 MP, f/2.5, (ultrawide), 1/3", 1.12µm
Selfie
50 MP, f/2.5, (wide), AF

System

OS
Android 14, upgradable to Android 15, up to 2 major Android upgrades
Announced
2024, July 18
Status
Available. Released 2024, July 19
Price (reference)
$ 396.49 / C$ 1,076.51 / £ 200.97 / € 200.94

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

18/20
  • 6.55" screen — a comfortable size for gaming.
  • 402 ppi — Full HD+ density suitable for any game.
  • A 144Hz screen unlocks a smooth experience in competitive FPS games at high refresh.
  • Peak brightness of 1000 nits — visible even in strong sunlight.
  • P-OLED panel delivers deep blacks — an advantage in games with dark scenes.
  • Corning Gorilla Glass 3 protection reduces the risk of scratching the screen under heavy use.

Performance

15/20
  • Chipset Qualcomm SM7435-AB Snapdragon 7s Gen 2 (Snapdragon family), built on 4nm — high category.
  • 12 GB of RAM — heavy multitasking and Genshin Impact on high with no issues.
  • AnTuTu 581,311 — strong mid-range.
  • GPU: Adreno 710.

Battery & charging

12/20
  • 4600 mAh — comfortable for a day of intermittent gaming.
  • 33W wired — decent charging.
  • 15W wireless charging available.

Connectivity

11/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.2 — good for modern controllers and headphones.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

10/20
  • 209.5 g — starts to feel heavy in a long session.
  • glass front (gorilla glass 3) build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2024 — recent design and thermal dissipation.
  • Thickness 8.9 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (581,311 AnTuTu points, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 581,311 ≥ 500,000 (threshold for competitive).
    • The 144Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (581,311 AnTuTu points, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 581,311 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (581,311 AnTuTu points, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 581,311 ≥ 500,000 (threshold for competitive).
    • The 144Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (high chipset, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at competitive.
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (high chipset, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at competitive.
    • The 144Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (581,311 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 581,311 ≥ 550,000 (threshold for high).
    • AnTuTu 581,311 falls below the 1,000,000 required to move up to competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (581,311 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 581,311 ≥ 500,000 (threshold for high).
    • AnTuTu 581,311 falls below the 1,400,000 required to move up to competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (581,311 AnTuTu points).

    • 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 581,311 ≥ 500,000 (threshold for medium).
    • AnTuTu 581,311 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on high

    Fortnite runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at high.
    • AnTuTu 581,311 falls below the 1,500,000 required to move up to competitive.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (high chipset, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at competitive.
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (high chipset, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (581,311 AnTuTu points).

    • 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 581,311 ≥ 480,000 (threshold for medium).
    • AnTuTu 581,311 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs competitive

    Honor of Kings runs in a competitive setup (high chipset, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at competitive.
    • The 144Hz screen meets the competitive minimum of 120Hz.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (581,311 AnTuTu points, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 581,311 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (high chipset, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at competitive.
    • The 144Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs on high

    League of Legends: Wild Rift runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at high.
    • AnTuTu 581,311 falls below the 1,100,000 required to move up to competitive.
  • Love and Deepspace

    Runs on medium

    Love and Deepspace runs on stable medium graphics (high chipset).

    • 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at medium.
    • AnTuTu 581,311 falls below the 1,100,000 required to move up to high.
  • Standoff 2

    Runs competitive

    Standoff 2 runs in a competitive setup (high chipset, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at competitive.
    • The 144Hz screen meets the competitive minimum of 120Hz.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (581,311 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 581,311 ≥ 440,000 (threshold for low).
    • AnTuTu 581,311 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (581,311 AnTuTu points, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 581,311 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (581,311 AnTuTu points, 144Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 581,311 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (581,311 AnTuTu points).

    • 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 581,311 ≥ 500,000 (threshold for medium).
    • AnTuTu 581,311 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Runs on low

    Zenless Zone Zero runs on low graphics (high chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at low.
    • AnTuTu 581,311 falls below the 900,000 required to move up to medium.
  • eFootball

    Runs on high

    eFootball runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for eFootball.
    • Chipset in the high category (Qualcomm SM7435-AB Snapdragon 7s Gen 2) — meets the "high" minimum to run at high.
    • AnTuTu 581,311 falls below the 1,000,000 required to move up to competitive.
Fortnite
80
× 1.3
= 104.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings100× 1.0= 100.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift80× 1.0= 80.0
Love and Deepspace55× 0.8= 44.0
Standoff 2100× 0.7= 70.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero25× 1.3= 32.5
eFootball80× 0.8= 64.0
Total24.11868.5
Final score (1868.5 ÷ 24.1)78/100