
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Free Fire falls below the recommended minimum.
- 4 GB of RAM — well above the 2 GB minimum for Free Fire.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Subway Surfers
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Subway Surfers falls below the recommended minimum.
- 4 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Brawl Stars
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Brawl Stars falls below the recommended minimum.
- 4 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Roblox
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Roblox falls below the recommended minimum.
- 4 GB of RAM — well above the 1 GB minimum for Roblox.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
EA Sports FC Mobile
Won't runWith the Kirin 950 chipset and 4 GB of RAM, EA Sports FC Mobile falls below the recommended minimum.
- 4 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Call of Duty Mobile
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Call of Duty Mobile falls below the recommended minimum.
- 4 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
PUBG Mobile
Won't runWith the Kirin 950 chipset and 4 GB of RAM, PUBG Mobile falls below the recommended minimum.
- 4 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Genshin Impact
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Genshin Impact falls below the recommended minimum.
- 4 GB of RAM — meets the 4 GB minimum for Genshin Impact.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Fortnite
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Fortnite falls below the recommended minimum.
- 4 GB of RAM — meets the 4 GB minimum for Fortnite.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Minecraft
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Minecraft falls below the recommended minimum.
- 4 GB of RAM — well above the 2 GB minimum for Minecraft.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Pokémon GO
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Pokémon GO falls below the recommended minimum.
- 4 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Honkai: Star Rail
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Honkai: Star Rail falls below the recommended minimum.
- 4 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Honor of Kings
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Honor of Kings falls below the recommended minimum.
- 4 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Habbo
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Habbo falls below the recommended minimum.
- 4 GB of RAM — well above the 1 GB minimum for Habbo.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Mobile Legends: Bang Bang
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Mobile Legends: Bang Bang falls below the recommended minimum.
- 4 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
League of Legends: Wild Rift
Won't runWith the Kirin 950 chipset and 4 GB of RAM, League of Legends: Wild Rift falls below the recommended minimum.
- 4 GB of RAM — meets the 3 GB minimum for League of Legends: Wild Rift.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Love and Deepspace
Won't run4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
- 4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
Standoff 2
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Standoff 2 falls below the recommended minimum.
- 4 GB of RAM — well above the 2 GB minimum for Standoff 2.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
ARK: Ultimate Mobile
Won't runWith the Kirin 950 chipset and 4 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.
- 4 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Among Us
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Among Us falls below the recommended minimum.
- 4 GB of RAM — meets the 2.1 GB minimum for Among Us.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Stardew Valley
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Stardew Valley falls below the recommended minimum.
- 4 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Wuthering Waves
Won't runWith the Kirin 950 chipset and 4 GB of RAM, Wuthering Waves falls below the recommended minimum.
- 4 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Zenless Zone Zero
Won't run4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
- 4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
eFootball
Won't runWith the Kirin 950 chipset and 4 GB of RAM, eFootball falls below the recommended minimum.
- 4 GB of RAM — meets the 4 GB minimum for eFootball.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
5/20- Small 5.2" screen makes aiming and reading minimaps harder.
- 423 ppi — Full HD+ density suitable for any game.
- Screen refresh rate not provided — likely the standard 60Hz.
- Screen peak brightness not provided.
- IPS LCD panel — paler colors than OLED, without the contrast boost in games.
- Corning Gorilla Glass 3 protection reduces the risk of scratching the screen under heavy use.
Performance
3/20- Chipset Kirin 950 (Kirin family), built on 16nm — unclassified category.
- 4 GB of RAM — the bare minimum for Genshin Impact; tight for CoD Mobile on high.
- No reference AnTuTu score — we use the chipset tier.
- GPU: Mali-T880 MP4.
Battery & charging
4/20- 3000 mAh — modest capacity, heavy games drain it fast.
- 18W wired — basic charging, requires patience.
- No wireless charging.
Connectivity
6/20- 4G LTE only — without the latency gain of 5G away from Wi-Fi.
- Wi-Fi 5 — adequate, but may lag on congested networks.
- Bluetooth 4.2 — old, may have lag with gaming headphones.
- USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
- 3.5mm jack present — wired headphones without dongles or Bluetooth latency.
Sensors
17/20- Gyroscope present — enables motion control (aiming in FPS, steering in racing).
- Accelerometer present — needed for screen rotation and casual games.
- Fingerprint reader (Fingerprint (rear-mounted)) — quick login for games with a linked account.
- No face recognition.
Build & ergonomics
12/20- Weight of 153 g — very light, long sessions without tiring your hand.
- glass front (gorilla glass 3) build — dissipates heat better than plastic.
- No IP rating for water/dust resistance.
- Released in 2016 — old model, outdated thermal hardware.
- Thickness 7.5 mm — slim profile, easy to hold in a long session.
Specifications
Display
- Size
- 5.2"
- Type
- IPS LCD
- Resolution
- 1080 x 1920
- Density
- 423 ppi
- Protection
- Corning Gorilla Glass 3
Performance
- Chipset
- Kirin 950
- Process node
- 16 nm
- CPU
- Octa-core (4x2.3 GHz Cortex-A72 & 4x1.8 GHz Cortex A53)
- GPU
- Mali-T880 MP4
- Memory
- 32GB 4GB RAM · 64GB 4GB RAM
Battery
- Capacity
- 3,000 mAh
- Type
- Li-Po
- Fast charging (wired)
- 18 W
- Details
- 18W wired, 47% in 30 min
Connectivity
- 5G
- No
- Wi-Fi
- Wi-Fi 5
- Bluetooth
- 4.2
- NFC
- Yes
- USB
- USB Type-C 2.0, OTG
- Headphone jack
- Yes
Sensors & unlock
- Gyroscope
- Yes
- Accelerometer
- Yes
- Fingerprint reader
- Fingerprint (rear-mounted)
- Face unlock
- No
- Full list
- Fingerprint (rear-mounted), accelerometer, gyro, proximity, compass
Build
- Dimensions
- 145.5 x 71 x 7.5 mm (5.73 x 2.80 x 0.30 in)
- Weight
- 153 g
- Material
- Glass front (Gorilla Glass 3), glass back, aluminum frame
- SIM
- · Nano-SIM· Nano-SIM + Nano-SIM
- Colors
- Pearl White, Midnight Black, Sapphire Blue, Gold
Cameras
- Main camera
- 12 MP, f/2.2, 35mm (standard), 1/2.9", 1.25µm, PDAF 12 MP B/W, f/2.2, 35mm (standard), 1/2.9", 1.25µm
- Selfie
- 8 MP, f/2.4, 1/3.2", 1.4µm
System
- OS
- Android 6.0 (Marshmallow), upgradable to Android 8.0 (Oreo), EMUI 8
- Announced
- 2016, July. Released 2016, July
- Status
- Discontinued
- Price (reference)
- About 200 EUR
Summary
The Honor 8 was announced in 2016 by Honor and scores 0/100 on Mobileverso for mobile gaming — not recommended for gaming. Does not run Free Fire reliably. The display is 5.2", IPS LCD and 423 ppi. It packs Kirin 950 processor (16 nm process), Mali-T880 MP4 GPU and 4 GB of RAM and storage of 32 GB and 64 GB. Battery life comes from a 3,000 mAh battery and 18W charging. The main camera is 12 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 5, Bluetooth 4.2, NFC, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 153 g and measures 145.5 x 71 x 7.5 mm. It ships with Android 6.0 (Marshmallow), upgradable to Android 8.0 (Oreo), EMUI 8. For Free Fire, the Honor 8 does not run — With the Kirin 950 chipset and 4 GB of RAM, Free Fire falls below the recommended minimum. In other popular games: Genshin Impact does not run; Call of Duty Mobile does not run; PUBG Mobile does not run. Not enough hardware for today’s main games — only older casual titles run.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 0 | × 1.5 | = 0.0 |
| Subway Surfers | 0 | × 0.5 | = 0.0 |
| Brawl Stars | 0 | × 0.8 | = 0.0 |
| Roblox | 0 | × 1.2 | = 0.0 |
| EA Sports FC Mobile | 0 | × 1.0 | = 0.0 |
| Call of Duty Mobile | 0 | × 1.6 | = 0.0 |
| PUBG Mobile | 0 | × 1.6 | = 0.0 |
| Genshin Impact | 0 | × 1.8 | = 0.0 |
| Fortnite | 0 | × 1.3 | = 0.0 |
| Minecraft | 0 | × 0.7 | = 0.0 |
| Pokémon GO | 0 | × 0.6 | = 0.0 |
| Honkai: Star Rail | 0 | × 1.4 | = 0.0 |
| Honor of Kings | 0 | × 1.0 | = 0.0 |
| Habbo | 0 | × 0.3 | = 0.0 |
| Mobile Legends: Bang Bang | 0 | × 1.0 | = 0.0 |
| League of Legends: Wild Rift | 0 | × 1.0 | = 0.0 |
| Love and Deepspace | 0 | × 0.8 | = 0.0 |
| Standoff 2 | 0 | × 0.7 | = 0.0 |
| ARK: Ultimate Mobile | 0 | × 1.0 | = 0.0 |
| Among Us | 0 | × 0.4 | = 0.0 |
| Stardew Valley | 0 | × 0.4 | = 0.0 |
| Wuthering Waves | 0 | × 1.4 | = 0.0 |
| Zenless Zone Zero | 0 | × 1.3 | = 0.0 |
| eFootball | 0 | × 0.8 | = 0.0 |
| Total | 24.1 | 0.0 | |
| Final score (0.0 ÷ 24.1) | 0/100 | ||
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