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Phones for gamingHonor
Honor 9 Lite

Is the Honor 9 Lite good for gaming?

29

Gaming score

Limited for gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on medium

    Free Fire runs on stable medium graphics (low chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at medium.
    • AnTuTu 80,000 falls below the 300,000 required to move up to high.
  • Subway Surfers

    Runs on high

    Subway Surfers runs on high graphics with room to spare (low chipset).

    • 4 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at high.
    • AnTuTu 80,000 falls below the 300,000 required to move up to competitive.
  • Brawl Stars

    Runs on medium

    Brawl Stars runs on stable medium graphics (low chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at medium.
    • AnTuTu 80,000 falls below the 250,000 required to move up to high.
  • Roblox

    Runs on medium

    Roblox runs on stable medium graphics (low chipset).

    • 4 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at medium.
    • AnTuTu 80,000 falls below the 450,000 required to move up to high.
  • EA Sports FC Mobile

    Runs on medium

    EA Sports FC Mobile runs on stable medium graphics (low chipset).

    • 4 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at medium.
    • AnTuTu 80,000 falls below the 450,000 required to move up to high.
  • Call of Duty Mobile

    Runs on low

    Call of Duty Mobile runs on low graphics (80,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 80,000 ≥ 80,000 (threshold for low).
    • AnTuTu 80,000 falls below the 250,000 required to move up to medium.
  • PUBG Mobile

    Runs on low

    PUBG Mobile runs on low graphics (80,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 80,000 ≥ 60,000 (threshold for low).
    • AnTuTu 80,000 falls below the 230,000 required to move up to medium.
  • Genshin Impact

    Won't run

    With the Kirin 659 chipset and 4 GB of RAM, Genshin Impact falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • Chipset in the low category falls below the "mid" required even to run Genshin Impact on low.
  • Fortnite

    Won't run

    With the Kirin 659 chipset and 4 GB of RAM, Fortnite falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for Fortnite.
    • Chipset in the low category falls below the "mid" required even to run Fortnite on low.
  • Minecraft

    Runs on medium

    Minecraft runs on stable medium graphics (low chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at medium.
    • AnTuTu 80,000 falls below the 400,000 required to move up to high.
  • Pokémon GO

    Runs on low

    Pokémon GO runs on low graphics (80,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 80,000 ≥ 80,000 (threshold for low).
    • AnTuTu 80,000 falls below the 200,000 required to move up to medium.
  • Honkai: Star Rail

    Won't run

    With the Kirin 659 chipset and 4 GB of RAM, Honkai: Star Rail falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the low category falls below the "mid" required even to run Honkai: Star Rail on low.
  • Honor of Kings

    Runs on medium

    Honor of Kings runs on stable medium graphics (low chipset).

    • 4 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at medium.
    • AnTuTu 80,000 falls below the 320,000 required to move up to high.
  • Habbo

    Runs on high

    Habbo runs on high graphics with room to spare (low chipset).

    • 4 GB of RAM — well above the 1 GB minimum for Habbo.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at high.
    • AnTuTu 80,000 falls below the 300,000 required to move up to competitive.
  • Mobile Legends: Bang Bang

    Runs on medium

    Mobile Legends: Bang Bang runs on stable medium graphics (low chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at medium.
    • AnTuTu 80,000 falls below the 350,000 required to move up to high.
  • League of Legends: Wild Rift

    Runs on low

    League of Legends: Wild Rift runs on low graphics (80,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 80,000 ≥ 80,000 (threshold for low).
    • AnTuTu 80,000 falls below the 250,000 required to move up to medium.
  • Love and Deepspace

    Won't run

    4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.

    • 4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
  • Standoff 2

    Runs on medium

    Standoff 2 runs on stable medium graphics (low chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at medium.
    • AnTuTu 80,000 falls below the 450,000 required to move up to high.
  • ARK: Ultimate Mobile

    Won't run

    With the Kirin 659 chipset and 4 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the low category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs on high

    Among Us runs on high graphics with room to spare (low chipset).

    • 4 GB of RAM — meets the 2.1 GB minimum for Among Us.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at high.
    • AnTuTu 80,000 falls below the 400,000 required to move up to competitive.
  • Stardew Valley

    Runs on high

    Stardew Valley runs on high graphics with room to spare (low chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at high.
    • AnTuTu 80,000 falls below the 350,000 required to move up to competitive.
  • Wuthering Waves

    Won't run

    With the Kirin 659 chipset and 4 GB of RAM, Wuthering Waves falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • Chipset in the low category falls below the "mid" required even to run Wuthering Waves on low.
  • Zenless Zone Zero

    Won't run

    4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on low

    eFootball runs on low graphics (low chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for eFootball.
    • Chipset in the low category (Kirin 659) — meets the "low" minimum to run at low.
    • AnTuTu 80,000 falls below the 300,000 required to move up to medium.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

4/20
  • Small 5.65" screen makes aiming and reading minimaps harder.
  • 428 ppi — Full HD+ density suitable for any game.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

4/20
  • Chipset Kirin 659 (Kirin family), built on 16nm — low category.
  • 4 GB of RAM — the bare minimum for Genshin Impact; tight for CoD Mobile on high.
  • AnTuTu 80,000 — typical entry-level score.
  • GPU: Mali-T830 MP2.

Battery & charging

2/20
  • 3000 mAh — modest capacity, heavy games drain it fast.
  • Wired charging power not provided.
  • No wireless charging.

Connectivity

3/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
  • Bluetooth 4.2 — old, may have lag with gaming headphones.
  • microUSB 2.0, OTG port — limits compatibility with current accessories.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

7/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (rear-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

12/20
  • Weight of 149 g — very light, long sessions without tiring your hand.
  • glass front build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2017 — old model, outdated thermal hardware.
  • Thickness 7.6 mm — slim profile, easy to hold in a long session.

Specifications

Display

Size
5.65"
Type
IPS LCD
Resolution
1080 x 2160
Density
428 ppi

Performance

Chipset
Kirin 659
Process node
16 nm
CPU
Octa-core (4x2.36 GHz Cortex-A53 & 4x1.7 GHz Cortex-A53)
GPU
Mali-T830 MP2
Memory
32GB 3GB RAM · 32GB 4GB RAM · 64GB 4GB RAM
AnTuTu
80,000

Battery

Capacity
3,000 mAh
Type
Li-Po

Connectivity

5G
No
Wi-Fi
Wi-Fi 4
Bluetooth
4.2
NFC
Yes
USB
microUSB 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
Fingerprint (rear-mounted)
Face unlock
No
Full list
Fingerprint (rear-mounted), accelerometer, proximity, compass

Build

Dimensions
151 x 71.9 x 7.6 mm (5.94 x 2.83 x 0.30 in)
Weight
149 g
Material
Glass front, glass back, aluminum frame
SIM
Nano-SIM + Nano-SIM
Colors
Midnight Black, Sapphire Blue, Glacier Gray, Navy, Seagull Gray, Magic Nightfall, Pearl White

Cameras

Main camera
13 MP, PDAF Auxiliary lens
Selfie
13 MP 2 MP, depth sensor

System

OS
Android 8.0 (Oreo), upgradable to Android 9.0 (Pie), EMUI 9.1
Announced
2017, December. Released 2017, December
Status
Discontinued
Price (reference)
About 190 EUR

Summary

The Honor 9 Lite was announced in 2017 by Honor and scores 29/100 on Mobileverso for mobile gaming — limited for gaming. Runs Free Fire on medium. The display is 5.65", IPS LCD and 428 ppi. It packs Kirin 659 processor (16 nm process), Mali-T830 MP2 GPU and RAM options of 3, 4 GB and storage of 32 GB and 64 GB. Battery life comes from a 3,000 mAh battery. The main camera is 13 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 4, Bluetooth 4.2, NFC, microUSB 2.0, OTG. The phone weighs 149 g and measures 151 x 71.9 x 7.6 mm. It ships with Android 8.0 (Oreo), upgradable to Android 9.0 (Pie), EMUI 9.1. For Free Fire, the Honor 9 Lite runs on medium — runs on stable medium graphics (low chipset). In other popular games: Genshin Impact does not run; Call of Duty Mobile runs on low; PUBG Mobile runs on low. Runs the light ones (Free Fire, Subway Surfers); heavy games stutter or will not open.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire55× 1.5= 82.5
Subway Surfers80× 0.5= 40.0
Brawl Stars55× 0.8= 44.0
Roblox55× 1.2= 66.0
EA Sports FC Mobile55× 1.0= 55.0
Call of Duty Mobile25× 1.6= 40.0
PUBG Mobile25× 1.6= 40.0
Genshin Impact0× 1.8= 0.0
Fortnite0× 1.3= 0.0
Minecraft55× 0.7= 38.5
Pokémon GO25× 0.6= 15.0
Honkai: Star Rail0× 1.4= 0.0
Honor of Kings55× 1.0= 55.0
Habbo80× 0.3= 24.0
Mobile Legends: Bang Bang55× 1.0= 55.0
League of Legends: Wild Rift25× 1.0= 25.0
Love and Deepspace0× 0.8= 0.0
Standoff 255× 0.7= 38.5
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us80× 0.4= 32.0
Stardew Valley80× 0.4= 32.0
Wuthering Waves0× 1.4= 0.0
Zenless Zone Zero0× 1.3= 0.0
eFootball25× 0.8= 20.0
Total24.1702.5
Final score (702.5 ÷ 24.1)29/100

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