Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs on highFree Fire runs on high graphics with room to spare (430,000 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 430,000 ≥ 300,000 (threshold for high).
- AnTuTu 430,000 falls below the 500,000 required to move up to competitive.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (430,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 430,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs on highBrawl Stars runs on high graphics with room to spare (430,000 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 430,000 ≥ 250,000 (threshold for high).
- AnTuTu 430,000 falls below the 500,000 required to move up to competitive.
Roblox
Runs on highRoblox runs on high graphics with room to spare (mid chipset).
- 12 GB of RAM — well above the 1 GB minimum for Roblox.
- Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at high.
- AnTuTu 430,000 falls below the 850,000 required to move up to competitive.
EA Sports FC Mobile
Runs on highEA Sports FC Mobile runs on high graphics with room to spare (mid chipset).
- 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at high.
- AnTuTu 430,000 falls below the 900,000 required to move up to competitive.
Call of Duty Mobile
Runs on mediumCall of Duty Mobile runs on stable medium graphics (430,000 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 430,000 ≥ 250,000 (threshold for medium).
- AnTuTu 430,000 falls below the 550,000 required to move up to high.
PUBG Mobile
Runs on mediumPUBG Mobile runs on stable medium graphics (430,000 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 430,000 ≥ 230,000 (threshold for medium).
- AnTuTu 430,000 falls below the 500,000 required to move up to high.
Genshin Impact
Runs on lowGenshin Impact runs on low graphics (430,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- AnTuTu 430,000 ≥ 180,000 (threshold for low).
- AnTuTu 430,000 falls below the 500,000 required to move up to medium.
Fortnite
Runs on mediumFortnite runs on stable medium graphics (mid chipset).
- 12 GB of RAM — well above the 4 GB minimum for Fortnite.
- Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at medium.
- AnTuTu 430,000 falls below the 900,000 required to move up to high.
Minecraft
Runs on highMinecraft runs on high graphics with room to spare (430,000 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 430,000 ≥ 400,000 (threshold for high).
- AnTuTu 430,000 falls below the 700,000 required to move up to competitive.
Pokémon GO
Runs on highPokémon GO runs on high graphics with room to spare (mid chipset).
- 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at high.
- AnTuTu 430,000 falls below the 830,000 required to move up to competitive.
Honkai: Star Rail
Runs on lowHonkai: Star Rail runs on low graphics (430,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 430,000 ≥ 200,000 (threshold for low).
- AnTuTu 430,000 falls below the 480,000 required to move up to medium.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (430,000 AnTuTu points).
- 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 430,000 ≥ 320,000 (threshold for high).
- AnTuTu 430,000 falls below the 720,000 required to move up to competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (430,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 430,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (430,000 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 430,000 ≥ 350,000 (threshold for high).
- AnTuTu 430,000 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (430,000 AnTuTu points).
- 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 430,000 ≥ 250,000 (threshold for medium).
- AnTuTu 430,000 falls below the 720,000 required to move up to high.
Love and Deepspace
Runs on lowLove and Deepspace runs on low graphics (430,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
- AnTuTu 430,000 ≥ 380,000 (threshold for low).
- AnTuTu 430,000 falls below the 700,000 required to move up to medium.
Standoff 2
Runs on highStandoff 2 runs on high graphics with room to spare (mid chipset).
- 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
- Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at high.
- AnTuTu 430,000 falls below the 900,000 required to move up to competitive.
ARK: Ultimate Mobile
Won't runWith the Mediatek Dimensity 6300 chipset and 12 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.
- 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- Chipset in the mid category falls below the "high" required even to run ARK: Ultimate Mobile on low.
Among Us
Runs competitiveAmong Us runs in a competitive setup (430,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 430,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (430,000 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 430,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on lowWuthering Waves runs on low graphics (430,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- AnTuTu 430,000 ≥ 200,000 (threshold for low).
- AnTuTu 430,000 falls below the 500,000 required to move up to medium.
Zenless Zone Zero
Won't runWith the Mediatek Dimensity 6300 chipset and 12 GB of RAM, Zenless Zone Zero falls below the recommended minimum.
- 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
eFootball
Runs on mediumeFootball runs on stable medium graphics (430,000 AnTuTu points).
- 12 GB of RAM — well above the 4 GB minimum for eFootball.
- AnTuTu 430,000 ≥ 300,000 (threshold for medium).
- AnTuTu 430,000 falls below the 600,000 required to move up to high.