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Phones for gamingHonor
Honor X50i+

Is the Honor X50i+ good for gaming?

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (350,000 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 350,000 ≥ 300,000 (threshold for high).
    • AnTuTu 350,000 falls below the 500,000 required to move up to competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (350,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 350,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (350,000 AnTuTu points).

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

15/20
  • Large 6.7" screen favors immersion and fine aim in shooters.
  • 394 ppi — Full HD+ density suitable for any game.
  • A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
  • Peak brightness of 1200 nits — visible even in strong sunlight.
  • AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

11/20
  • Chipset Mediatek Dimensity 6080 (Dimensity family), built on 6nm — mid category.
  • 12 GB of RAM — heavy multitasking and Genshin Impact on high with no issues.
  • AnTuTu 350,000 — basic mid-range.

Specifications

Display

Size
6.7"
Type
AMOLED
Resolution
1080 x 2412
Density
394 ppi
Refresh rate
90 Hz
Brightness
1200 nits

Performance

Chipset
Mediatek Dimensity 6080
Process node
6 nm
CPU
Octa-core (2x2.4 GHz Cortex-A76 & 6x2.0 GHz Cortex-A55)
GPU
Mali-G57 MC2
Memory
256GB 12GB RAM · 512GB 12GB RAM
AnTuTu
350,000

Summary

The Honor X50i+ was announced in 2023 by Honor and scores 55/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.7", AMOLED, 90Hz, 394 ppi and 1,200 nits. It packs Mediatek Dimensity 6080 processor (6 nm process), Mali-G57 MC2 GPU and 12 GB of RAM and storage of 256 GB and 512 GB. Battery life comes from a 4,500 mAh battery and 35W charging. The main camera is 108 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.1, USB Type-C 2.0, OTG. The phone weighs 166 g and measures 161.1 x 74.6 x 6.8 mm. It ships with Android 13, MagicOS 7.2. For Free Fire, the Honor X50i+ runs on high — runs on high graphics with room to spare (350,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

Other similar Honor phones

  • X70 Refresh

    2026 · Qualcomm Snapdragon 6 Gen 4

    71
  • X5d Plus

    2026 · Mediatek Helio G81

    54
  • X5d

    2026 · Mediatek Helio G81

    54
  • X80i

    2026 · Mediatek Dimensity 6500 Elite

    55
  • Play 80 Pro

    2026 · Qualcomm SM6375 Snapdragon 6s Gen 3

    58
  • Play 80

    2026 · Mediatek Dimensity 6300

    55

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Honor X50i

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Honor X6a

55

Gaming score

Good for casual gaming

Battery

Capacity
4,500 mAh
Type
Li-Po
Fast charging (wired)
35 W
Details
35W wired Reverse wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.1
NFC
No
USB
USB Type-C 2.0, OTG
Headphone jack
No

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), accelerometer, proximity, compass

Build

Dimensions
161.1 x 74.6 x 6.8 mm (6.34 x 2.94 x 0.27 in)
Weight
166 g
SIM
Nano-SIM + Nano-SIM
Colors
Black, Green, Blue, Pink

Cameras

Main camera
108 MP, f/1.8, 24mm (wide), PDAF Auxiliary lens
Selfie
8 MP, f/2.0, (wide)

System

OS
Android 13, MagicOS 7.2
Announced
2023, November 10
Status
Available. Released 2023, November 10
Price (reference)
About 210 EUR
GPU: Mali-G57 MC2.

Battery & charging

10/20
  • 4500 mAh — comfortable for a day of intermittent gaming.
  • 35W wired — decent charging.
  • No wireless charging.

Connectivity

11/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.1 — good for modern controllers and headphones.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

7/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

10/20
  • Weight of 166 g — very light, long sessions without tiring your hand.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2023 — recent design and thermal dissipation.
  • Thickness 6.8 mm — slim profile, easy to hold in a long session.
12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
  • AnTuTu 350,000 ≥ 250,000 (threshold for high).
  • AnTuTu 350,000 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (mid chipset).

    • 12 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the mid category (Mediatek Dimensity 6080) — meets the "mid" minimum to run at high.
    • AnTuTu 350,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (mid chipset).

    • 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the mid category (Mediatek Dimensity 6080) — meets the "mid" minimum to run at high.
    • AnTuTu 350,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (350,000 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 350,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 350,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (350,000 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 350,000 ≥ 230,000 (threshold for medium).
    • AnTuTu 350,000 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (350,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 350,000 ≥ 180,000 (threshold for low).
    • AnTuTu 350,000 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (mid chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the mid category (Mediatek Dimensity 6080) — meets the "mid" minimum to run at medium.
    • AnTuTu 350,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (mid chipset).

    • 12 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the mid category (Mediatek Dimensity 6080) — meets the "mid" minimum to run at high.
    • AnTuTu 350,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (mid chipset).

    • 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the mid category (Mediatek Dimensity 6080) — meets the "mid" minimum to run at high.
    • AnTuTu 350,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (350,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 350,000 ≥ 200,000 (threshold for low).
    • AnTuTu 350,000 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (350,000 AnTuTu points).

    • 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 350,000 ≥ 320,000 (threshold for high).
    • AnTuTu 350,000 falls below the 720,000 required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (350,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 350,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (350,000 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 350,000 ≥ 350,000 (threshold for high).
    • AnTuTu 350,000 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (350,000 AnTuTu points).

    • 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 350,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 350,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
    • Chipset in the mid category (Mediatek Dimensity 6080) — meets the "mid" minimum to run at low.
    • AnTuTu 350,000 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (mid chipset).

    • 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the mid category (Mediatek Dimensity 6080) — meets the "mid" minimum to run at high.
    • AnTuTu 350,000 falls below the 900,000 required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Won't run

    With the Mediatek Dimensity 6080 chipset and 12 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the mid category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (mid chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • Chipset in the mid category (Mediatek Dimensity 6080) — meets the "mid" minimum to run at competitive.
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (350,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 350,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (350,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 350,000 ≥ 200,000 (threshold for low).
    • AnTuTu 350,000 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    With the Mediatek Dimensity 6080 chipset and 12 GB of RAM, Zenless Zone Zero falls below the recommended minimum.

    • 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (350,000 AnTuTu points).

    • 12 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 350,000 ≥ 300,000 (threshold for medium).
    • AnTuTu 350,000 falls below the 600,000 required to move up to high.
  • GameVerdictWeightCalculation
    Free Fire80× 1.5= 120.0
    Subway Surfers100× 0.5= 50.0
    Brawl Stars80× 0.8= 64.0
    Roblox80× 1.2= 96.0
    EA Sports FC Mobile80× 1.0= 80.0
    Call of Duty Mobile55× 1.6= 88.0
    PUBG Mobile55× 1.6= 88.0
    Genshin Impact25× 1.8= 45.0
    Fortnite55× 1.3= 71.5
    Minecraft80× 0.7= 56.0
    Pokémon GO80× 0.6= 48.0
    Honkai: Star Rail25× 1.4= 35.0
    Honor of Kings80× 1.0= 80.0
    Habbo100× 0.3= 30.0
    Mobile Legends: Bang Bang80× 1.0= 80.0
    League of Legends: Wild Rift55× 1.0= 55.0
    Love and Deepspace25× 0.8= 20.0
    Standoff 280× 0.7= 56.0
    ARK: Ultimate Mobile0× 1.0= 0.0
    Among Us100× 0.4= 40.0
    Stardew Valley100× 0.4= 40.0
    Wuthering Waves25× 1.4= 35.0
    Zenless Zone Zero0× 1.3= 0.0
    eFootball55× 0.8= 44.0
    Total24.11321.5
    Final score (1321.5 ÷ 24.1)55/100