
Is the HTC One SC good for gaming?
Gaming score
Not recommended for gaming
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Won't run1 GB of RAM is below the 2 GB minimum required by Free Fire.
- 1 GB of RAM is below the 2 GB minimum required by Free Fire.
Subway Surfers
Won't runWith the processor and 1 GB of RAM, Subway Surfers falls below the recommended minimum.
- 1 GB of RAM — meets the 0.768 GB minimum for Subway Surfers.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Brawl Stars
Won't run1 GB of RAM is below the 2 GB minimum required by Brawl Stars.
- 1 GB of RAM is below the 2 GB minimum required by Brawl Stars.
Roblox
Won't runWith the processor and 1 GB of RAM, Roblox falls below the recommended minimum.
- 1 GB of RAM — meets the 1 GB minimum for Roblox.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
EA Sports FC Mobile
Won't runWith the processor and 1 GB of RAM, EA Sports FC Mobile falls below the recommended minimum.
- 1 GB of RAM — meets the 1 GB minimum for EA Sports FC Mobile.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Call of Duty Mobile
Won't run1 GB of RAM is below the 2 GB minimum required by Call of Duty Mobile.
- 1 GB of RAM is below the 2 GB minimum required by Call of Duty Mobile.
PUBG Mobile
Won't run1 GB of RAM is below the 2 GB minimum required by PUBG Mobile.
- 1 GB of RAM is below the 2 GB minimum required by PUBG Mobile.
Genshin Impact
Won't run1 GB of RAM is below the 4 GB minimum required by Genshin Impact.
- 1 GB of RAM is below the 4 GB minimum required by Genshin Impact.
Fortnite
Won't run1 GB of RAM is below the 4 GB minimum required by Fortnite.
- 1 GB of RAM is below the 4 GB minimum required by Fortnite.
Minecraft
Won't run1 GB of RAM is below the 2 GB minimum required by Minecraft.
- 1 GB of RAM is below the 2 GB minimum required by Minecraft.
Pokémon GO
Won't run1 GB of RAM is below the 2 GB minimum required by Pokémon GO.
- 1 GB of RAM is below the 2 GB minimum required by Pokémon GO.
Honkai: Star Rail
Won't run1 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.
- 1 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.
Honor of Kings
Won't runWith the processor and 1 GB of RAM, Honor of Kings falls below the recommended minimum.
- 1 GB of RAM — meets the 1 GB minimum for Honor of Kings.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Habbo
Won't runWith the processor and 1 GB of RAM, Habbo falls below the recommended minimum.
- 1 GB of RAM — meets the 1 GB minimum for Habbo.
- Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
Mobile Legends: Bang Bang
Won't run1 GB of RAM is below the 2 GB minimum required by Mobile Legends: Bang Bang.
- 1 GB of RAM is below the 2 GB minimum required by Mobile Legends: Bang Bang.
League of Legends: Wild Rift
Won't run1 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.
- 1 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.
Love and Deepspace
Won't run1 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
- 1 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
Standoff 2
Won't run1 GB of RAM is below the 2 GB minimum required by Standoff 2.
- 1 GB of RAM is below the 2 GB minimum required by Standoff 2.
ARK: Ultimate Mobile
Won't run1 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.
- 1 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.
Among Us
Won't run1 GB of RAM is below the 2.1 GB minimum required by Among Us.
- 1 GB of RAM is below the 2.1 GB minimum required by Among Us.
Stardew Valley
Won't run1 GB of RAM is below the 2 GB minimum required by Stardew Valley.
- 1 GB of RAM is below the 2 GB minimum required by Stardew Valley.
Wuthering Waves
Won't run1 GB of RAM is below the 4 GB minimum required by Wuthering Waves.
- 1 GB of RAM is below the 4 GB minimum required by Wuthering Waves.
Zenless Zone Zero
Won't run1 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
- 1 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
eFootball
Won't run1 GB of RAM is below the 4 GB minimum required by eFootball.
- 1 GB of RAM is below the 4 GB minimum required by eFootball.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
2/20- Small 4.3" screen makes aiming and reading minimaps harder.
- 217 ppi is low — HUD text and icons may look blurry.
- Screen refresh rate not provided — likely the standard 60Hz.
- Screen peak brightness not provided.
- Super LCD2 panel — paler colors than OLED, without the contrast boost in games.
- No recognized screen protection (Gorilla / Ceramic / Dragontrail).
Performance
0/20- Chipset not provided by GSMArena.
- Only 1 GB of RAM — tight even for modern Free Fire.
- No reference AnTuTu score — we use the chipset tier.
- GPU not provided by GSMArena.
Battery & charging
1/20- 1800 mAh is little — you will need to charge often.
- Wired charging power not provided.
- No wireless charging.
Connectivity
3/20- 4G LTE only — without the latency gain of 5G away from Wi-Fi.
- Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
- Bluetooth 4.0 — old, may have lag with gaming headphones.
- microUSB 2.0 port — limits compatibility with current accessories.
- 3.5mm jack present — wired headphones without dongles or Bluetooth latency.
Sensors
4/20- No dedicated gyroscope — motion-based controls may not work well.
- Accelerometer present — needed for screen rotation and casual games.
- No fingerprint reader — login by password only.
- No face recognition.
Build & ergonomics
7/20- Weight of 116 g — very light, long sessions without tiring your hand.
- Build material not provided.
- No resistance (IP) data provided.
- Released in 2012 — old model, outdated thermal hardware.
- Thickness 8.9 mm — normal profile.
Specifications
Display
- Size
- 4.3"
- Type
- Super LCD2
- Resolution
- 480 x 800
- Density
- 217 ppi
Performance
- CPU
- Dual-core 1.0 GHz
- Memory
- 4GB 1GB RAM
Battery
- Capacity
- 1,800 mAh
- Type
- Li-Ion
Connectivity
- 5G
- No
- Wi-Fi
- Wi-Fi 4
- Bluetooth
- 4.0
- USB
- microUSB 2.0
- Headphone jack
- Yes
Sensors & unlock
- Gyroscope
- No
- Accelerometer
- Yes
- Fingerprint reader
- No
- Face unlock
- No
- Full list
- Accelerometer, proximity
Build
- Dimensions
- 128 x 66.9 x 8.9 mm (5.04 x 2.63 x 0.35 in)
- Weight
- 116 g
- SIM
- Mini-SIM
- Colors
- Black, White, Orange
Cameras
- Main camera
- 5 MP, AF
System
- OS
- Android 4.0 (Ice Cream Sandwich), Sense UI
- Announced
- 2012, August. Released 2012, Q4
- Status
- Discontinued
- Price (reference)
- About 220 EUR
Summary
The HTC One SC was announced in 2012 by Htc and scores 0/100 on Mobileverso for mobile gaming — not recommended for gaming. Does not run Free Fire reliably. The display is 4.3", Super LCD2 and 217 ppi. It packs 1 GB of RAM and 4 GB of storage. Battery life comes from a 1,800 mAh battery. The main camera is 5 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 4, Bluetooth 4.0, microUSB 2.0. The phone weighs 116 g and measures 128 x 66.9 x 8.9 mm. It ships with Android 4.0 (Ice Cream Sandwich), Sense UI. For Free Fire, the HTC One SC does not run — 1 GB of RAM is below the 2 GB minimum required by Free Fire. In other popular games: Genshin Impact does not run; Call of Duty Mobile does not run; PUBG Mobile does not run. Not enough hardware for today’s main games — only older casual titles run.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 0 | × 1.5 | = 0.0 |
| Subway Surfers | 0 | × 0.5 | = 0.0 |
| Brawl Stars | 0 | × 0.8 | = 0.0 |
| Roblox | 0 | × 1.2 | = 0.0 |
| EA Sports FC Mobile | 0 | × 1.0 | = 0.0 |
| Call of Duty Mobile | 0 | × 1.6 | = 0.0 |
| PUBG Mobile | 0 | × 1.6 | = 0.0 |
| Genshin Impact | 0 | × 1.8 | = 0.0 |
| Fortnite | 0 | × 1.3 | = 0.0 |
| Minecraft | 0 | × 0.7 | = 0.0 |
| Pokémon GO | 0 | × 0.6 | = 0.0 |
| Honkai: Star Rail | 0 | × 1.4 | = 0.0 |
| Honor of Kings | 0 | × 1.0 | = 0.0 |
| Habbo | 0 | × 0.3 | = 0.0 |
| Mobile Legends: Bang Bang | 0 | × 1.0 | = 0.0 |
| League of Legends: Wild Rift | 0 | × 1.0 | = 0.0 |
| Love and Deepspace | 0 | × 0.8 | = 0.0 |
| Standoff 2 | 0 | × 0.7 | = 0.0 |
| ARK: Ultimate Mobile | 0 | × 1.0 | = 0.0 |
| Among Us | 0 | × 0.4 | = 0.0 |
| Stardew Valley | 0 | × 0.4 | = 0.0 |
| Wuthering Waves | 0 | × 1.4 | = 0.0 |
| Zenless Zone Zero | 0 | × 1.3 | = 0.0 |
| eFootball | 0 | × 0.8 | = 0.0 |
| Total | 24.1 | 0.0 | |
| Final score (0.0 ÷ 24.1) | 0/100 | ||
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