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Phones for gamingHuawei
Huawei Mate 10

Is the Huawei Mate 10 good for gaming?

36

Gaming score

Limited for gaming

Generate sensi for this phone

Specifications

Summary

The Huawei Mate 10 was announced in 2017 by Huawei and scores 36/100 on Mobileverso for mobile gaming — limited for gaming. Runs Free Fire on medium. The display is 5.9", IPS LCD and 499 ppi. It packs Kirin 970 processor (10 nm process), Mali-G72 MP12 GPU and 4 GB of RAM and 64 GB of storage. Battery life comes from a 4,000 mAh battery and 22.5W charging. The main camera is 12 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 5, Bluetooth 4.2, NFC, USB Type-C 3.1, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 186 g and measures 150.5 x 77.8 x 8.2 mm. It ships with Android 8.0 (Oreo), upgradable to Android 10, EMUI 10.2. For Free Fire, the Huawei Mate 10 runs on medium — runs on stable medium graphics (214,037 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on low; PUBG Mobile runs on low. Runs the light ones (Free Fire, Subway Surfers); heavy games stutter or will not open.

How the gaming Score is calculated▼

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The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire55× 1.5= 82.5
Subway Surfers80× 0.5= 40.0
Brawl Stars55× 0.8= 44.0
Roblox55× 1.2= 66.0
EA Sports FC Mobile55× 1.0= 55.0
Call of Duty Mobile25× 1.6= 40.0
PUBG Mobile25× 1.6= 40.0
Genshin Impact25× 1.8= 45.0

Display

Size
5.9"
Type
IPS LCD
Resolution
1440 x 2560
Density
499 ppi
Protection
Corning Gorilla Glass (unspecified version)

Performance

Chipset
Kirin 970
Process node
10 nm
CPU
Octa-core (4x2.4 GHz Cortex-A73 & 4x1.8 GHz Cortex-A53)
GPU
Mali-G72 MP12
Memory
64GB 4GB RAM
AnTuTu
214,037
GeekBench
6,625

Battery

Capacity
4,000 mAh
Type
Li-Po
Fast charging (wired)
22.5 W
Details
22.5W wired, 58% in 30 min

Connectivity

5G
No
Wi-Fi
Wi-Fi 5
Bluetooth
4.2
NFC
Yes
USB
USB Type-C 3.1, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (front-mounted)
Face unlock
No
Full list
Fingerprint (front-mounted), accelerometer, gyro, proximity, barometer, compass

Build

Dimensions
150.5 x 77.8 x 8.2 mm (5.93 x 3.06 x 0.32 in)
Weight
186 g
Material
Glass front (Gorilla Glass), glass back, aluminum frame
SIM
· Nano-SIM· Nano-SIM + Nano-SIM
Colors
Mocha Brown, Black, Champagne Gold, Pink Gold

Cameras

Main camera
12 MP, f/1.6, 27mm (wide), 1/2.9", 1.25µm, PDAF, OIS 20 MP B/W, f/1.6, 27mm (wide), 1/2.7"
Selfie
8 MP, f/2.0, 26mm (wide), 1/3.2", 1.4µm, AF

System

OS
Android 8.0 (Oreo), upgradable to Android 10, EMUI 10.2
Announced
2017, October. Released 2017, November
Status
Discontinued
Price (reference)
About 230 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

7/20
  • Compact 5.9" screen — little room for HUDs in FPS games.
  • A density of 499 ppi delivers a sharp high-definition image.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • Corning Gorilla Glass (unspecified version) protection reduces the risk of scratching the screen under heavy use.

Performance

5/20
  • Chipset Kirin 970 (Kirin family), built on 10nm — low category.
  • 4 GB of RAM — the bare minimum for Genshin Impact; tight for CoD Mobile on high.
  • AnTuTu 214,037 — basic mid-range.
  • GPU: Mali-G72 MP12.

Battery & charging

6/20
  • 4000 mAh — okay capacity, but only 3–4h in heavy games.
  • 22.5W wired — basic charging, requires patience.
  • No wireless charging.

Connectivity

7/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 4.2 — old, may have lag with gaming headphones.
  • USB Type-C 3.1, OTG port — video output, gamepads and external SSD at high speed.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (front-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

9/20
  • 186 g — typical weight, holds up for a 1–2h session without bothering you.
  • glass front (gorilla glass) build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2017 — old model, outdated thermal hardware.
  • Thickness 8.2 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on medium

    Free Fire runs on stable medium graphics (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 214,037 ≥ 150,000 (threshold for medium).
    • AnTuTu 214,037 falls below the 300,000 required to move up to high.
  • Subway Surfers

    Runs on high

    Subway Surfers runs on high graphics with room to spare (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 214,037 ≥ 150,000 (threshold for high).
    • AnTuTu 214,037 falls below the 300,000 required to move up to competitive.
  • Brawl Stars

    Runs on medium

    Brawl Stars runs on stable medium graphics (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 214,037 ≥ 100,000 (threshold for medium).
    • AnTuTu 214,037 falls below the 250,000 required to move up to high.
  • Roblox

    Runs on medium

    Roblox runs on stable medium graphics (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 214,037 ≥ 180,000 (threshold for medium).
    • AnTuTu 214,037 falls below the 450,000 required to move up to high.
  • EA Sports FC Mobile

    Runs on medium

    EA Sports FC Mobile runs on stable medium graphics (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 214,037 ≥ 180,000 (threshold for medium).
    • AnTuTu 214,037 falls below the 450,000 required to move up to high.
  • Call of Duty Mobile

    Runs on low

    Call of Duty Mobile runs on low graphics (214,037 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 214,037 ≥ 80,000 (threshold for low).
    • AnTuTu 214,037 falls below the 250,000 required to move up to medium.
  • PUBG Mobile

    Runs on low

    PUBG Mobile runs on low graphics (214,037 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 214,037 ≥ 60,000 (threshold for low).
    • AnTuTu 214,037 falls below the 230,000 required to move up to medium.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (214,037 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • AnTuTu 214,037 ≥ 180,000 (threshold for low).
    • AnTuTu 214,037 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on low

    Fortnite runs on low graphics (214,037 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Fortnite.
    • AnTuTu 214,037 ≥ 180,000 (threshold for low).
    • AnTuTu 214,037 falls below the 480,000 required to move up to medium.
  • Minecraft

    Runs on medium

    Minecraft runs on stable medium graphics (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 214,037 ≥ 150,000 (threshold for medium).
    • AnTuTu 214,037 falls below the 400,000 required to move up to high.
  • Pokémon GO

    Runs on medium

    Pokémon GO runs on stable medium graphics (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 214,037 ≥ 200,000 (threshold for medium).
    • AnTuTu 214,037 falls below the 470,000 required to move up to high.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (214,037 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 214,037 ≥ 200,000 (threshold for low).
    • AnTuTu 214,037 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on medium

    Honor of Kings runs on stable medium graphics (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 214,037 ≥ 130,000 (threshold for medium).
    • AnTuTu 214,037 falls below the 320,000 required to move up to high.
  • Habbo

    Runs on high

    Habbo runs on high graphics with room to spare (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 214,037 ≥ 180,000 (threshold for high).
    • AnTuTu 214,037 falls below the 300,000 required to move up to competitive.
  • Mobile Legends: Bang Bang

    Runs on medium

    Mobile Legends: Bang Bang runs on stable medium graphics (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 214,037 ≥ 150,000 (threshold for medium).
    • AnTuTu 214,037 falls below the 350,000 required to move up to high.
  • League of Legends: Wild Rift

    Runs on low

    League of Legends: Wild Rift runs on low graphics (214,037 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 214,037 ≥ 80,000 (threshold for low).
    • AnTuTu 214,037 falls below the 250,000 required to move up to medium.
  • Love and Deepspace

    Won't run

    4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.

    • 4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
  • Standoff 2

    Runs on medium

    Standoff 2 runs on stable medium graphics (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 214,037 ≥ 180,000 (threshold for medium).
    • AnTuTu 214,037 falls below the 450,000 required to move up to high.
  • ARK: Ultimate Mobile

    Won't run

    With the Kirin 970 chipset and 4 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the low category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs on high

    Among Us runs on high graphics with room to spare (214,037 AnTuTu points).

    • 4 GB of RAM — meets the 2.1 GB minimum for Among Us.
    • AnTuTu 214,037 ≥ 200,000 (threshold for high).
    • AnTuTu 214,037 falls below the 400,000 required to move up to competitive.
  • Stardew Valley

    Runs on high

    Stardew Valley runs on high graphics with room to spare (214,037 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 214,037 ≥ 180,000 (threshold for high).
    • AnTuTu 214,037 falls below the 350,000 required to move up to competitive.
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (214,037 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • AnTuTu 214,037 ≥ 200,000 (threshold for low).
    • AnTuTu 214,037 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on low

    eFootball runs on low graphics (214,037 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for eFootball.
    • AnTuTu 214,037 ≥ 120,000 (threshold for low).
    • AnTuTu 214,037 falls below the 300,000 required to move up to medium.
Fortnite
25
× 1.3
= 32.5
Minecraft55× 0.7= 38.5
Pokémon GO55× 0.6= 33.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings55× 1.0= 55.0
Habbo80× 0.3= 24.0
Mobile Legends: Bang Bang55× 1.0= 55.0
League of Legends: Wild Rift25× 1.0= 25.0
Love and Deepspace0× 0.8= 0.0
Standoff 255× 0.7= 38.5
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us80× 0.4= 32.0
Stardew Valley80× 0.4= 32.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball25× 0.8= 20.0
Total24.1868.0
Final score (868.0 ÷ 24.1)36/100