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Phones for gamingInfinix
Infinix Zero 6

Is the Infinix Zero 6 good for gaming?

55

Gaming score

Good for casual gaming

Generate sensi for this phone

Specifications

Summary

The Infinix Zero 6 was announced in 2019 by Infinix and scores 55/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.18", IPS LCD and 403 ppi. It packs Qualcomm SDM636 Snapdragon 636 processor (14 nm process), Adreno 509 GPU and 6 GB of RAM and 64 GB of storage. Battery life comes from a 3,650 mAh battery. The main camera is 12 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 5, Bluetooth 5.0, Yes. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 178 g and measures 156.8 x Unknown x 8 mm. It ships with Android 8.0 (Oreo). For Free Fire, the Infinix Zero 6 runs on high — runs on high graphics with room to spare (mid chipset). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

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Infinix Zero 6 Pro

Note 60

2026 · Mediatek Dimensity 7400 Ultimate

69

Smart 20

2026 · Mediatek Helio G81 Ultimate

54

Note Edge

2026 · Mediatek Dimensity 7100

69

Xpad 20 Pro

2025 · Mediatek Helio G100 Ultimate

56

Hot 60i

2025 · Mediatek Dimensity 6400

55

GT 30

2025 · Mediatek Dimensity 7400

69

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars80× 0.8= 64.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0

Display

Size
6.18"
Type
IPS LCD
Resolution
1080 x 2246
Density
403 ppi
Protection
Corning Gorilla Glass 5

Performance

Chipset
Qualcomm SDM636 Snapdragon 636
Process node
14 nm
CPU
Octa-core (4x1.8 GHz Kryo 260 Gold & 4x1.6 GHz Kryo 260 Silver)
GPU
Adreno 509
Memory
64GB 6GB RAM
AnTuTu
130,000

Battery

Capacity
3,650 mAh
Type
Li-Ion

Connectivity

5G
No
Wi-Fi
Wi-Fi 5
Bluetooth
5.0
NFC
No
USB
Yes
Headphone jack
Yes

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (rear-mounted)
Face unlock
No
Full list
Fingerprint (rear-mounted), accelerometer, gyro, proximity, compass

Build

Dimensions
156.8 x Unknown x 8 mm
Weight
178 g
SIM
Nano-SIM + Nano-SIM
Colors
Black, Gold

Cameras

Main camera
12 MP, AF 24 MP, AF
Selfie
20 MP, f/2.0, (wide)

System

OS
Android 8.0 (Oreo)
Announced
2019, March. Released 2019, March
Status
Discontinued

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

6/20
  • Compact 6.18" screen — little room for HUDs in FPS games.
  • 403 ppi — Full HD+ density suitable for any game.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • Corning Gorilla Glass 5 protection reduces the risk of scratching the screen under heavy use.

Performance

8/20
  • Chipset Qualcomm SDM636 Snapdragon 636 (Snapdragon family), built on 14nm — mid category.
  • 6 GB of RAM — handles all popular games on medium/high.
  • AnTuTu 130,000 — typical entry-level score.
  • GPU: Adreno 509.

Battery & charging

2/20
  • 3650 mAh — modest capacity, heavy games drain it fast.
  • Wired charging power not provided.
  • No wireless charging.

Connectivity

5/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.0 — good for modern controllers and headphones.
  • Yes port — limits compatibility with current accessories.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (rear-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

7/20
  • Weight of 178 g — light for long sessions.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2019 — old model, outdated thermal hardware.
  • Thickness 8 mm — slim profile, easy to hold in a long session.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at high.
    • AnTuTu 130,000 falls below the 500,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at competitive.
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at high.
    • AnTuTu 130,000 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at high.
    • AnTuTu 130,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at high.
    • AnTuTu 130,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at medium.
    • AnTuTu 130,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at medium.
    • AnTuTu 130,000 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at low.
    • AnTuTu 130,000 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — meets the 4 GB minimum for Fortnite.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at medium.
    • AnTuTu 130,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at high.
    • AnTuTu 130,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at high.
    • AnTuTu 130,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at low.
    • AnTuTu 130,000 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at high.
    • AnTuTu 130,000 falls below the 720,000 required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for Habbo.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at competitive.
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at high.
    • AnTuTu 130,000 falls below the 800,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at medium.
    • AnTuTu 130,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at low.
    • AnTuTu 130,000 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at high.
    • AnTuTu 130,000 falls below the 900,000 required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Won't run

    With the Qualcomm SDM636 Snapdragon 636 chipset and 6 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 6 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the mid category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at competitive.
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at competitive.
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at low.
    • AnTuTu 130,000 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — meets the 4 GB minimum for eFootball.
    • Chipset in the mid category (Qualcomm SDM636 Snapdragon 636) — meets the "mid" minimum to run at medium.
    • AnTuTu 130,000 falls below the 600,000 required to move up to high.
Fortnite
55
× 1.3
= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11321.5
Final score (1321.5 ÷ 24.1)55/100