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Phones for gamingItel
itel A90

Is the itel A90 good for gaming?

54

Gaming score

Good for casual gaming

Generate sensi for this phone

Specifications

Summary

The itel A90 was announced in 2025 by Itel and scores 54/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.6", IPS LCD, 90Hz, 267 ppi and 480 nits. It packs Unisoc T7100 processor, PowerVR GE8322 GPU and RAM options of 3, 4 GB and storage of 64 GB, 128 GB and 256 GB. Battery life comes from a 5,000 mAh battery and 15W charging. The main camera is 13 MP, handy for streamers who post gameplay with a selfie. Connectivity: USB Type-C 2.0, OTG. The phone weighs 187 g and measures 8.6 mm thickness. It ships with Android 14, itel OS 14. For Free Fire, the itel A90 runs on high — runs on high graphics with room to spare (mid chipset). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

Other similar Itel phones

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itel A100C

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itel A90 Limited

Zeno 100

2026 · Unisoc T7100

54

A200+

2026 · Unisoc T7250

64

A200

2026 · Unisoc T7250

64

City 200

2026 · Unisoc T7250

65

Zeno 20 Max

2025 · Unisoc T7100

54

VistaTab 30GT

2025 · Mediatek Helio G99 Ultimate

55

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars80× 0.8= 64.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0

Display

Size
6.6"
Type
IPS LCD
Resolution
720 x 1612
Density
267 ppi
Refresh rate
90 Hz
Brightness
480 nits

Performance

Chipset
Unisoc T7100
CPU
Octa-core 1.8 GHz
GPU
PowerVR GE8322
Memory
64GB 3GB RAM · 64GB 4GB RAM · 128GB 3GB RAM · 128GB 4GB RAM · 256GB 4GB RAM

Battery

Capacity
5,000 mAh
Fast charging (wired)
15 W
Details
15W wired

Connectivity

5G
No
NFC
No
USB
USB Type-C 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
No
Accelerometer
No
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), unspecified sensors

Build

Dimensions
8.6 mm thickness
Weight
187 g
SIM
Nano-SIM + Nano-SIM
Colors
Starlit Black, Space Titanium, Aurora Blue, Cosmic Green

Cameras

Main camera
13 MP, AF Auxiliary lens
Selfie
5 MP

System

OS
Android 14, itel OS 14
Announced
2025, April 20
Status
Available. Released 2025, April
Price (reference)
About 100 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

8/20
  • 6.6" screen — a comfortable size for gaming.
  • 267 ppi is low — HUD text and icons may look blurry.
  • A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
  • 480 nits — may struggle outdoors.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

6/20
  • Chipset Unisoc T7100 (Unisoc family) — mid category.
  • 4 GB of RAM — the bare minimum for Genshin Impact; tight for CoD Mobile on high.
  • No reference AnTuTu score — we use the chipset tier.
  • GPU: PowerVR GE8322.

Battery & charging

9/20
  • 5000 mAh — standard gaming autonomy, an easy 5–7h of play.
  • 15W — slow charging, plan for an overnight charge.
  • No wireless charging.

Connectivity

4/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
  • Bluetooth version not provided.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

3/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • No accelerometer detected.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

7/20
  • 187 g — typical weight, holds up for a 1–2h session without bothering you.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2025 — modern thermal architecture, long update lifespan.
  • Thickness could not be extracted from the dimensions.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (mid chipset, 90Hz screen) — suitable for esports.

    • 4 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at low.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (mid chipset).

    • 4 GB of RAM — meets the 4 GB minimum for Fortnite.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at low.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (mid chipset, 90Hz screen) — suitable for esports.

    • 4 GB of RAM — well above the 1 GB minimum for Habbo.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (mid chipset).

    • 4 GB of RAM — meets the 3 GB minimum for League of Legends: Wild Rift.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.
  • Love and Deepspace

    Won't run

    4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.

    • 4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (mid chipset).

    • 4 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Won't run

    With the Unisoc T7100 chipset and 4 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the mid category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (mid chipset, 90Hz screen) — suitable for esports.

    • 4 GB of RAM — meets the 2.1 GB minimum for Among Us.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (mid chipset, 90Hz screen) — suitable for esports.

    • 4 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at low.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to medium.
  • Zenless Zone Zero

    Won't run

    4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (mid chipset).

    • 4 GB of RAM — meets the 4 GB minimum for eFootball.
    • Chipset in the mid category (Unisoc T7100) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.
Fortnite
55
× 1.3
= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace0× 0.8= 0.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11301.5
Final score (1301.5 ÷ 24.1)54/100