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Mobileverso has been online since 2020 and is one of Brazil's top references for Free Fire and for nick, symbol, font, bio, sensitivity and HUD customization tools. All content is produced independently, with no affiliation to Garena. Learn more at About Us / Who We Are.

Phones for gamingLava
Lava Blaze Dragon

Is the Lava Blaze Dragon good for gaming?

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 440,000 ≥ 300,000 (threshold for high).
    • AnTuTu 440,000 falls below the 500,000 required to move up to competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (440,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 440,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (440,000 AnTuTu points).

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

11/20
  • Large 6.75" screen favors immersion and fine aim in shooters.
  • 260 ppi is low — HUD text and icons may look blurry.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • 450 nits — may struggle outdoors.
  • LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

7/20
  • Chipset Qualcomm SM4450 Snapdragon 4 Gen 2 (Snapdragon family), built on 4nm — low category.
  • 6 GB of RAM — handles all popular games on medium/high.
  • AnTuTu 440,000 — strong mid-range.
  • GPU: Adreno 613.

Specifications

Display

Size
6.75"
Type
LCD
Resolution
900 x 1600
Density
260 ppi
Refresh rate
120 Hz
Brightness
450 nits

Performance

Chipset
Qualcomm SM4450 Snapdragon 4 Gen 2
Process node
4 nm
CPU
Octa-core (2x2.2 GHz Cortex-A78 & 6x1.95 GHz Cortex-A55)
GPU
Adreno 613
Memory
128GB 4GB RAM · 128GB 6GB RAM
AnTuTu
440,000

Summary

The Lava Blaze Dragon was announced in 2025 by Lava and scores 51/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.75", LCD, 120Hz, 260 ppi and 450 nits. It packs Qualcomm SM4450 Snapdragon 4 Gen 2 processor (4 nm process), Adreno 613 GPU and RAM options of 4, 6 GB and 128 GB of storage. Battery life comes from a 5,000 mAh battery and 18W charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.1, USB Type-C 2.0, OTG. The phone weighs 210 g and measures 168.2 x 77.8 x 9.1 mm. It ships with Android 15, up to 1 major Android upgrade. For Free Fire, the Lava Blaze Dragon runs on high — runs on high graphics with room to spare (440,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

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51

Gaming score

Good for casual gaming

Battery

Capacity
5,000 mAh
Type
Li-Po
Fast charging (wired)
18 W
Details
18W wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.1
NFC
No
USB
USB Type-C 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), accelerometer, proximity, compass

Build

Dimensions
168.2 x 77.8 x 9.1 mm (6.62 x 3.06 x 0.36 in)
Weight
210 g
SIM
Nano-SIM + Nano-SIM
Colors
Golden Mist, Midnight Mist

Cameras

Main camera
50 MP, (wide), 1/2.8" 2 MP
Selfie
8 MP

System

OS
Android 15, up to 1 major Android upgrade
Announced
2025, July 25
Status
Available. Released 2025, August 01
Price (reference)
About 100 EUR

Battery & charging

10/20
  • 5000 mAh — standard gaming autonomy, an easy 5–7h of play.
  • 18W wired — basic charging, requires patience.
  • No wireless charging.

Connectivity

12/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.1 — good for modern controllers and headphones.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

7/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

7/20
  • 210 g — starts to feel heavy in a long session.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2025 — modern thermal architecture, long update lifespan.
  • Thickness 9.1 mm — normal profile.
6 GB of RAM — well above the 2 GB minimum for Brawl Stars.
  • AnTuTu 440,000 ≥ 250,000 (threshold for high).
  • AnTuTu 440,000 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on medium

    Roblox runs on stable medium graphics (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 440,000 ≥ 180,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 450,000 required to move up to high.
  • EA Sports FC Mobile

    Runs on medium

    EA Sports FC Mobile runs on stable medium graphics (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 440,000 ≥ 180,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 450,000 required to move up to high.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 440,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 440,000 ≥ 230,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • AnTuTu 440,000 ≥ 180,000 (threshold for low).
    • AnTuTu 440,000 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on low

    Fortnite runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Fortnite.
    • AnTuTu 440,000 ≥ 180,000 (threshold for low).
    • AnTuTu 440,000 falls below the 480,000 required to move up to medium.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 440,000 ≥ 400,000 (threshold for high).
    • AnTuTu 440,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on medium

    Pokémon GO runs on stable medium graphics (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 440,000 ≥ 200,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 470,000 required to move up to high.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 440,000 ≥ 200,000 (threshold for low).
    • AnTuTu 440,000 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 440,000 ≥ 320,000 (threshold for high).
    • AnTuTu 440,000 falls below the 720,000 required to move up to competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (440,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 440,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 440,000 ≥ 350,000 (threshold for high).
    • AnTuTu 440,000 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 440,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 440,000 ≥ 380,000 (threshold for low).
    • AnTuTu 440,000 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on medium

    Standoff 2 runs on stable medium graphics (440,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 440,000 ≥ 180,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 450,000 required to move up to high.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 440,000 ≥ 440,000 (threshold for low).
    • AnTuTu 440,000 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (440,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 440,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (440,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 440,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • AnTuTu 440,000 ≥ 200,000 (threshold for low).
    • AnTuTu 440,000 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (440,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for eFootball.
    • AnTuTu 440,000 ≥ 300,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 600,000 required to move up to high.
  • GameVerdictWeightCalculation
    Free Fire80× 1.5= 120.0
    Subway Surfers100× 0.5= 50.0
    Brawl Stars80× 0.8= 64.0
    Roblox55× 1.2= 66.0
    EA Sports FC Mobile55× 1.0= 55.0
    Call of Duty Mobile55× 1.6= 88.0
    PUBG Mobile55× 1.6= 88.0
    Genshin Impact25× 1.8= 45.0
    Fortnite25× 1.3= 32.5
    Minecraft80× 0.7= 56.0
    Pokémon GO55× 0.6= 33.0
    Honkai: Star Rail25× 1.4= 35.0
    Honor of Kings80× 1.0= 80.0
    Habbo100× 0.3= 30.0
    Mobile Legends: Bang Bang80× 1.0= 80.0
    League of Legends: Wild Rift55× 1.0= 55.0
    Love and Deepspace25× 0.8= 20.0
    Standoff 255× 0.7= 38.5
    ARK: Ultimate Mobile25× 1.0= 25.0
    Among Us100× 0.4= 40.0
    Stardew Valley100× 0.4= 40.0
    Wuthering Waves25× 1.4= 35.0
    Zenless Zone Zero0× 1.3= 0.0
    eFootball55× 0.8= 44.0
    Total24.11220.0
    Final score (1220.0 ÷ 24.1)51/100