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Phones for gamingLava
Lava Blaze Duo

Is the Lava Blaze Duo good for gaming?

58

Gaming score

Good for casual gaming

Generate sensi for this phone

Specifications

Summary

The Lava Blaze Duo was announced in 2024 by Lava and scores 58/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.67", AMOLED, 120Hz and 395 ppi. It packs Mediatek Dimensity 7025 processor (6 nm process), IMG BXM-8-256 GPU and RAM options of 6, 8 GB and 128 GB of storage. Battery life comes from a 5,000 mAh battery and 33W charging. The main camera is 64 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.2, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 186 g and measures 162.4 x 73.9 x 8.5 mm. It ships with Android 14, planned upgrade to Android 15. For Free Fire, the Lava Blaze Duo runs on high — runs on high graphics with room to spare (480,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

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Previous

Lava Blaze Curve

Next

Lava Blaze X

Bold N2 Pro

2026 · Unisoc T7250

64

Blaze Duo 3

2026 · Mediatek Dimensity 7060

55

Play Max

2025 · Mediatek Dimensity 7300

69

Bold N1

2025 · Unisoc T765

54

Play Ultra

2025 · Mediatek Dimensity 7300

69

Blaze Amoled 2

2025 · Mediatek Dimensity 7060

55

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars80× 0.8= 64.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0

Display

Size
6.67"
Type
AMOLED
Resolution
1080 x 2400
Density
395 ppi
Refresh rate
120 Hz

Performance

Chipset
Mediatek Dimensity 7025
Process node
6 nm
CPU
Octa-core (2x2.5 GHz Cortex-A78 & 6x2.0 GHz Cortex-A55)
GPU
IMG BXM-8-256
Memory
128GB 6GB RAM · 128GB 8GB RAM
AnTuTu
480,000

Battery

Capacity
5,000 mAh
Type
Li-Po
Fast charging (wired)
33 W
Details
33W wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.2
NFC
No
USB
USB Type-C 2.0, OTG
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, gyro, proximity, compass

Build

Dimensions
162.4 x 73.9 x 8.5 mm (6.39 x 2.91 x 0.33 in)
Weight
186 g
SIM
Nano-SIM + Nano-SIM
Colors
Arctic White, Celestial Blue

Cameras

Main camera
64 MP, (wide), PDAF 2 MP (macro)
Selfie
16 MP, (wide)

System

OS
Android 14, planned upgrade to Android 15
Announced
2024, December 10
Status
Available. Released 2024, December 20
Price (reference)
About 190 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

13/20
  • 6.67" screen — a comfortable size for gaming.
  • 395 ppi — Full HD+ density suitable for any game.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • Screen peak brightness not provided.
  • AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

11/20
  • Chipset Mediatek Dimensity 7025 (Dimensity family), built on 6nm — mid category.
  • 8 GB of RAM — comfortable for any current game.
  • AnTuTu 480,000 — strong mid-range.
  • GPU: IMG BXM-8-256.

Battery & charging

12/20
  • 5000 mAh — standard gaming autonomy, an easy 5–7h of play.
  • 33W wired — decent charging.
  • No wireless charging.

Connectivity

11/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.2 — good for modern controllers and headphones.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

7/20
  • 186 g — typical weight, holds up for a 1–2h session without bothering you.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2024 — recent design and thermal dissipation.
  • Thickness 8.5 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 480,000 ≥ 300,000 (threshold for high).
    • AnTuTu 480,000 falls below the 500,000 required to move up to competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (480,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 480,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 480,000 ≥ 250,000 (threshold for high).
    • AnTuTu 480,000 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 480,000 ≥ 450,000 (threshold for high).
    • AnTuTu 480,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 480,000 ≥ 450,000 (threshold for high).
    • AnTuTu 480,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 480,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 480,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 480,000 ≥ 230,000 (threshold for medium).
    • AnTuTu 480,000 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (480,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 480,000 ≥ 180,000 (threshold for low).
    • AnTuTu 480,000 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Fortnite.
    • AnTuTu 480,000 ≥ 480,000 (threshold for medium).
    • AnTuTu 480,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 480,000 ≥ 400,000 (threshold for high).
    • AnTuTu 480,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 480,000 ≥ 470,000 (threshold for high).
    • AnTuTu 480,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 480,000 ≥ 480,000 (threshold for medium).
    • AnTuTu 480,000 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 480,000 ≥ 320,000 (threshold for high).
    • AnTuTu 480,000 falls below the 720,000 required to move up to competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (480,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 480,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 480,000 ≥ 350,000 (threshold for high).
    • AnTuTu 480,000 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 480,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 480,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (480,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 480,000 ≥ 380,000 (threshold for low).
    • AnTuTu 480,000 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 480,000 ≥ 450,000 (threshold for high).
    • AnTuTu 480,000 falls below the 900,000 required to move up to competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (480,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 480,000 ≥ 440,000 (threshold for low).
    • AnTuTu 480,000 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (480,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 480,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (480,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 480,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (480,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 480,000 ≥ 200,000 (threshold for low).
    • AnTuTu 480,000 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    With the Mediatek Dimensity 7025 chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.

    • 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (480,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 480,000 ≥ 300,000 (threshold for medium).
    • AnTuTu 480,000 falls below the 600,000 required to move up to high.
Fortnite
55
× 1.3
= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11388.5
Final score (1388.5 ÷ 24.1)58/100