
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs on highFree Fire runs on high graphics with room to spare (410,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 410,000 ≥ 300,000 (threshold for high).
- AnTuTu 410,000 falls below the 500,000 required to move up to competitive.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (410,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 410,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs on highBrawl Stars runs on high graphics with room to spare (410,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 410,000 ≥ 250,000 (threshold for high).
- AnTuTu 410,000 falls below the 500,000 required to move up to competitive.
Roblox
Runs on mediumRoblox runs on stable medium graphics (410,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 410,000 ≥ 180,000 (threshold for medium).
- AnTuTu 410,000 falls below the 450,000 required to move up to high.
EA Sports FC Mobile
Runs on mediumEA Sports FC Mobile runs on stable medium graphics (410,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 410,000 ≥ 180,000 (threshold for medium).
- AnTuTu 410,000 falls below the 450,000 required to move up to high.
Call of Duty Mobile
Runs on mediumCall of Duty Mobile runs on stable medium graphics (410,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 410,000 ≥ 250,000 (threshold for medium).
- AnTuTu 410,000 falls below the 550,000 required to move up to high.
PUBG Mobile
Runs on mediumPUBG Mobile runs on stable medium graphics (410,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 410,000 ≥ 230,000 (threshold for medium).
- AnTuTu 410,000 falls below the 500,000 required to move up to high.
Genshin Impact
Runs on lowGenshin Impact runs on low graphics (410,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- AnTuTu 410,000 ≥ 180,000 (threshold for low).
- AnTuTu 410,000 falls below the 500,000 required to move up to medium.
Fortnite
Runs on lowFortnite runs on low graphics (410,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Fortnite.
- AnTuTu 410,000 ≥ 180,000 (threshold for low).
- AnTuTu 410,000 falls below the 480,000 required to move up to medium.
Minecraft
Runs on highMinecraft runs on high graphics with room to spare (410,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 410,000 ≥ 400,000 (threshold for high).
- AnTuTu 410,000 falls below the 700,000 required to move up to competitive.
Pokémon GO
Runs on mediumPokémon GO runs on stable medium graphics (410,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- AnTuTu 410,000 ≥ 200,000 (threshold for medium).
- AnTuTu 410,000 falls below the 470,000 required to move up to high.
Honkai: Star Rail
Runs on lowHonkai: Star Rail runs on low graphics (410,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 410,000 ≥ 200,000 (threshold for low).
- AnTuTu 410,000 falls below the 480,000 required to move up to medium.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (410,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 410,000 ≥ 320,000 (threshold for high).
- AnTuTu 410,000 falls below the 720,000 required to move up to competitive.
- The 90Hz screen falls below the 120Hz required for competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (410,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 410,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (410,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 410,000 ≥ 350,000 (threshold for high).
- AnTuTu 410,000 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (410,000 AnTuTu points).
- 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 410,000 ≥ 250,000 (threshold for medium).
- AnTuTu 410,000 falls below the 720,000 required to move up to high.
Love and Deepspace
Runs on lowLove and Deepspace runs on low graphics (410,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
- AnTuTu 410,000 ≥ 380,000 (threshold for low).
- AnTuTu 410,000 falls below the 700,000 required to move up to medium.
Standoff 2
Runs on mediumStandoff 2 runs on stable medium graphics (410,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
- AnTuTu 410,000 ≥ 180,000 (threshold for medium).
- AnTuTu 410,000 falls below the 450,000 required to move up to high.
ARK: Ultimate Mobile
Won't runWith the Qualcomm SM4350-AC Snapdragon 480+ 5G chipset and 8 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.
- 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- Chipset in the low category falls below the "high" required even to run ARK: Ultimate Mobile on low.
Among Us
Runs competitiveAmong Us runs in a competitive setup (410,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 410,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (410,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 410,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on lowWuthering Waves runs on low graphics (410,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- AnTuTu 410,000 ≥ 200,000 (threshold for low).
- AnTuTu 410,000 falls below the 500,000 required to move up to medium.
Zenless Zone Zero
Won't runWith the Qualcomm SM4350-AC Snapdragon 480+ 5G chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.
- 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- Chipset in the low category falls below the "high" required even to run Zenless Zone Zero on low.
eFootball
Runs on mediumeFootball runs on stable medium graphics (410,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for eFootball.
- AnTuTu 410,000 ≥ 300,000 (threshold for medium).
- AnTuTu 410,000 falls below the 600,000 required to move up to high.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
9/20- 6.56" screen — a comfortable size for gaming.
- 269 ppi is low — HUD text and icons may look blurry.
- A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
- 450 nits — may struggle outdoors.
- IPS LCD panel — paler colors than OLED, without the contrast boost in games.
- Corning Gorilla Glass 3 protection reduces the risk of scratching the screen under heavy use.
Performance
8/20- Chipset Qualcomm SM4350-AC Snapdragon 480+ 5G (Snapdragon family), built on 8nm — low category.
- 8 GB of RAM — comfortable for any current game.
- AnTuTu 410,000 — strong mid-range.
- GPU: Adreno 619.
Battery & charging
10/20- 5000 mAh — standard gaming autonomy, an easy 5–7h of play.
- 20W wired — basic charging, requires patience.
- No wireless charging.
Connectivity
14/20- Compatible with 5G networks — lower latency for online games on mobile data.
- Wi-Fi 6 — good for reducing lag in a home full of devices.
- Bluetooth 5.1 — good for modern controllers and headphones.
- USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
- 3.5mm jack present — wired headphones without dongles or Bluetooth latency.
Sensors
7/20- No dedicated gyroscope — motion-based controls may not work well.
- Accelerometer present — needed for screen rotation and casual games.
- Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
- No face recognition.
Build & ergonomics
10/20- 193.8 g — typical weight, holds up for a 1–2h session without bothering you.
- Mixed glass+metal build — premium, dissipates heat well.
- No IP rating for water/dust resistance.
- Released in 2023 — recent design and thermal dissipation.
- Thickness 8.6 mm — normal profile.
Specifications
Display
- Size
- 6.56"
- Type
- IPS LCD
- Resolution
- 720 x 1612
- Density
- 269 ppi
- Refresh rate
- 90 Hz
- Brightness
- 450 nits
- Protection
- Corning Gorilla Glass 3
Performance
- Chipset
- Qualcomm SM4350-AC Snapdragon 480+ 5G
- Process node
- 8 nm
- CPU
- Octa-core (2x2.2 GHz Kryo 460 & 6x1.8 GHz Kryo 460)
- GPU
- Adreno 619
- Memory
- 128GB 4GB RAM · 128GB 6GB RAM · 256GB 8GB RAM
- AnTuTu
- 410,000
Battery
- Capacity
- 5,000 mAh
- Type
- Li-Po
- Fast charging (wired)
- 20 W
- Details
- 20W wired, PD3.0, QC3
Connectivity
- 5G
- Yes
- Wi-Fi
- Wi-Fi 6
- Bluetooth
- 5.1
- NFC
- Yes
- USB
- USB Type-C 2.0, OTG
- Headphone jack
- Yes
Sensors & unlock
- Gyroscope
- No
- Accelerometer
- Yes
- Fingerprint reader
- Fingerprint (side-mounted)
- Face unlock
- No
- Full list
- Fingerprint (side-mounted), accelerometer, proximity, compass
Build
- Dimensions
- 165 x 75.8 x 8.6 mm (6.50 x 2.98 x 0.34 in)
- Weight
- 193.8 g
- Material
- Glass front, plastic back, plastic frame
- SIM
- · Nano-SIM· Nano-SIM + Nano-SIM
- Colors
- Gray, Purple, Red
Cameras
- Main camera
- 50 MP, f/1.8, (wide), AF 2 MP (macro) Auxiliary lens
- Selfie
- 8 MP
System
- OS
- Android 13, upgradable to Android 14
- Announced
- 2023, June 28
- Status
- Available. Released 2023, June 28
- Price (reference)
- About 220 EUR
Summary
The Nokia G42 was announced in 2023 by Nokia and scores 50/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.56", IPS LCD, 90Hz, 269 ppi and 450 nits. It packs Qualcomm SM4350-AC Snapdragon 480+ 5G processor (8 nm process), Adreno 619 GPU and RAM options of 4, 6, 8 GB and storage of 128 GB and 256 GB. Battery life comes from a 5,000 mAh battery and 20W charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.1, NFC, USB Type-C 2.0, OTG. The phone weighs 193.8 g and measures 165 x 75.8 x 8.6 mm. It ships with Android 13, upgradable to Android 14. For Free Fire, the Nokia G42 runs on high — runs on high graphics with room to spare (410,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 80 | × 1.5 | = 120.0 |
| Subway Surfers | 100 | × 0.5 | = 50.0 |
| Brawl Stars | 80 | × 0.8 | = 64.0 |
| Roblox | 55 | × 1.2 | = 66.0 |
| EA Sports FC Mobile | 55 | × 1.0 | = 55.0 |
| Call of Duty Mobile | 55 | × 1.6 | = 88.0 |
| PUBG Mobile | 55 | × 1.6 | = 88.0 |
| Genshin Impact | 25 | × 1.8 | = 45.0 |
| Fortnite | 25 | × 1.3 | = 32.5 |
| Minecraft | 80 | × 0.7 | = 56.0 |
| Pokémon GO | 55 | × 0.6 | = 33.0 |
| Honkai: Star Rail | 25 | × 1.4 | = 35.0 |
| Honor of Kings | 80 | × 1.0 | = 80.0 |
| Habbo | 100 | × 0.3 | = 30.0 |
| Mobile Legends: Bang Bang | 80 | × 1.0 | = 80.0 |
| League of Legends: Wild Rift | 55 | × 1.0 | = 55.0 |
| Love and Deepspace | 25 | × 0.8 | = 20.0 |
| Standoff 2 | 55 | × 0.7 | = 38.5 |
| ARK: Ultimate Mobile | 0 | × 1.0 | = 0.0 |
| Among Us | 100 | × 0.4 | = 40.0 |
| Stardew Valley | 100 | × 0.4 | = 40.0 |
| Wuthering Waves | 25 | × 1.4 | = 35.0 |
| Zenless Zone Zero | 0 | × 1.3 | = 0.0 |
| eFootball | 55 | × 0.8 | = 44.0 |
| Total | 24.1 | 1195.0 | |
| Final score (1195.0 ÷ 24.1) | 50/100 | ||
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