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Phones for gamingOneplus
OnePlus 8T

Is the OnePlus 8T good for gaming?

100

Gaming score

Excellent for gaming

Generate sensi for this phone

Specifications

Summary

The OnePlus 8T was announced in 2020 by Oneplus and scores 100/100 on Mobileverso for mobile gaming — excellent for gaming. Runs Free Fire at competitive level. The display is 6.55", Fluid AMOLED, 120Hz, 402 ppi and 802 nits. It packs Qualcomm SM8250 Snapdragon 865 5G processor (7 nm process), Adreno 650 GPU and RAM options of 8, 12 GB and storage of 128 GB and 256 GB. Battery life comes from a 4,500 mAh battery and 65W charging. The main camera is 48 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.1, NFC, USB Type-C 3.1, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 188 g and measures 160.7 x 74.1 x 8.4 mm. It ships with Android 11, upgradable to Android 14, OxygenOS 14. For Free Fire, the OnePlus 8T runs competitive — runs in a competitive setup (586,000 AnTuTu points, 120Hz screen) — suitable for esports. In other popular games: Genshin Impact runs competitive; Call of Duty Mobile runs competitive; PUBG Mobile runs competitive. Top tier — runs Genshin Impact, PUBG and CoD Mobile on high without breaking a sweat.

How the gaming Score is calculated▼

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OnePlus 8T+ 5G

Ace 6 Ultra

2026 · Mediatek Dimensity 9500

100

Pad 4

2026 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5

100

Nord 6

2026 · Qualcomm SM8735 Snapdragon 8s Gen 4

100

15T

2026 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5

100

Turbo 6

2026 · Qualcomm SM8735 Snapdragon 8s Gen 4

100

15R

2025 · Qualcomm SM8845 Snapdragon 8 Gen 5

100

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile100× 1.6= 160.0
PUBG Mobile100× 1.6= 160.0
Genshin Impact100× 1.8= 180.0

Display

Size
6.55"
Type
Fluid AMOLED
Resolution
1080 x 2400
Density
402 ppi
Refresh rate
120 Hz
Brightness
802 nits
Protection
Corning Gorilla Glass 5

Performance

Chipset
Qualcomm SM8250 Snapdragon 865 5G
Process node
7 nm
CPU
Octa-core (1x2.84 GHz Cortex-A77 & 3x2.42 GHz Cortex-A77 & 4x1.80 GHz Cortex-A55)
GPU
Adreno 650
Memory
128GB 8GB RAM · 256GB 12GB RAM
AnTuTu
586,000
GeekBench
3,126

Battery

Capacity
4,500 mAh
Type
Li-Po
Fast charging (wired)
65 W
Details
65W wired, 100% in 39 min

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 6
Bluetooth
5.1
NFC
Yes
USB
USB Type-C 3.1, OTG
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, gyro, proximity, compass, barometer (market dependant)

Build

Dimensions
160.7 x 74.1 x 8.4 mm (6.33 x 2.92 x 0.33 in)
Weight
188 g
Material
Glass front (Gorilla Glass 5), glass back (Gorilla Glass 5), aluminum frame
SIM
Nano-SIM + Nano-SIM
Colors
Aquamarine Green, Lunar Silver, Cyberpunk 2077 Edition

Cameras

Main camera
48 MP, f/1.7, 26mm (wide), 1/2.0", 0.8µm, PDAF, OIS 16 MP, f/2.2, 14mm, 123˚ (ultrawide), 1/3.6", 1.0µm 5 MP (macro) 2 MP, f/2.4, (monochrome)
Selfie
16 MP, f/2.4, (wide), 1/3.06", 1.0µm

System

OS
Android 11, upgradable to Android 14, OxygenOS 14
Announced
2020, October 14
Status
Available. Released 2020, October 16
Price (reference)
About 200 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

16/20
  • 6.55" screen — a comfortable size for gaming.
  • 402 ppi — Full HD+ density suitable for any game.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • 802 nits — good visibility in bright environments.
  • Fluid AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
  • Corning Gorilla Glass 5 protection reduces the risk of scratching the screen under heavy use.

Performance

17/20
  • Chipset Qualcomm SM8250 Snapdragon 865 5G (Snapdragon family), built on 7nm — flagship category.
  • 12 GB of RAM — heavy multitasking and Genshin Impact on high with no issues.
  • AnTuTu 586,000 — strong mid-range.
  • GPU: Adreno 650.

Battery & charging

12/20
  • 4500 mAh — comfortable for a day of intermittent gaming.
  • 65W wired — fast charging, ideal to get back to gaming quickly.
  • No wireless charging.

Connectivity

14/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 6 — good for reducing lag in a home full of devices.
  • Bluetooth 5.1 — good for modern controllers and headphones.
  • USB Type-C 3.1, OTG port — video output, gamepads and external SSD at high speed.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

9/20
  • 188 g — typical weight, holds up for a 1–2h session without bothering you.
  • glass front (gorilla glass 5) build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2020 — old model, outdated thermal hardware.
  • Thickness 8.4 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (586,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 586,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (586,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 586,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (586,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 586,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs competitive

    Call of Duty Mobile runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • PUBG Mobile

    Runs competitive

    PUBG Mobile runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Genshin Impact

    Runs competitive

    Genshin Impact runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Fortnite

    Runs competitive

    Fortnite runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
  • Honkai: Star Rail

    Runs competitive

    Honkai: Star Rail runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
  • Honor of Kings

    Runs competitive

    Honor of Kings runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (586,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 586,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs competitive

    League of Legends: Wild Rift runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Love and Deepspace

    Runs competitive

    Love and Deepspace runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
  • Standoff 2

    Runs competitive

    Standoff 2 runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • ARK: Ultimate Mobile

    Runs competitive

    ARK: Ultimate Mobile runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (586,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 586,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (586,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 586,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs competitive

    Wuthering Waves runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
  • Zenless Zone Zero

    Runs competitive

    Zenless Zone Zero runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
  • eFootball

    Runs competitive

    eFootball runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for eFootball.
    • Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
Fortnite
100
× 1.3
= 130.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail100× 1.4= 140.0
Honor of Kings100× 1.0= 100.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift100× 1.0= 100.0
Love and Deepspace100× 0.8= 80.0
Standoff 2100× 0.7= 70.0
ARK: Ultimate Mobile100× 1.0= 100.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves100× 1.4= 140.0
Zenless Zone Zero100× 1.3= 130.0
eFootball100× 0.8= 80.0
Total24.12410.0
Final score (2410.0 ÷ 24.1)100/100