
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs competitiveFree Fire runs in a competitive setup (640,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 640,000 ≥ 500,000 (threshold for competitive).
- The 90Hz screen meets the competitive minimum of 90Hz.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (640,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 640,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs competitiveBrawl Stars runs in a competitive setup (640,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 640,000 ≥ 500,000 (threshold for competitive).
- The 90Hz screen meets the competitive minimum of 60Hz.
Roblox
Runs competitiveRoblox runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 1 GB minimum for Roblox.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
EA Sports FC Mobile
Runs competitiveEA Sports FC Mobile runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
- The 90Hz screen meets the competitive minimum of 60Hz.
Call of Duty Mobile
Runs competitiveCall of Duty Mobile runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
- The 90Hz screen meets the competitive minimum of 90Hz.
PUBG Mobile
Runs competitivePUBG Mobile runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
- The 90Hz screen meets the competitive minimum of 90Hz.
Genshin Impact
Runs competitiveGenshin Impact runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
- The 90Hz screen meets the competitive minimum of 60Hz.
Fortnite
Runs competitiveFortnite runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 4 GB minimum for Fortnite.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
- The 90Hz screen meets the competitive minimum of 60Hz.
Minecraft
Runs competitiveMinecraft runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Minecraft.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
Pokémon GO
Runs competitivePokémon GO runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
Honkai: Star Rail
Runs competitiveHonkai: Star Rail runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
Honor of Kings
Runs on highThe hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for Honor of Kings.
- 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "mid" minimum to run at high.
- AnTuTu 640,000 falls below the 720,000 required to move up to competitive.
- The 90Hz screen falls below the 120Hz required for competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (640,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 640,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs competitiveMobile Legends: Bang Bang runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at competitive.
- The 90Hz screen meets the competitive minimum of 90Hz.
League of Legends: Wild Rift
Runs on highThe hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for League of Legends: Wild Rift.
- 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "high" minimum to run at high.
- AnTuTu 640,000 falls below the 1,100,000 required to move up to competitive.
- The 90Hz screen falls below the 120Hz required for competitive.
Love and Deepspace
Runs competitiveLove and Deepspace runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
Standoff 2
Runs on highThe hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for Standoff 2.
- 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "mid" minimum to run at high.
- AnTuTu 640,000 falls below the 900,000 required to move up to competitive.
- The 90Hz screen falls below the 120Hz required for competitive.
ARK: Ultimate Mobile
Runs competitiveARK: Ultimate Mobile runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
Among Us
Runs competitiveAmong Us runs in a competitive setup (640,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 640,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (640,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 640,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs competitiveWuthering Waves runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
Zenless Zone Zero
Runs competitiveZenless Zone Zero runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
eFootball
Runs competitiveeFootball runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 4 GB minimum for eFootball.
- Chipset in the flagship category (Qualcomm SM8250 Snapdragon 865 5G) — meets the "flagship" minimum to run at competitive.
- The 90Hz screen meets the competitive minimum of 60Hz.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
13/20- 6.55" screen — a comfortable size for gaming.
- 402 ppi — Full HD+ density suitable for any game.
- A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
- 500 nits — may struggle outdoors.
- AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
- Corning Gorilla Glass 5 protection reduces the risk of scratching the screen under heavy use.
Performance
17/20- Chipset Qualcomm SM8250 Snapdragon 865 5G (Snapdragon family), built on 7nm — flagship category.
- 12 GB of RAM — heavy multitasking and Genshin Impact on high with no issues.
- AnTuTu 640,000 — strong mid-range.
- GPU: Adreno 650.
Battery & charging
12/20- 4000 mAh — okay capacity, but only 3–4h in heavy games.
- 65W wired — fast charging, ideal to get back to gaming quickly.
- 40W wireless charging available.
Connectivity
13/20- Compatible with 5G networks — lower latency for online games on mobile data.
- Wi-Fi 6 — good for reducing lag in a home full of devices.
- Bluetooth 5.1 — good for modern controllers and headphones.
- USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
- No 3.5mm jack — wired headphones need a USB-C adapter.
Sensors
17/20- Gyroscope present — enables motion control (aiming in FPS, steering in racing).
- Accelerometer present — needed for screen rotation and casual games.
- Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
- No face recognition.
Build & ergonomics
9/20- 186 g — typical weight, holds up for a 1–2h session without bothering you.
- glass front (gorilla glass 5) build — dissipates heat better than plastic.
- No IP rating for water/dust resistance.
- Released in 2020 — old model, outdated thermal hardware.
- Thickness 8.6 mm — normal profile.
Specifications
Display
- Size
- 6.55"
- Type
- AMOLED
- Resolution
- 1080 x 2400
- Density
- 402 ppi
- Refresh rate
- 90 Hz
- Brightness
- 500 nits
- Protection
- Corning Gorilla Glass 5
Performance
- Chipset
- Qualcomm SM8250 Snapdragon 865 5G
- Process node
- 7 nm
- CPU
- Octa-core (1x2.84 GHz Cortex-A77 & 3x2.42 GHz Cortex-A77 & 4x1.80 GHz Cortex-A55)
- GPU
- Adreno 650
- Memory
- 128GB 8GB RAM · 256GB 8GB RAM · 256GB 12GB RAM
- AnTuTu
- 640,000
Battery
- Capacity
- 4,000 mAh
- Type
- Li-Po
- Fast charging (wired)
- 65 W
- Wireless charging
- 40 W
- Details
- 65W wired, 100% in 30 min 40W wireless, 100% in 56 min 10W wireless reversed
Connectivity
- 5G
- Yes
- Wi-Fi
- Wi-Fi 6
- Bluetooth
- 5.1
- NFC
- Yes
- USB
- USB Type-C 2.0, OTG
- Headphone jack
- No
Sensors & unlock
- Gyroscope
- Yes
- Accelerometer
- Yes
- Fingerprint reader
- Fingerprint (under display
- Face unlock
- No
- Full list
- Fingerprint (under display, optical), accelerometer, gyro, proximity, compass
Build
- Dimensions
- 160 x 75.4 x 8.6 mm (6.30 x 2.97 x 0.34 in)
- Weight
- 186 g
- Material
- Glass front (Gorilla Glass 5), glass back (Gorilla Glass 5), aluminum frame
- SIM
- Nano-SIM + Nano-SIM
- Colors
- Aurora Silver, Moon Rock Grey, Fantasy Purple
Cameras
- Main camera
- 48 MP, f/1.7, 26mm (wide), 1/2.0", 0.8µm, PDAF 8 MP, f/2.2, 13mm (ultrawide), 1/4.0", 1.12µm, AF Auxiliary lenses
- Selfie
- 16 MP, f/2.4, 29mm (wide), 1/3.06", 1.0µm
System
- OS
- Android 10, ColorOS 7.1
- Announced
- 2020, April 13. Released 2020, April 20
- Status
- Discontinued
- Price (reference)
- About 520 EUR
Summary
The Oppo Ace2 was announced in 2020 by Oppo and scores 98/100 on Mobileverso for mobile gaming — excellent for gaming. Runs Free Fire at competitive level. The display is 6.55", AMOLED, 90Hz, 402 ppi and 500 nits. It packs Qualcomm SM8250 Snapdragon 865 5G processor (7 nm process), Adreno 650 GPU and RAM options of 8, 12 GB and storage of 128 GB and 256 GB. Battery life comes from a 4,000 mAh battery, 65W charging and 40W wireless charging. The main camera is 48 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.1, NFC, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 186 g and measures 160 x 75.4 x 8.6 mm. It ships with Android 10, ColorOS 7.1. For Free Fire, the Oppo Ace2 runs competitive — runs in a competitive setup (640,000 AnTuTu points, 90Hz screen) — suitable for esports. In other popular games: Genshin Impact runs competitive; Call of Duty Mobile runs competitive; PUBG Mobile runs competitive. Top tier — runs Genshin Impact, PUBG and CoD Mobile on high without breaking a sweat.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 100 | × 1.5 | = 150.0 |
| Subway Surfers | 100 | × 0.5 | = 50.0 |
| Brawl Stars | 100 | × 0.8 | = 80.0 |
| Roblox | 100 | × 1.2 | = 120.0 |
| EA Sports FC Mobile | 100 | × 1.0 | = 100.0 |
| Call of Duty Mobile | 100 | × 1.6 | = 160.0 |
| PUBG Mobile | 100 | × 1.6 | = 160.0 |
| Genshin Impact | 100 | × 1.8 | = 180.0 |
| Fortnite | 100 | × 1.3 | = 130.0 |
| Minecraft | 100 | × 0.7 | = 70.0 |
| Pokémon GO | 100 | × 0.6 | = 60.0 |
| Honkai: Star Rail | 100 | × 1.4 | = 140.0 |
| Honor of Kings | 80 | × 1.0 | = 80.0 |
| Habbo | 100 | × 0.3 | = 30.0 |
| Mobile Legends: Bang Bang | 100 | × 1.0 | = 100.0 |
| League of Legends: Wild Rift | 80 | × 1.0 | = 80.0 |
| Love and Deepspace | 100 | × 0.8 | = 80.0 |
| Standoff 2 | 80 | × 0.7 | = 56.0 |
| ARK: Ultimate Mobile | 100 | × 1.0 | = 100.0 |
| Among Us | 100 | × 0.4 | = 40.0 |
| Stardew Valley | 100 | × 0.4 | = 40.0 |
| Wuthering Waves | 100 | × 1.4 | = 140.0 |
| Zenless Zone Zero | 100 | × 1.3 | = 130.0 |
| eFootball | 100 | × 0.8 | = 80.0 |
| Total | 24.1 | 2356.0 | |
| Final score (2356.0 ÷ 24.1) | 98/100 | ||
Other similar Oppo phones
100Find X9 Ultra
2026 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5
100Find X9s Pro
2026 · Mediatek Dimensity 9500
100Find X9s
2026 · Mediatek Dimensity 9500s
100Pad 5 Pro
2026 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5
100Pad Mini
2026 · Qualcomm SM8845 Snapdragon 8 Gen 5
100K15 Pro+
2026 · Mediatek Dimensity 9500s
Search another phone
Previous
Oppo A93
Next
Oppo F15
