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Phones for gamingOukitel
Oukitel RT6

Is the Oukitel RT6 good for gaming?

29

Gaming score

Limited for gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on medium

    Free Fire runs on stable medium graphics (low chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 300,000 required to move up to high.
  • Subway Surfers

    Runs on high

    Subway Surfers runs on high graphics with room to spare (low chipset).

    • 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at high.
    • AnTuTu 95,000 falls below the 300,000 required to move up to competitive.
  • Brawl Stars

    Runs on medium

    Brawl Stars runs on stable medium graphics (low chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 250,000 required to move up to high.
  • Roblox

    Runs on medium

    Roblox runs on stable medium graphics (low chipset).

    • 8 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 450,000 required to move up to high.
  • EA Sports FC Mobile

    Runs on medium

    EA Sports FC Mobile runs on stable medium graphics (low chipset).

    • 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 450,000 required to move up to high.
  • Call of Duty Mobile

    Runs on low

    Call of Duty Mobile runs on low graphics (95,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 95,000 ≥ 80,000 (threshold for low).
    • AnTuTu 95,000 falls below the 250,000 required to move up to medium.
  • PUBG Mobile

    Runs on low

    PUBG Mobile runs on low graphics (95,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 95,000 ≥ 60,000 (threshold for low).
    • AnTuTu 95,000 falls below the 230,000 required to move up to medium.
  • Genshin Impact

    Won't run

    With the Mediatek MT8788 chipset and 8 GB of RAM, Genshin Impact falls below the recommended minimum.

    • 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • Chipset in the low category falls below the "mid" required even to run Genshin Impact on low.
  • Fortnite

    Won't run

    With the Mediatek MT8788 chipset and 8 GB of RAM, Fortnite falls below the recommended minimum.

    • 8 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the low category falls below the "mid" required even to run Fortnite on low.
  • Minecraft

    Runs on medium

    Minecraft runs on stable medium graphics (low chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 400,000 required to move up to high.
  • Pokémon GO

    Runs on low

    Pokémon GO runs on low graphics (95,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 95,000 ≥ 80,000 (threshold for low).
    • AnTuTu 95,000 falls below the 200,000 required to move up to medium.
  • Honkai: Star Rail

    Won't run

    With the Mediatek MT8788 chipset and 8 GB of RAM, Honkai: Star Rail falls below the recommended minimum.

    • 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the low category falls below the "mid" required even to run Honkai: Star Rail on low.
  • Honor of Kings

    Runs on medium

    Honor of Kings runs on stable medium graphics (low chipset).

    • 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 320,000 required to move up to high.
  • Habbo

    Runs on high

    Habbo runs on high graphics with room to spare (low chipset).

    • 8 GB of RAM — well above the 1 GB minimum for Habbo.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at high.
    • AnTuTu 95,000 falls below the 300,000 required to move up to competitive.
  • Mobile Legends: Bang Bang

    Runs on medium

    Mobile Legends: Bang Bang runs on stable medium graphics (low chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 350,000 required to move up to high.
  • League of Legends: Wild Rift

    Runs on low

    League of Legends: Wild Rift runs on low graphics (95,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 95,000 ≥ 80,000 (threshold for low).
    • AnTuTu 95,000 falls below the 250,000 required to move up to medium.
  • Love and Deepspace

    Won't run

    With the Mediatek MT8788 chipset and 8 GB of RAM, Love and Deepspace falls below the recommended minimum.

    • 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • Chipset in the low category falls below the "mid" required even to run Love and Deepspace on low.
  • Standoff 2

    Runs on medium

    Standoff 2 runs on stable medium graphics (low chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 450,000 required to move up to high.
  • ARK: Ultimate Mobile

    Won't run

    With the Mediatek MT8788 chipset and 8 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the low category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs on high

    Among Us runs on high graphics with room to spare (low chipset).

    • 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at high.
    • AnTuTu 95,000 falls below the 400,000 required to move up to competitive.
  • Stardew Valley

    Runs on high

    Stardew Valley runs on high graphics with room to spare (low chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at high.
    • AnTuTu 95,000 falls below the 350,000 required to move up to competitive.
  • Wuthering Waves

    Won't run

    With the Mediatek MT8788 chipset and 8 GB of RAM, Wuthering Waves falls below the recommended minimum.

    • 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • Chipset in the low category falls below the "mid" required even to run Wuthering Waves on low.
  • Zenless Zone Zero

    Won't run

    With the Mediatek MT8788 chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.

    • 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the low category falls below the "high" required even to run Zenless Zone Zero on low.
  • eFootball

    Runs on low

    eFootball runs on low graphics (low chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for eFootball.
    • Chipset in the low category (Mediatek MT8788) — meets the "low" minimum to run at low.
    • AnTuTu 95,000 falls below the 300,000 required to move up to medium.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

6/20
  • Large 10.1" screen favors immersion and fine aim in shooters.
  • 224 ppi is low — HUD text and icons may look blurry.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • 350 nits — may struggle outdoors.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

6/20
  • Chipset Mediatek MT8788 (MediaTek family), built on 12nm — low category.
  • 8 GB of RAM — comfortable for any current game.
  • AnTuTu 95,000 — typical entry-level score.
  • GPU: Mali-G72 MP3.

Battery & charging

14/20
  • Huge 20000 mAh battery — long sessions without needing to charge.
  • 33W wired — decent charging.
  • No wireless charging.

Connectivity

5/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 4.2 — old, may have lag with gaming headphones.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

14/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • No fingerprint reader — login by password only.
  • No face recognition.

Build & ergonomics

4/20
  • 1030 g — heavy, consider a stand/grip for long play sessions.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2023 — recent design and thermal dissipation.
  • Thickness 17.3 mm — sturdy, but may be uncomfortable in a long session.

Specifications

Display

Size
10.1"
Type
IPS LCD
Resolution
1200 x 1920
Density
224 ppi
Brightness
350 nits
Protection
Mohs level 5

Performance

Chipset
Mediatek MT8788
Process node
12 nm
CPU
Octa-core (4x2.0 GHz Cortex-A73 & 4x2.0 GHz Cortex-A53)
GPU
Mali-G72 MP3
Memory
256GB 8GB RAM
AnTuTu
95,000

Battery

Capacity
20,000 mAh
Type
Li-Po
Fast charging (wired)
33 W
Details
33W wired Reverse wired

Connectivity

5G
No
Wi-Fi
Wi-Fi 5
Bluetooth
4.2
NFC
No
USB
USB Type-C 2.0, OTG
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
No
Face unlock
No
Full list
Accelerometer, gyro, proximity, compass

Build

Dimensions
249.1 x 167.8 x 17.3 mm (9.81 x 6.61 x 0.68 in)
Weight
1030 g
SIM
Nano-SIM + Nano-SIM
Colors
Black, Orange

Cameras

Main camera
16 MP, f/2.0, (wide), AF
Selfie
16 MP, f/2.2, (wide)

System

OS
Android 13
Announced
2023, July
Status
Available. Released 2023, July
Price (reference)
About 350 EUR

Summary

The Oukitel RT6 was announced in 2023 by Oukitel and scores 29/100 on Mobileverso for mobile gaming — limited for gaming. Runs Free Fire on medium. The display is 10.1", IPS LCD, 224 ppi and 350 nits. It packs Mediatek MT8788 processor (12 nm process), Mali-G72 MP3 GPU and 8 GB of RAM and 256 GB of storage. Battery life comes from a 20,000 mAh battery and 33W charging. The main camera is 16 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 5, Bluetooth 4.2, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 1030 g and measures 249.1 x 167.8 x 17.3 mm. It ships with Android 13. For Free Fire, the Oukitel RT6 runs on medium — runs on stable medium graphics (low chipset). In other popular games: Genshin Impact does not run; Call of Duty Mobile runs on low; PUBG Mobile runs on low. Runs the light ones (Free Fire, Subway Surfers); heavy games stutter or will not open.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire55× 1.5= 82.5
Subway Surfers80× 0.5= 40.0
Brawl Stars55× 0.8= 44.0
Roblox55× 1.2= 66.0
EA Sports FC Mobile55× 1.0= 55.0
Call of Duty Mobile25× 1.6= 40.0
PUBG Mobile25× 1.6= 40.0
Genshin Impact0× 1.8= 0.0
Fortnite0× 1.3= 0.0
Minecraft55× 0.7= 38.5
Pokémon GO25× 0.6= 15.0
Honkai: Star Rail0× 1.4= 0.0
Honor of Kings55× 1.0= 55.0
Habbo80× 0.3= 24.0
Mobile Legends: Bang Bang55× 1.0= 55.0
League of Legends: Wild Rift25× 1.0= 25.0
Love and Deepspace0× 0.8= 0.0
Standoff 255× 0.7= 38.5
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us80× 0.4= 32.0
Stardew Valley80× 0.4= 32.0
Wuthering Waves0× 1.4= 0.0
Zenless Zone Zero0× 1.3= 0.0
eFootball25× 0.8= 20.0
Total24.1702.5
Final score (702.5 ÷ 24.1)29/100

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