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Phones for gamingZte
ZTE Axon Pad

Is the ZTE Axon Pad good for gaming?

100

Gaming score

Excellent for gaming

Generate sensi for this phone

Specifications

Summary

The ZTE Axon Pad was announced in 2023 by Zte and scores 100/100 on Mobileverso for mobile gaming — excellent for gaming. Runs Free Fire at competitive level. The display is 12.1", IPS LCD, 120Hz and 249 ppi. It packs Qualcomm SM8475 Snapdragon 8+ Gen 1 processor (4 nm process), Adreno 730 GPU and RAM options of 8, 12 GB and storage of 256 GB and 512 GB. Battery life comes from a 10,000 mAh battery and 80W charging. The main camera is 13 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.2, NFC, USB Type-C 3.1, OTG, magnetic connector. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 605 g and measures 279 x 181 x 6.5 mm. It ships with Android 13, MyOS 13. For Free Fire, the ZTE Axon Pad runs competitive — runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports. In other popular games: Genshin Impact runs competitive; Call of Duty Mobile runs competitive; PUBG Mobile runs competitive. Top tier — runs Genshin Impact, PUBG and CoD Mobile on high without breaking a sweat.

How the gaming Score is calculated▼

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nubia RedMagic 11 Air

2026 · Qualcomm SM8750-AB Snapdragon 8 Elite

100

Nubia Fold

2025 · Qualcomm SM8750-AB Snapdragon 8 Elite

100

nubia RedMagic 11 Pro

2025 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5

100

nubia Z80 Ultra

2025 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5

100

nubia RedMagic 11 Pro+

2025 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5

100

nubia RedMagic 11 Pro (China)

2025 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5

100

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile100× 1.6= 160.0
PUBG Mobile100× 1.6= 160.0
Genshin Impact100× 1.8= 180.0

Display

Size
12.1"
Type
IPS LCD
Resolution
1600 x 2560
Density
249 ppi
Refresh rate
120 Hz

Performance

Chipset
Qualcomm SM8475 Snapdragon 8+ Gen 1
Process node
4 nm
CPU
Octa-core (1x3.0 GHz Cortex-X2 & 3x2.5 GHz Cortex-A710 & 4x1.8 GHz Cortex-A510)
GPU
Adreno 730
Memory
256GB 8GB RAM · 512GB 12GB RAM
AnTuTu
1,200,000

Battery

Capacity
10,000 mAh
Type
Li-Po
Fast charging (wired)
80 W
Details
80W wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 6
Bluetooth
5.2
NFC
Yes
USB
USB Type-C 3.1, OTG, magnetic connector
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
No
Face unlock
No
Full list
Accelerometer, gyro, compass, proximity (accessories only)

Build

Dimensions
279 x 181 x 6.5 mm (10.98 x 7.13 x 0.26 in)
Weight
605 g
SIM
Nano-SIM
Colors
Black, Gold

Cameras

Main camera
13 MP, AF
Selfie
16 MP

System

OS
Android 13, MyOS 13
Announced
2023, April 12
Status
Available. Released 2023, May
Price (reference)
About 460 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

10/20
  • Large 12.1" screen favors immersion and fine aim in shooters.
  • 249 ppi is low — HUD text and icons may look blurry.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

18/20
  • Chipset Qualcomm SM8475 Snapdragon 8+ Gen 1 (Snapdragon family), built on 4nm — flagship category.
  • 12 GB of RAM — heavy multitasking and Genshin Impact on high with no issues.
  • AnTuTu 1,200,000 — top-tier performance.
  • GPU: Adreno 730.

Battery & charging

16/20
  • Huge 10000 mAh battery — long sessions without needing to charge.
  • 80W wired — fast charging, ideal to get back to gaming quickly.
  • No wireless charging.

Connectivity

14/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 6 — good for reducing lag in a home full of devices.
  • Bluetooth 5.2 — good for modern controllers and headphones.
  • USB Type-C 3.1, OTG, magnetic connector port — video output, gamepads and external SSD at high speed.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

14/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • No fingerprint reader — login by password only.
  • No face recognition.

Build & ergonomics

6/20
  • 605 g — heavy, consider a stand/grip for long play sessions.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2023 — recent design and thermal dissipation.
  • Thickness 6.5 mm — slim profile, easy to hold in a long session.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 1,200,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 1,200,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 1,200,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 1,200,000 ≥ 850,000 (threshold for competitive).
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 1,200,000 ≥ 900,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs competitive

    Call of Duty Mobile runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 1,200,000 ≥ 1,000,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • PUBG Mobile

    Runs competitive

    PUBG Mobile runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • Chipset in the flagship category (Qualcomm SM8475 Snapdragon 8+ Gen 1) — meets the "flagship" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Genshin Impact

    Runs competitive

    Genshin Impact runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • Chipset in the flagship category (Qualcomm SM8475 Snapdragon 8+ Gen 1) — meets the "flagship" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Fortnite

    Runs competitive

    Fortnite runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the flagship category (Qualcomm SM8475 Snapdragon 8+ Gen 1) — meets the "flagship" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 1,200,000 ≥ 700,000 (threshold for competitive).
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 1,200,000 ≥ 830,000 (threshold for competitive).
  • Honkai: Star Rail

    Runs competitive

    Honkai: Star Rail runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the flagship category (Qualcomm SM8475 Snapdragon 8+ Gen 1) — meets the "flagship" minimum to run at competitive.
  • Honor of Kings

    Runs competitive

    Honor of Kings runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 1,200,000 ≥ 720,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 1,200,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 1,200,000 ≥ 800,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs competitive

    League of Legends: Wild Rift runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 1,200,000 ≥ 1,100,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Love and Deepspace

    Runs competitive

    Love and Deepspace runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
    • Chipset in the flagship category (Qualcomm SM8475 Snapdragon 8+ Gen 1) — meets the "flagship" minimum to run at competitive.
  • Standoff 2

    Runs competitive

    Standoff 2 runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 1,200,000 ≥ 900,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • ARK: Ultimate Mobile

    Runs competitive

    ARK: Ultimate Mobile runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the flagship category (Qualcomm SM8475 Snapdragon 8+ Gen 1) — meets the "flagship" minimum to run at competitive.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 1,200,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 1,200,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs competitive

    Wuthering Waves runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • Chipset in the flagship category (Qualcomm SM8475 Snapdragon 8+ Gen 1) — meets the "flagship" minimum to run at competitive.
  • Zenless Zone Zero

    Runs competitive

    Zenless Zone Zero runs in a competitive setup (flagship chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the flagship category (Qualcomm SM8475 Snapdragon 8+ Gen 1) — meets the "flagship" minimum to run at competitive.
  • eFootball

    Runs competitive

    eFootball runs in a competitive setup (1,200,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 1,200,000 ≥ 1,000,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
Fortnite
100
× 1.3
= 130.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail100× 1.4= 140.0
Honor of Kings100× 1.0= 100.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift100× 1.0= 100.0
Love and Deepspace100× 0.8= 80.0
Standoff 2100× 0.7= 70.0
ARK: Ultimate Mobile100× 1.0= 100.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves100× 1.4= 140.0
Zenless Zone Zero100× 1.3= 130.0
eFootball100× 0.8= 80.0
Total24.12410.0
Final score (2410.0 ÷ 24.1)100/100