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Phones for gamingZte
ZTE Blade V7 Max

Is the ZTE Blade V7 Max good for gaming?

0

Gaming score

Not recommended for gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Won't run

    With the processor and 4 GB of RAM, Free Fire falls below the recommended minimum.

    • 4 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Subway Surfers

    Won't run

    With the processor and 4 GB of RAM, Subway Surfers falls below the recommended minimum.

    • 4 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Brawl Stars

    Won't run

    With the processor and 4 GB of RAM, Brawl Stars falls below the recommended minimum.

    • 4 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Roblox

    Won't run

    With the processor and 4 GB of RAM, Roblox falls below the recommended minimum.

    • 4 GB of RAM — well above the 1 GB minimum for Roblox.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • EA Sports FC Mobile

    Won't run

    With the processor and 4 GB of RAM, EA Sports FC Mobile falls below the recommended minimum.

    • 4 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Call of Duty Mobile

    Won't run

    With the processor and 4 GB of RAM, Call of Duty Mobile falls below the recommended minimum.

    • 4 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • PUBG Mobile

    Won't run

    With the processor and 4 GB of RAM, PUBG Mobile falls below the recommended minimum.

    • 4 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Genshin Impact

    Won't run

    With the processor and 4 GB of RAM, Genshin Impact falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Fortnite

    Won't run

    With the processor and 4 GB of RAM, Fortnite falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for Fortnite.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Minecraft

    Won't run

    With the processor and 4 GB of RAM, Minecraft falls below the recommended minimum.

    • 4 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Pokémon GO

    Won't run

    With the processor and 4 GB of RAM, Pokémon GO falls below the recommended minimum.

    • 4 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Honkai: Star Rail

    Won't run

    With the processor and 4 GB of RAM, Honkai: Star Rail falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Honor of Kings

    Won't run

    With the processor and 4 GB of RAM, Honor of Kings falls below the recommended minimum.

    • 4 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Habbo

    Won't run

    With the processor and 4 GB of RAM, Habbo falls below the recommended minimum.

    • 4 GB of RAM — well above the 1 GB minimum for Habbo.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Mobile Legends: Bang Bang

    Won't run

    With the processor and 4 GB of RAM, Mobile Legends: Bang Bang falls below the recommended minimum.

    • 4 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • League of Legends: Wild Rift

    Won't run

    With the processor and 4 GB of RAM, League of Legends: Wild Rift falls below the recommended minimum.

    • 4 GB of RAM — meets the 3 GB minimum for League of Legends: Wild Rift.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Love and Deepspace

    Won't run

    4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.

    • 4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
  • Standoff 2

    Won't run

    With the processor and 4 GB of RAM, Standoff 2 falls below the recommended minimum.

    • 4 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • ARK: Ultimate Mobile

    Won't run

    With the processor and 4 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Among Us

    Won't run

    With the processor and 4 GB of RAM, Among Us falls below the recommended minimum.

    • 4 GB of RAM — meets the 2.1 GB minimum for Among Us.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Stardew Valley

    Won't run

    With the processor and 4 GB of RAM, Stardew Valley falls below the recommended minimum.

    • 4 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Wuthering Waves

    Won't run

    With the processor and 4 GB of RAM, Wuthering Waves falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.
  • Zenless Zone Zero

    Won't run

    4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Won't run

    With the processor and 4 GB of RAM, eFootball falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for eFootball.
    • Unclassified chipset and no AnTuTu — compatibility could not be confirmed.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

4/20
  • Small 5.5" screen makes aiming and reading minimaps harder.
  • 401 ppi — Full HD+ density suitable for any game.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

2/20
  • Chipset not provided by GSMArena.
  • 4 GB of RAM — the bare minimum for Genshin Impact; tight for CoD Mobile on high.
  • No reference AnTuTu score — we use the chipset tier.
  • GPU not provided by GSMArena.

Battery & charging

2/20
  • 3000 mAh — modest capacity, heavy games drain it fast.
  • Wired charging power not provided.
  • No wireless charging.

Connectivity

5/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
  • Bluetooth 4.0 — old, may have lag with gaming headphones.
  • USB Type-C port — compatible with modern adapters and gamepads.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

7/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

3/20
  • Device weight not provided.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2016 — old model, outdated thermal hardware.
  • Thickness 7.2 mm — slim profile, easy to hold in a long session.

Specifications

Display

Size
5.5"
Type
IPS LCD
Resolution
1080 x 1920
Density
401 ppi

Performance

CPU
Octa-core 1.8 GHz
Memory
32GB 3GB RAM · 32GB 4GB RAM

Battery

Capacity
3,000 mAh
Type
Li-Ion

Connectivity

5G
No
Wi-Fi
Wi-Fi 4
Bluetooth
4.0
NFC
No
USB
USB Type-C
Headphone jack
Yes

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), accelerometer, proximity, compass

Build

Dimensions
154 x 76.5 x 7.2 mm (6.06 x 3.01 x 0.28 in)
SIM
Nano-SIM + Nano-SIM
Colors
Black, Silver, Gold

Cameras

Main camera
16 MP, f/2.0, PDAF
Selfie
8 MP

System

OS
Android 6.0.1 (Marshmallow)
Announced
2016, April. Released 2016, August
Status
Discontinued
Price (reference)
About 280 EUR

Summary

The ZTE Blade V7 Max was announced in 2016 by Zte and scores 0/100 on Mobileverso for mobile gaming — not recommended for gaming. Does not run Free Fire reliably. The display is 5.5", IPS LCD and 401 ppi. It packs RAM options of 3, 4 GB and 32 GB of storage. Battery life comes from a 3,000 mAh battery. The main camera is 16 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 4, Bluetooth 4.0, USB Type-C. The phone measures 154 x 76.5 x 7.2 mm. It ships with Android 6.0.1 (Marshmallow). For Free Fire, the ZTE Blade V7 Max does not run — With the processor and 4 GB of RAM, Free Fire falls below the recommended minimum. In other popular games: Genshin Impact does not run; Call of Duty Mobile does not run; PUBG Mobile does not run. Not enough hardware for today’s main games — only older casual titles run.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire0× 1.5= 0.0
Subway Surfers0× 0.5= 0.0
Brawl Stars0× 0.8= 0.0
Roblox0× 1.2= 0.0
EA Sports FC Mobile0× 1.0= 0.0
Call of Duty Mobile0× 1.6= 0.0
PUBG Mobile0× 1.6= 0.0
Genshin Impact0× 1.8= 0.0
Fortnite0× 1.3= 0.0
Minecraft0× 0.7= 0.0
Pokémon GO0× 0.6= 0.0
Honkai: Star Rail0× 1.4= 0.0
Honor of Kings0× 1.0= 0.0
Habbo0× 0.3= 0.0
Mobile Legends: Bang Bang0× 1.0= 0.0
League of Legends: Wild Rift0× 1.0= 0.0
Love and Deepspace0× 0.8= 0.0
Standoff 20× 0.7= 0.0
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us0× 0.4= 0.0
Stardew Valley0× 0.4= 0.0
Wuthering Waves0× 1.4= 0.0
Zenless Zone Zero0× 1.3= 0.0
eFootball0× 0.8= 0.0
Total24.10.0
Final score (0.0 ÷ 24.1)0/100

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