Iceborn warmother of the Avarosan tribe, Ashe commands the most populous horde in the north. Stoic, intelligent, and idealistic, yet uncomfortable with her role as leader, she taps into the ancestral magics of her lineage to wield a bow of True Ice. With her people's belief that she is the mythological hero Avarosa reincarnated, Ashe hopes to unify the Freljord once more by retaking their ancient, tribal lands.
Ashe builds for Wild Rift
Build #1:+2 Items:
Build #2:0 Items:
Build #3:0 Items:
Build #4:0 Items:
Build #5:-1 Items:
Submit a Build for Ashe!
Use the tool below to create a build for Ashe by selecting items, runes, and spells! Your build will appear on our website upon approval, thank you for your contribution!
Ashe's attacks and damaging abilities slow targets hit by 15% - 25% for 2s. Attacks against enemies slowed by Frost Shot deal 10% +100% Critical Rate additional damage. Ashe's critical strikes do not deal extra damage, but increase Frost Shot's slow to 40% - 60%.
Passive: Stores 2 Focus while Ranger's Focus is not active. Attacks grant an additional stack of Focus (up to 6). Stacks fall off one at a time.
Active: For the next 6s, attacks consume a stack of Focus to fire with 25/35/45/55% Attack Speed and barrage the target with a flurry of arrows for 115/120/125/130% of Physical Damage.
Ashe fires 5/7/9/11 arrows in a cone, dealing 20/40/60/80 + 115% of Physical Damage. Enemies block multiple arrows, but take damage once. Volley applies a critical slow with Frost Shot.
Ashe sends her Hawk Spirit that grants vision of enemies in its path. Re-cast: Explodes the hawk, granting vision of the area around it for 5 seconds. Units found by the initial explosion are revealed for 5 seconds.
Enchanted Crystal Arrow
Ashe fires a crystal arrow of ice that stuns the first Champion hit and deals 200/350/500 + 40% of Magic Damage to all nearby enemies. The stun lasts from 1.5 to 3.5s, increasing with the distance of the arrow's flight. Re-cast: Hold and drag to steer the arrow's flight path. The arrow can only deviate from its original launch angle by a fixed amount. Tap the cancel button to stop steering. Ashe can move while steering the arrow's flight path, but the steering will be automatically interrupted if the Champion is hit by a spell with Crowd Control effects.