Aurelion Sol once graced the vast emptiness of the cosmos with celestial wonders of his own devising. Now, he is forced to wield his awesome power at the behest of a space-faring empire that tricked him into servitude. Desiring a return to his star-forging ways, Aurelion Sol will drag the very stars from the sky, if he must, in order to regain his freedom.
Aurelion Sol builds for Wild Rift
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Aurelion Sol Abilities
Center of the Universe
Stars orbit Aurelion Sol, dealing 15 - 130 + 25% of Magic Damage when they hit an enemy.
Fires a newborn star that detonates upon reaching the Outer Limit. The star expands as it travels, dealing 65/120/175/230 + 65% of Magic Damage and stunning enemies from 0.4/0.45/0.5/0.55 to 1.6/1.8/2/2.2 seconds depending on the time travelled. Starsurge can be recast to detonate the star early.
Passive: Stars deal 5/10/15/20 increased damage.
Active: Pushes his stars out to the Outer Limit for 3s, causing them to orbit faster and deal 20/25/30/35 + 35% + 10 - 155 of Magic Damage. When the stars retract, Aurelion Sol gains 30% of Movement Speed that decays over 2s.
Comet of Legend
Passive: Gradually gains Movement Speed while moving in the same direction, up to 20%.
Active: Takes flight, gaining the ability to see and travel over walls for 9/10/11/12s. The flight will end if you take damage from Champions.
Voice of Light
Exhales starfire, dealing 150/250/350 + 70% of Magic Damage and 40/50/60% Slow for 2s. Enemies hit are knocked back to the Outer Limit.