A prodigy from the rough streets of Zaun, Ekko manipulates time to twist any situation to his advantage. Using his own invention, the Zero Drive, he explores the branching possibilities of reality to craft the perfect moment. Though he revels in this freedom, when there's a threat to his friends he'll do anything to defend them. To outsiders, Ekko seems to achieve the impossible the first time, every time.
Ekko builds for Wild Rift
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Every third attack or damaging ability against the same target deals an additional 30 - 142 + 70% Magic Damage. If the target was a champion, Ekko gains 40% - 70% Move Speed for 2.5 seconds.
Deals 140% damage to monsters. Cannot affect the same target for 5 seconds.
Throws a temporal device, dealing 60/80/100/120 + 30% Magic Damage. On hitting a champion or the distance limit, it expands into a field that slows by 30/40/50/60%. The device then returns to Ekko, dealing 40/75/110/145 + 60% Magic Damage.
Passive: Attacks against Low Health targets deal an additional 3% + 2% missing Health Magic Damage.
Active: Launches a chronosphere that lasts 1.5 seconds, slowing by 40%. If Ekko enters the sphere it detonates, stunning for 2.25 seconds and granting Ekko a shield that absorbs 70/100/130/160 + 150% damage for 2 seconds.
Dashes in a target direction. Ekko's next attack within 3 seconds gains 250 range and causes Ekko to blink to his target and deal an additional 60/90/120/150 + 40% Magic Damage.
Becomes untargetable and returns to his position 3.5 seconds ago and heals for 100/150/200 + 50%, increased by 3% per 1% of health lost within 3.5 seconds.
Upon arrival, Ekko deals 200/350/500 + 150% Magic Damage to enemies.