Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…
Nunu & Willump builds for Wild Rift
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Nunu & Willump's Abilities
Call of the Freljord
Gains 30% Attack Speed and 10% Movement Speed for 4s upon damaging an enemy champion, large monster or structure. The allied champion nearby with the highest Attack Speed will receive half of this effect. The effect cannot be triggered on the same target for 8s.
Takes a bite out of the enemy, dealing 55/110/165/220 + 65% + 5% bonus Magic Damage and healing for 60/95/130/165 + 70% +9% bonus. The healing is increased by 50% when Nunu and Willump's Maximum Health is below 50%. Against minions and monsters, it deals 350/500/650/800 True Damage.
Biggest Snowball Ever!
Willump begins rolling a snowball that increases in size and speed over 12s. The snowball explodes upon colliding with enemy champions, large monsters or terrain, dealing 35/48/61/74 + 30% to 175/240/305/370 + 150% Magic Damage to enemies and knocking them airborne for 0.5s - 1.25s (increases based on the size of the snowball). Re-cast: releases the snowball, causing it to explode on the first enemy hit. Removes Slow effects on cast and is immune to them while rolling. Deals 33.33% damage to minions and small monsters.
Channels for up to 2.5s, throwing snowballs that deal 10/14/18/22 + 5% Magic Damage and 20% Slow for 0.5s.
When the channel ends, Willump deals Magic Damage equal to 3% – 15% + 0.8% – 4% of the enemies' max Health and roots them for 0.5s-1.5s. Damage and root duration scale with the number of snowball hits on the target.
The final explosion deals up to 150/200/250/300 damage against monsters. Deals 150% damage to monsters.
Gains a Shield that absorbs 65/75/85 + 180% +30/40/50% bonus damage and begins channeling for up to 3s. Nearby enemies are slowed by 50%, increasing to 95% over the duration. When the channel ends, nearby enemies take 130/190/250 + 50% to 715/1045/1375 + 275% Magic Damage, increased with channel duration.