Renekton is a terrifying, rage-fueled Ascended being from the scorched deserts of Shurima. Once, he was his empire's most esteemed warrior, leading the nation's armies to countless victories. However, after the empire's fall, Renekton was entombed beneath the sands, and slowly, as the world turned and changed, he succumbed to insanity. Now free once more, he is utterly consumed with finding and killing his brother, Nasus, who he blames, in his madness, for the centuries he spent in darkness.
Renekton builds for Wild Rift
Build #1:0 Items:
Build #2:0 Items:
Build #3:0 Items:
Submit a Build for Renekton!
Use the tool below to create a build for Renekton by selecting items, runes, and spells! Your build will appear on our website upon approval, thank you for your contribution!
Reign of Anger
Casting abilities with 50 Fury or more consumes that Fury for enhanced effects. Enhanced abilities do not generate any Fury.
Attacks generate 5 Fury. Fury gains are increased by 50% when under 50% Health. Out of combat, 4 Fury dissipates every second.
Cull the Meek
Deal 80/130/180/230 + 90% bonus physical damage to nearby enemies, generating 5 Fury and healing for 7/9/11/13 + 10% bonus per enemy unit.
Reign of Anger: Damage increases to 120/195/270/345 + 135% bonus physical damage and healing is increased by 200%.
Empowers the next attack to strike twice, stunning for 0.75 seconds and dealing 20/50/80/110 + 150% physical damage.
Reign of Anger: Strikes three times, stunning for 1.5 seconds and dealing 30/75/120/165 + 225% physical damage. Under the effect of Red Fury, clear all shields on the target.
Slice and Dice
Dash in a direction, dealing 40/80/120/160 + 90% bonus physical damage and generating 5 Fury for each enemy passed through. Hitting an enemy grants a second dash to cast within 4 seconds.
Reign of Anger: The second dash now deals 70/130/190/250 + 135% bonus physical damage and shreds armor by 25/30/35/40% for 4 seconds.
Gain 20 Fury and 250/500/750 Health for 12 seconds. Every second after casting, gain 5 Fury and deal 50/100/150 + 20% magic damage to nearby enemies.