Undeterred by even the most dangerous and threatening of obstacles, Teemo scouts the world with boundless enthusiasm and a cheerful spirit. A yordle with an unwavering sense of morality, he takes pride in following the Bandle Scout's Code, sometimes with such eagerness that he is unaware of the broader consequences of his actions. Though some say the existence of the Scouts is questionable, one thing is for certain: Teemo's conviction is nothing to be trifled with.
Teemo builds for Wild Rift
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Your Attacks deal 8 - 50 + 20% additional Magic Damage on impact plus 8 - 50 + 9% Magic Damage each second for 4 seconds.
Deals 70/120/170/220 + 60% Magic Damage and blinds the target for 1.25/1.5/1.75/2 seconds. Attacks from blinded enemies will miss their target, dealing no damage and failing to apply on-hit effects.
Passive: Grants 15/20/25/30% Movement Speed if an enemy champion or structure has not damaged Teemo within the last 5 seconds.
Active: Rolls a short distance forward and sprints for 3 seconds. During this time, Move Quick's bonus is doubled and cannot be removed by damage.
After a delay, become Camouflaged. Moving outside of brush for more than 3/3.5/4/4.5 seconds ends this effect.
After exiting Camouflage, gain 30/40/50/60% Attack Speed for 3/4/5/6 seconds.
Camouflage: Hide from champions by keeping them out of Teemo's detection radius. Enemy turrets reveal camouflaged units near them. Attacks and offensive abilities end Camouflage early.
Place a mushroom trap that detonates when an enemy steps on it, dealing 225/350/475 + 60% Magic Damage over 3 seconds and slowing by 30/40/50% for 3 seconds. Traps last for 2 minutes.