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Phones for gamingApple
Apple iPhone 14 Plus

Is the Apple iPhone 14 Plus good for gaming?

73

Gaming score

Very good for gaming

Generate sensi for this phone

Specifications

Summary

The Apple iPhone 14 Plus was announced in 2022 by Apple and scores 73/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire on high. The display is 6.7", Super Retina XDR OLED, 458 ppi and 800 nits. It packs Apple A15 Bionic processor (5 nm process), Apple GPU (5-core graphics) GPU and 6 GB of RAM and storage of 128 GB, 256 GB and 512 GB. Battery life comes from a 4,323 mAh battery and 15W wireless charging. The main camera is 12 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.3, NFC, Lightning, USB 2.0. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 203 g and measures 160.8 x 78.1 x 7.8 mm. It ships with iOS 16, upgradable to iOS 26.4.2. For Free Fire, the Apple iPhone 14 Plus runs on high — The hardware supports the competitive level, but the 60Hz screen falls short of the 90Hz required for Free Fire. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

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iPad (2025)

2025 · Apple A16 Bionic

81

iPhone 15 Plus

2023 · Apple A16 Bionic

81

iPhone 15

2023 · Apple A16 Bionic

81

iPhone 14 Pro Max

2022 · Apple A16 Bionic

79

iPhone 14 Pro

2022 · Apple A16 Bionic

79

iPhone 14

2022 · Apple A15 Bionic

74

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0

Display

Size
6.7"
Type
Super Retina XDR OLED
Resolution
1284 x 2778
Density
458 ppi
Brightness
800 nits
Protection
Ceramic Shield glass

Performance

Chipset
Apple A15 Bionic
Process node
5 nm
CPU
Hexa-core (2x3.23 GHz Avalanche + 4x1.82 GHz Blizzard)
GPU
Apple GPU (5-core graphics)
Memory
128GB 6GB RAM · 256GB 6GB RAM · 512GB 6GB RAM
AnTuTu
797,976
GeekBench
4,582

Battery

Capacity
4,323 mAh
Type
Li-Ion
Wireless charging
15 W
Details
Wired, PD2.0, 50% in 30 min 15W wireless (MagSafe) 15W wireless (Qi2) - requires iOS 17.2 update

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 6
Bluetooth
5.3
NFC
Yes
USB
Lightning, USB 2.0
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
No
Face unlock
Yes
Full list
Face ID, accelerometer, gyro, proximity, compass, barometer

Build

Dimensions
160.8 x 78.1 x 7.8 mm (6.33 x 3.07 x 0.31 in)
Weight
203 g
Material
Glass front, glass back, aluminum frame
SIM
· Nano-SIM + eSIM + eSIM (max 2 at a time; International)· eSIM + eSIM (8 or more, max 2 at a time; USA)· Nano-SIM + Nano-SIM (China)
Colors
Midnight, Purple, Starlight, Blue, Red, Yellow

Cameras

Main camera
12 MP, f/1.5, 26mm (wide), 1/1.7", 1.9µm, dual pixel PDAF, sensor-shift OIS 12 MP, f/2.4, 13mm, 120˚ (ultrawide)
Selfie
12 MP, f/1.9, 23mm (wide), 1/3.6", 1.0µm, PDAF SL 3D, (depth/biometrics sensor)

System

OS
iOS 16, upgradable to iOS 26.4.2
Announced
2022, September 07
Status
Available. Released 2022, October 07
Price (reference)
$ 294.99 / C$ 420.00 / £ 257.80 / € 317.15

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

13/20
  • Large 6.7" screen favors immersion and fine aim in shooters.
  • A density of 458 ppi delivers a sharp high-definition image.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • 800 nits — good visibility in bright environments.
  • Super Retina XDR OLED panel delivers deep blacks — an advantage in games with dark scenes.
  • Ceramic Shield glass protection reduces the risk of scratching the screen under heavy use.

Performance

13/20
  • Chipset Apple A15 Bionic (Apple A family), built on 5nm — high category.
  • 6 GB of RAM — handles all popular games on medium/high.
  • AnTuTu 797,976 — strong mid-range.
  • GPU: Apple GPU (5-core graphics).

Battery & charging

6/20
  • 4323 mAh — okay capacity, but only 3–4h in heavy games.
  • Wired charging power not provided.
  • 15W wireless charging available.

Connectivity

13/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 6 — good for reducing lag in a home full of devices.
  • Bluetooth 5.3 — low-latency pairing for gaming headsets.
  • Lightning, USB 2.0 port — limits compatibility with current accessories.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • No fingerprint reader — login by password only.
  • Face unlock present — quick unlock to jump into a session.

Build & ergonomics

10/20
  • 203 g — starts to feel heavy in a long session.
  • glass front build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2022 — mid generation, may struggle with new games.
  • Thickness 7.8 mm — slim profile, easy to hold in a long session.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    The hardware supports the competitive level, but the 60Hz screen falls short of the 90Hz required for Free Fire.

    • 6 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 797,976 ≥ 300,000 (threshold for high).
    • The 60Hz screen falls below the 90Hz required for competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (797,976 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 797,976 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (797,976 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 797,976 ≥ 500,000 (threshold for competitive).
    • The 60Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the high category (Apple A15 Bionic) — meets the "high" minimum to run at competitive.
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the high category (Apple A15 Bionic) — meets the "high" minimum to run at competitive.
    • The 60Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (797,976 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 797,976 ≥ 550,000 (threshold for high).
    • AnTuTu 797,976 falls below the 1,000,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (797,976 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 797,976 ≥ 500,000 (threshold for high).
    • AnTuTu 797,976 falls below the 1,400,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (797,976 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • AnTuTu 797,976 ≥ 500,000 (threshold for medium).
    • AnTuTu 797,976 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on high

    Fortnite runs on high graphics with room to spare (high chipset).

    • 6 GB of RAM — meets the 4 GB minimum for Fortnite.
    • Chipset in the high category (Apple A15 Bionic) — meets the "high" minimum to run at high.
    • AnTuTu 797,976 falls below the 1,500,000 required to move up to competitive.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (797,976 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 797,976 ≥ 700,000 (threshold for competitive).
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the high category (Apple A15 Bionic) — meets the "high" minimum to run at competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (797,976 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 797,976 ≥ 480,000 (threshold for medium).
    • AnTuTu 797,976 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs on high

    The hardware supports the competitive level, but the 60Hz screen falls short of the 120Hz required for Honor of Kings.

    • 6 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 797,976 ≥ 320,000 (threshold for high).
    • The 60Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (797,976 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 797,976 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    The hardware supports the competitive level, but the 60Hz screen falls short of the 90Hz required for Mobile Legends: Bang Bang.

    • 6 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the high category (Apple A15 Bionic) — meets the "mid" minimum to run at high.
    • AnTuTu 797,976 falls below the 800,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • League of Legends: Wild Rift

    Runs on high

    League of Legends: Wild Rift runs on high graphics with room to spare (797,976 AnTuTu points).

    • 6 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 797,976 ≥ 720,000 (threshold for high).
    • AnTuTu 797,976 falls below the 1,100,000 required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • Love and Deepspace

    Runs on medium

    Love and Deepspace runs on stable medium graphics (797,976 AnTuTu points).

    • 6 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 797,976 ≥ 700,000 (threshold for medium).
    • AnTuTu 797,976 falls below the 1,100,000 required to move up to high.
  • Standoff 2

    Runs on high

    The hardware supports the competitive level, but the 60Hz screen falls short of the 120Hz required for Standoff 2.

    • 6 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the high category (Apple A15 Bionic) — meets the "mid" minimum to run at high.
    • AnTuTu 797,976 falls below the 900,000 required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (797,976 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 797,976 ≥ 440,000 (threshold for low).
    • AnTuTu 797,976 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (797,976 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 797,976 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (797,976 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 797,976 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (797,976 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • AnTuTu 797,976 ≥ 500,000 (threshold for medium).
    • AnTuTu 797,976 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Won't run

    6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on high

    eFootball runs on high graphics with room to spare (797,976 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for eFootball.
    • AnTuTu 797,976 ≥ 600,000 (threshold for high).
    • AnTuTu 797,976 falls below the 1,000,000 required to move up to competitive.
Fortnite
80
× 1.3
= 104.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift80× 1.0= 80.0
Love and Deepspace55× 0.8= 44.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero0× 1.3= 0.0
eFootball80× 0.8= 64.0
Total24.11752.0
Final score (1752.0 ÷ 24.1)73/100