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Phones for gamingBlackview
Blackview BV4900s

Is the Blackview BV4900s good for gaming?

26

Gaming score

Limited for gaming

Generate sensi for this phone

Specifications

Summary

The Blackview BV4900s was announced in 2021 by Blackview and scores 26/100 on Mobileverso for mobile gaming — limited for gaming. Runs Free Fire on medium. The display is 5.7", IPS LCD and 282 ppi. It packs Unisoc SC9863A processor (28 nm process), IMG8322 GPU and 2 GB of RAM and 32 GB of storage. Battery life comes from a 5,580 mAh battery. The main camera is 8 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 4, Bluetooth 4.2, microUSB 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 261 g and measures 157.5 x 78.1 x 13.7 mm. It ships with Android 11 (Go edition). For Free Fire, the Blackview BV4900s runs on medium — runs on stable medium graphics (low chipset). In other popular games: Genshin Impact does not run; Call of Duty Mobile runs on low; PUBG Mobile runs on low. Runs the light ones (Free Fire, Subway Surfers); heavy games stutter or will not open.

How the gaming Score is calculated▼

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Zeno 10

2025 · Unisoc T8200

65

Link 2

2025 · Unisoc T310

29

Shark 6

2025 · Unisoc T8100

29

Mega 2 WiFi

2025 · Allwinner A733

29

Tab 60 WiFi

2025 · AllWinner A523

29

Wave 8C

2024 · Unisoc SC9863A

26

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire55× 1.5= 82.5
Subway Surfers80× 0.5= 40.0
Brawl Stars55× 0.8= 44.0
Roblox55× 1.2= 66.0
EA Sports FC Mobile55× 1.0= 55.0
Call of Duty Mobile25× 1.6= 40.0
PUBG Mobile25× 1.6= 40.0
Genshin Impact0× 1.8= 0.0

Display

Size
5.7"
Type
IPS LCD
Resolution
720 x 1440
Density
282 ppi
Protection
Dragontrail Glass

Performance

Chipset
Unisoc SC9863A
Process node
28 nm
CPU
Octa-core (4x1.6 GHz Cortex-A55 & 4x1.2 GHz Cortex-A55)
GPU
IMG8322
Memory
32GB 2GB RAM
AnTuTu
95,000

Battery

Capacity
5,580 mAh

Connectivity

5G
No
Wi-Fi
Wi-Fi 4
Bluetooth
4.2
NFC
No
USB
microUSB 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), accelerometer, gyro, proximity, compass

Build

Dimensions
157.5 x 78.1 x 13.7 mm (6.20 x 3.07 x 0.54 in)
Weight
261 g
SIM
Nano-SIM + Nano-SIM
Colors
Black, Orange, Green, Yellow

Cameras

Main camera
8 MP, f/2.4, (wide), AF
Selfie
5 MP, f/2.2, (wide)

System

OS
Android 11 (Go edition)
Announced
2021, October 02
Status
Available. Released 2021, October
Price (reference)
About 120 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

4/20
  • Small 5.7" screen makes aiming and reading minimaps harder.
  • 282 ppi — basic HD, playable but textures lose detail.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • Dragontrail Glass protection reduces the risk of scratching the screen under heavy use.

Performance

3/20
  • Chipset Unisoc SC9863A (Unisoc family), built on 28nm — low category.
  • 2 GB of RAM — only runs light games (Free Fire, Subway, Brawl Stars).
  • AnTuTu 95,000 — typical entry-level score.
  • GPU: IMG8322.

Battery & charging

8/20
  • 5580 mAh — standard gaming autonomy, an easy 5–7h of play.
  • Wired charging power not provided.
  • No wireless charging.

Connectivity

3/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
  • Bluetooth 4.2 — old, may have lag with gaming headphones.
  • microUSB 2.0, OTG port — limits compatibility with current accessories.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

3/20
  • 261 g — heavy, consider a stand/grip for long play sessions.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2021 — mid generation, may struggle with new games.
  • Thickness 13.7 mm — sturdy, but may be uncomfortable in a long session.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on medium

    Free Fire runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Free Fire.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 300,000 required to move up to high.
  • Subway Surfers

    Runs on high

    Subway Surfers runs on high graphics with room to spare (low chipset).

    • 2 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at high.
    • AnTuTu 95,000 falls below the 300,000 required to move up to competitive.
  • Brawl Stars

    Runs on medium

    Brawl Stars runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Brawl Stars.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 250,000 required to move up to high.
  • Roblox

    Runs on medium

    Roblox runs on stable medium graphics (low chipset).

    • 2 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 450,000 required to move up to high.
  • EA Sports FC Mobile

    Runs on medium

    EA Sports FC Mobile runs on stable medium graphics (low chipset).

    • 2 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 450,000 required to move up to high.
  • Call of Duty Mobile

    Runs on low

    Call of Duty Mobile runs on low graphics (95,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 2 GB of RAM — meets the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 95,000 ≥ 80,000 (threshold for low).
    • AnTuTu 95,000 falls below the 250,000 required to move up to medium.
  • PUBG Mobile

    Runs on low

    PUBG Mobile runs on low graphics (95,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 2 GB of RAM — meets the 2 GB minimum for PUBG Mobile.
    • AnTuTu 95,000 ≥ 60,000 (threshold for low).
    • AnTuTu 95,000 falls below the 230,000 required to move up to medium.
  • Genshin Impact

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Genshin Impact.

    • 2 GB of RAM is below the 4 GB minimum required by Genshin Impact.
  • Fortnite

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Fortnite.

    • 2 GB of RAM is below the 4 GB minimum required by Fortnite.
  • Minecraft

    Runs on medium

    Minecraft runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Minecraft.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 400,000 required to move up to high.
  • Pokémon GO

    Runs on low

    Pokémon GO runs on low graphics (95,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 2 GB of RAM — meets the 2 GB minimum for Pokémon GO.
    • AnTuTu 95,000 ≥ 80,000 (threshold for low).
    • AnTuTu 95,000 falls below the 200,000 required to move up to medium.
  • Honkai: Star Rail

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.

    • 2 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.
  • Honor of Kings

    Runs on medium

    Honor of Kings runs on stable medium graphics (low chipset).

    • 2 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 320,000 required to move up to high.
  • Habbo

    Runs on high

    Habbo runs on high graphics with room to spare (low chipset).

    • 2 GB of RAM — well above the 1 GB minimum for Habbo.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at high.
    • AnTuTu 95,000 falls below the 300,000 required to move up to competitive.
  • Mobile Legends: Bang Bang

    Runs on medium

    Mobile Legends: Bang Bang runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 350,000 required to move up to high.
  • League of Legends: Wild Rift

    Won't run

    2 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.

    • 2 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.
  • Love and Deepspace

    Won't run

    2 GB of RAM is below the 6 GB minimum required by Love and Deepspace.

    • 2 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
  • Standoff 2

    Runs on medium

    Standoff 2 runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Standoff 2.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at medium.
    • AnTuTu 95,000 falls below the 450,000 required to move up to high.
  • ARK: Ultimate Mobile

    Won't run

    2 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.

    • 2 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.
  • Among Us

    Won't run

    2 GB of RAM is below the 2.1 GB minimum required by Among Us.

    • 2 GB of RAM is below the 2.1 GB minimum required by Among Us.
  • Stardew Valley

    Runs on high

    Stardew Valley runs on high graphics with room to spare (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Stardew Valley.
    • Chipset in the low category (Unisoc SC9863A) — meets the "low" minimum to run at high.
    • AnTuTu 95,000 falls below the 350,000 required to move up to competitive.
  • Wuthering Waves

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Wuthering Waves.

    • 2 GB of RAM is below the 4 GB minimum required by Wuthering Waves.
  • Zenless Zone Zero

    Won't run

    2 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 2 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Won't run

    2 GB of RAM is below the 4 GB minimum required by eFootball.

    • 2 GB of RAM is below the 4 GB minimum required by eFootball.
Fortnite
0
× 1.3
= 0.0
Minecraft55× 0.7= 38.5
Pokémon GO25× 0.6= 15.0
Honkai: Star Rail0× 1.4= 0.0
Honor of Kings55× 1.0= 55.0
Habbo80× 0.3= 24.0
Mobile Legends: Bang Bang55× 1.0= 55.0
League of Legends: Wild Rift0× 1.0= 0.0
Love and Deepspace0× 0.8= 0.0
Standoff 255× 0.7= 38.5
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us0× 0.4= 0.0
Stardew Valley80× 0.4= 32.0
Wuthering Waves0× 1.4= 0.0
Zenless Zone Zero0× 1.3= 0.0
eFootball0× 0.8= 0.0
Total24.1625.5
Final score (625.5 ÷ 24.1)26/100