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Phones for gamingGionee
Gionee M6s Plus

Is the Gionee M6s Plus good for gaming?

55

Gaming score

Good for casual gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at low.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — meets the 4 GB minimum for Fortnite.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at low.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for Habbo.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at low.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Won't run

    With the Qualcomm MSM8976 Pro Snapdragon 653 chipset and 6 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 6 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the mid category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (mid chipset, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (mid chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at low.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to medium.
  • Zenless Zone Zero

    Won't run

    6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — meets the 4 GB minimum for eFootball.
    • Chipset in the mid category (Qualcomm MSM8976 Pro Snapdragon 653) — meets the "mid" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the mid category falls below the "high" required to move up to high.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

6/20
  • Compact 6" screen — little room for HUDs in FPS games.
  • 367 ppi — basic HD, playable but textures lose detail.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • Screen peak brightness not provided.
  • AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

7/20
  • Chipset Qualcomm MSM8976 Pro Snapdragon 653 (Snapdragon family), built on 28nm — mid category.
  • 6 GB of RAM — handles all popular games on medium/high.
  • No reference AnTuTu score — we use the chipset tier.
  • GPU: Adreno 510.

Battery & charging

12/20
  • Huge 6020 mAh battery — long sessions without needing to charge.
  • 18W wired — basic charging, requires patience.
  • No wireless charging.

Connectivity

3/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
  • Bluetooth 4.0 — old, may have lag with gaming headphones.
  • microUSB 2.0, OTG port — limits compatibility with current accessories.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (front-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

4/20
  • 215 g — starts to feel heavy in a long session.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2017 — old model, outdated thermal hardware.
  • Thickness 8.3 mm — normal profile.

Specifications

Display

Size
6"
Type
AMOLED
Resolution
1080 x 1920
Density
367 ppi

Performance

Chipset
Qualcomm MSM8976 Pro Snapdragon 653
Process node
28 nm
CPU
Octa-core (4x1.95 GHz Cortex-A72 & 4x1.44 GHz Cortex-A53)
GPU
Adreno 510
Memory
64GB 6GB RAM · 256GB 6GB RAM

Battery

Capacity
6,020 mAh
Type
Li-Po
Fast charging (wired)
18 W
Details
18W wired, QC3 Reverse wired

Connectivity

5G
No
Wi-Fi
Wi-Fi 4
Bluetooth
4.0
NFC
No
USB
microUSB 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (front-mounted)
Face unlock
No
Full list
Fingerprint (front-mounted), accelerometer, gyro, proximity, compass

Build

Dimensions
163.3 x 80.9 x 8.3 mm (6.43 x 3.19 x 0.33 in)
Weight
215 g
SIM
Nano-SIM + Nano-SIM
Colors
Black

Cameras

Main camera
12 MP, f/1.9, 1/2.55", 1.4µm, PDAF
Selfie
8 MP, f/2.0, 1/4.0", 1.12µm

System

OS
Android 6.0 (Marshmallow), Amigo 3.5
Announced
2017, April. Released 2017, May
Status
Discontinued
Price (reference)
About 460 EUR

Summary

The Gionee M6s Plus was announced in 2017 by Gionee and scores 55/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6", AMOLED and 367 ppi. It packs Qualcomm MSM8976 Pro Snapdragon 653 processor (28 nm process), Adreno 510 GPU and 6 GB of RAM and storage of 64 GB and 256 GB. Battery life comes from a 6,020 mAh battery and 18W charging. The main camera is 12 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 4, Bluetooth 4.0, microUSB 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 215 g and measures 163.3 x 80.9 x 8.3 mm. It ships with Android 6.0 (Marshmallow), Amigo 3.5. For Free Fire, the Gionee M6s Plus runs on high — runs on high graphics with room to spare (mid chipset). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars80× 0.8= 64.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0
Fortnite55× 1.3= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11321.5
Final score (1321.5 ÷ 24.1)55/100

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