Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs competitiveFree Fire runs in a competitive setup (585,485 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 585,485 ≥ 500,000 (threshold for competitive).
- The 120Hz screen meets the competitive minimum of 90Hz.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (585,485 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 585,485 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs competitiveBrawl Stars runs in a competitive setup (585,485 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 585,485 ≥ 500,000 (threshold for competitive).
- The 120Hz screen meets the competitive minimum of 60Hz.
Roblox
Runs on highRoblox runs on high graphics with room to spare (585,485 AnTuTu points).
- 12 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 585,485 ≥ 450,000 (threshold for high).
- AnTuTu 585,485 falls below the 850,000 required to move up to competitive.
EA Sports FC Mobile
Runs on highEA Sports FC Mobile runs on high graphics with room to spare (585,485 AnTuTu points).
- 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 585,485 ≥ 450,000 (threshold for high).
- AnTuTu 585,485 falls below the 900,000 required to move up to competitive.
Call of Duty Mobile
Runs on highCall of Duty Mobile runs on high graphics with room to spare (585,485 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 585,485 ≥ 550,000 (threshold for high).
- AnTuTu 585,485 falls below the 1,000,000 required to move up to competitive.
PUBG Mobile
Runs on highPUBG Mobile runs on high graphics with room to spare (585,485 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 585,485 ≥ 500,000 (threshold for high).
- AnTuTu 585,485 falls below the 1,400,000 required to move up to competitive.
Genshin Impact
Runs on mediumGenshin Impact runs on stable medium graphics (585,485 AnTuTu points).
- 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- AnTuTu 585,485 ≥ 500,000 (threshold for medium).
- AnTuTu 585,485 falls below the 1,000,000 required to move up to high.
Fortnite
Runs on mediumFortnite runs on stable medium graphics (585,485 AnTuTu points).
- 12 GB of RAM — well above the 4 GB minimum for Fortnite.
- AnTuTu 585,485 ≥ 480,000 (threshold for medium).
- AnTuTu 585,485 falls below the 900,000 required to move up to high.
Minecraft
Runs on highMinecraft runs on high graphics with room to spare (585,485 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 585,485 ≥ 400,000 (threshold for high).
- AnTuTu 585,485 falls below the 700,000 required to move up to competitive.
Pokémon GO
Runs on highPokémon GO runs on high graphics with room to spare (585,485 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- AnTuTu 585,485 ≥ 470,000 (threshold for high).
- AnTuTu 585,485 falls below the 830,000 required to move up to competitive.
Honkai: Star Rail
Runs on mediumHonkai: Star Rail runs on stable medium graphics (585,485 AnTuTu points).
- 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 585,485 ≥ 480,000 (threshold for medium).
- AnTuTu 585,485 falls below the 800,000 required to move up to high.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (585,485 AnTuTu points).
- 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 585,485 ≥ 320,000 (threshold for high).
- AnTuTu 585,485 falls below the 720,000 required to move up to competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (585,485 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 585,485 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (585,485 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 585,485 ≥ 350,000 (threshold for high).
- AnTuTu 585,485 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (585,485 AnTuTu points).
- 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 585,485 ≥ 250,000 (threshold for medium).
- AnTuTu 585,485 falls below the 720,000 required to move up to high.
Love and Deepspace
Runs on lowLove and Deepspace runs on low graphics (585,485 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
- AnTuTu 585,485 ≥ 380,000 (threshold for low).
- AnTuTu 585,485 falls below the 700,000 required to move up to medium.
Standoff 2
Runs on highStandoff 2 runs on high graphics with room to spare (585,485 AnTuTu points).
- 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
- AnTuTu 585,485 ≥ 450,000 (threshold for high).
- AnTuTu 585,485 falls below the 900,000 required to move up to competitive.
ARK: Ultimate Mobile
Runs on lowARK: Ultimate Mobile runs on low graphics (585,485 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- AnTuTu 585,485 ≥ 440,000 (threshold for low).
- AnTuTu 585,485 falls below the 900,000 required to move up to medium.
Among Us
Runs competitiveAmong Us runs in a competitive setup (585,485 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 585,485 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (585,485 AnTuTu points, 120Hz screen) — suitable for esports.
- 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 585,485 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on mediumWuthering Waves runs on stable medium graphics (585,485 AnTuTu points).
- 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- AnTuTu 585,485 ≥ 500,000 (threshold for medium).
- AnTuTu 585,485 falls below the 1,000,000 required to move up to high.
Zenless Zone Zero
Won't runWith the Google Tensor chipset and 12 GB of RAM, Zenless Zone Zero falls below the recommended minimum.
- 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
eFootball
Runs on mediumeFootball runs on stable medium graphics (585,485 AnTuTu points).
- 12 GB of RAM — well above the 4 GB minimum for eFootball.
- AnTuTu 585,485 ≥ 300,000 (threshold for medium).
- AnTuTu 585,485 falls below the 600,000 required to move up to high.