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Phones for gamingGoogle
Google Pixel 7

Is the Google Pixel 7 good for gaming?

78

Gaming score

Very good for gaming

Generate sensi for this phone

Specifications

Summary

The Google Pixel 7 was announced in 2022 by Google and scores 78/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire at competitive level. The display is 6.3", AMOLED, 90Hz, 416 ppi and 1,000 nits. It packs Google Tensor G2 processor (5 nm process), Mali-G710 MP7 GPU and 8 GB of RAM and storage of 128 GB and 256 GB. Battery life comes from a 4,355 mAh battery, 20W charging and 20W wireless charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.2, NFC, USB Type-C 3.2. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 197 g and measures 155.6 x 73.2 x 8.7 mm. It ships with Android 13, upgradable to Android 16, up to 5 major Android upgrades. For Free Fire, the Google Pixel 7 runs competitive — runs in a competitive setup (813,114 AnTuTu points, 90Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

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Google Pixel 6a

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Google Pixel 7 Pro

Pixel Fold

2023 · Google Tensor G2

78

Pixel Tablet

2023 · Google Tensor G2

74

Pixel 7a

2023 · Google Tensor G2

76

Pixel 7 Pro

2022 · Google Tensor G2

78

Pixel Watch

2022 · Exynos 9110

47

Pixel 5a 5G

2021 · Qualcomm SM7250 Snapdragon 765G 5G

73

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0

Display

Size
6.3"
Type
AMOLED
Resolution
1080 x 2400
Density
416 ppi
Refresh rate
90 Hz
Brightness
1000 nits
Protection
Corning Gorilla Glass Victus

Performance

Chipset
Google Tensor G2
Process node
5 nm
CPU
Octa-core (2x2.85 GHz Cortex-X1 & 2x2.35 GHz Cortex-A78 & 4x1.80 GHz Cortex-A55)
GPU
Mali-G710 MP7
Memory
128GB 8GB RAM · 256GB 8GB RAM
AnTuTu
813,114
GeekBench
3,288

Battery

Capacity
4,355 mAh
Type
Li-Ion
Fast charging (wired)
20 W
Wireless charging
20 W
Details
20W wired, PD3.0, 50% in 30 min 20W wireless Reverse wireless

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.2
NFC
Yes
USB
USB Type-C 3.2
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, gyro, proximity, compass, barometer

Build

Dimensions
155.6 x 73.2 x 8.7 mm (6.13 x 2.88 x 0.34 in)
Weight
197 g
Material
Glass front (Gorilla Glass Victus), glass back (Gorilla Glass Victus), aluminum frame
SIM
Nano-SIM + eSIM
Colors
Obsidian, Lemongrass, Snow

Cameras

Main camera
50 MP, f/1.9, 25mm (wide), 1/1.31", 1.2µm, dual pixel PDAF, OIS 12 MP, f/2.2, 114˚ (ultrawide), 1/2.9", 1.25µm
Selfie
10.8 MP, f/2.2, 21mm (ultrawide), 1/3.1", 1.22µm

System

OS
Android 13, upgradable to Android 16, up to 5 major Android upgrades
Announced
2022, October 06
Status
Available. Released 2022, October 13
Price (reference)
$ 178.66 / C$ 249.49 / £ 199.99 / € 166.00 / ₹ 29,999

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

15/20
  • 6.3" screen — a comfortable size for gaming.
  • 416 ppi — Full HD+ density suitable for any game.
  • A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
  • Peak brightness of 1000 nits — visible even in strong sunlight.
  • AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
  • Corning Gorilla Glass Victus protection reduces the risk of scratching the screen under heavy use.

Performance

15/20
  • Chipset Google Tensor G2 (Tensor family), built on 5nm — high category.
  • 8 GB of RAM — comfortable for any current game.
  • AnTuTu 813,114 — top-tier performance.
  • GPU: Mali-G710 MP7.

Battery & charging

8/20
  • 4355 mAh — okay capacity, but only 3–4h in heavy games.
  • 20W wired — basic charging, requires patience.
  • 20W wireless charging available.

Connectivity

12/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.2 — good for modern controllers and headphones.
  • USB Type-C 3.2 port — video output, gamepads and external SSD at high speed.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

10/20
  • 197 g — typical weight, holds up for a 1–2h session without bothering you.
  • glass front (gorilla glass victus) build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2022 — mid generation, may struggle with new games.
  • Thickness 8.7 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (813,114 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 813,114 ≥ 500,000 (threshold for competitive).
    • The 90Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (813,114 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 813,114 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (813,114 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 813,114 ≥ 500,000 (threshold for competitive).
    • The 90Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the high category (Google Tensor G2) — meets the "high" minimum to run at competitive.
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the high category (Google Tensor G2) — meets the "high" minimum to run at competitive.
    • The 90Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (813,114 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 813,114 ≥ 550,000 (threshold for high).
    • AnTuTu 813,114 falls below the 1,000,000 required to move up to competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (813,114 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 813,114 ≥ 500,000 (threshold for high).
    • AnTuTu 813,114 falls below the 1,400,000 required to move up to competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (813,114 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 813,114 ≥ 500,000 (threshold for medium).
    • AnTuTu 813,114 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on high

    Fortnite runs on high graphics with room to spare (high chipset).

    • 8 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the high category (Google Tensor G2) — meets the "high" minimum to run at high.
    • AnTuTu 813,114 falls below the 1,500,000 required to move up to competitive.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (813,114 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 813,114 ≥ 700,000 (threshold for competitive).
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the high category (Google Tensor G2) — meets the "high" minimum to run at competitive.
  • Honkai: Star Rail

    Runs on high

    Honkai: Star Rail runs on high graphics with room to spare (813,114 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 813,114 ≥ 800,000 (threshold for high).
    • AnTuTu 813,114 falls below the 1,300,000 required to move up to competitive.
  • Honor of Kings

    Runs on high

    The hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for Honor of Kings.

    • 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 813,114 ≥ 320,000 (threshold for high).
    • The 90Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (813,114 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 813,114 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (813,114 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 813,114 ≥ 800,000 (threshold for competitive).
    • The 90Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs on high

    League of Legends: Wild Rift runs on high graphics with room to spare (813,114 AnTuTu points).

    • 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 813,114 ≥ 720,000 (threshold for high).
    • AnTuTu 813,114 falls below the 1,100,000 required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • Love and Deepspace

    Runs on medium

    Love and Deepspace runs on stable medium graphics (813,114 AnTuTu points).

    • 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 813,114 ≥ 700,000 (threshold for medium).
    • AnTuTu 813,114 falls below the 1,100,000 required to move up to high.
  • Standoff 2

    Runs on high

    The hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for Standoff 2.

    • 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the high category (Google Tensor G2) — meets the "mid" minimum to run at high.
    • AnTuTu 813,114 falls below the 900,000 required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (813,114 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 813,114 ≥ 440,000 (threshold for low).
    • AnTuTu 813,114 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (813,114 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 813,114 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (813,114 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 813,114 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (813,114 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 813,114 ≥ 500,000 (threshold for medium).
    • AnTuTu 813,114 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Runs on low

    Zenless Zone Zero runs on low graphics (813,114 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • AnTuTu 813,114 ≥ 600,000 (threshold for low).
    • AnTuTu 813,114 falls below the 900,000 required to move up to medium.
  • eFootball

    Runs on high

    eFootball runs on high graphics with room to spare (813,114 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 813,114 ≥ 600,000 (threshold for high).
    • AnTuTu 813,114 falls below the 1,000,000 required to move up to competitive.
Fortnite
80
× 1.3
= 104.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail80× 1.4= 112.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift80× 1.0= 80.0
Love and Deepspace55× 0.8= 44.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero25× 1.3= 32.5
eFootball80× 0.8= 64.0
Total24.11869.5
Final score (1869.5 ÷ 24.1)78/100