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Phones for gamingGoogle
Google Pixel 6a

Is the Google Pixel 6a good for gaming?

66

Gaming score

Very good for gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    The hardware supports the competitive level, but the 60Hz screen falls short of the 90Hz required for Free Fire.

    • 6 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 690,000 ≥ 300,000 (threshold for high).
    • Chipset in the mid category falls below the "high" required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (690,000 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 690,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (690,000 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 690,000 ≥ 500,000 (threshold for competitive).
    • The 60Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 690,000 ≥ 450,000 (threshold for high).
    • AnTuTu 690,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 690,000 ≥ 450,000 (threshold for high).
    • AnTuTu 690,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 690,000 ≥ 550,000 (threshold for high).
    • AnTuTu 690,000 falls below the 1,000,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 690,000 ≥ 500,000 (threshold for high).
    • AnTuTu 690,000 falls below the 1,400,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (690,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • AnTuTu 690,000 ≥ 500,000 (threshold for medium).
    • AnTuTu 690,000 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (690,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Fortnite.
    • AnTuTu 690,000 ≥ 480,000 (threshold for medium).
    • AnTuTu 690,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 690,000 ≥ 400,000 (threshold for high).
    • AnTuTu 690,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 690,000 ≥ 470,000 (threshold for high).
    • AnTuTu 690,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (690,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 690,000 ≥ 480,000 (threshold for medium).
    • AnTuTu 690,000 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 690,000 ≥ 320,000 (threshold for high).
    • AnTuTu 690,000 falls below the 720,000 required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (690,000 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 690,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 690,000 ≥ 350,000 (threshold for high).
    • AnTuTu 690,000 falls below the 800,000 required to move up to competitive.
    • The 60Hz screen falls below the 90Hz required for competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 690,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 690,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (690,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 690,000 ≥ 380,000 (threshold for low).
    • AnTuTu 690,000 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 690,000 ≥ 450,000 (threshold for high).
    • AnTuTu 690,000 falls below the 900,000 required to move up to competitive.
    • The 60Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (690,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 690,000 ≥ 440,000 (threshold for low).
    • AnTuTu 690,000 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (690,000 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 690,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (690,000 AnTuTu points, 60Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 690,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (690,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • AnTuTu 690,000 ≥ 500,000 (threshold for medium).
    • AnTuTu 690,000 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Won't run

    6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on high

    eFootball runs on high graphics with room to spare (690,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for eFootball.
    • AnTuTu 690,000 ≥ 600,000 (threshold for high).
    • AnTuTu 690,000 falls below the 1,000,000 required to move up to competitive.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

10/20
  • Compact 6.1" screen — little room for HUDs in FPS games.
  • 429 ppi — Full HD+ density suitable for any game.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • 876 nits — good visibility in bright environments.
  • OLED panel delivers deep blacks — an advantage in games with dark scenes.
  • Corning Gorilla Glass 3 protection reduces the risk of scratching the screen under heavy use.

Performance

10/20
  • Chipset Google Tensor (Tensor family), built on 5nm — mid category.
  • 6 GB of RAM — handles all popular games on medium/high.
  • AnTuTu 690,000 — strong mid-range.
  • GPU: Mali-G78 MP20.

Battery & charging

6/20
  • 4410 mAh — okay capacity, but only 3–4h in heavy games.
  • 18W wired — basic charging, requires patience.
  • No wireless charging.

Connectivity

12/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.2 — good for modern controllers and headphones.
  • USB Type-C 3.1 port — video output, gamepads and external SSD at high speed.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

11/20
  • Weight of 178 g — light for long sessions.
  • glass front (gorilla glass 3) build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2022 — mid generation, may struggle with new games.
  • Thickness 8.9 mm — normal profile.

Specifications

Display

Size
6.1"
Type
OLED
Resolution
1080 x 2400
Density
429 ppi
Brightness
876 nits
Protection
Corning Gorilla Glass 3

Performance

Chipset
Google Tensor
Process node
5 nm
CPU
Octa-core (2x2.80 GHz Cortex-X1 & 2x2.25 GHz Cortex-A76 & 4x1.80 GHz Cortex-A55)
GPU
Mali-G78 MP20
Memory
128GB 6GB RAM
AnTuTu
690,000

Battery

Capacity
4,410 mAh
Type
Li-Po
Fast charging (wired)
18 W
Details
18W wired, PD3.0

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.2
NFC
Yes
USB
USB Type-C 3.1
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, gyro, proximity, compass, barometer

Build

Dimensions
152.2 x 71.8 x 8.9 mm (5.99 x 2.83 x 0.35 in)
Weight
178 g
Material
Glass front (Gorilla Glass 3), aluminum frame, plastic back
SIM
Nano-SIM + eSIM
Colors
Chalk, Charcoal, Sage

Cameras

Main camera
12.2 MP, f/1.7, 27mm, (wide), 1/2.55", 1.4µm, dual pixel PDAF, OIS 12 MP, f/2.2, 17mm, 114˚ (ultrawide), 1.25µm
Selfie
8 MP, f/2.0, 24mm (wide), 1.12µm

System

OS
Android 12, upgradable to Android 16, up to 5 major Android upgrades
Announced
2022, May 11
Status
Available. Released 2022, July 21
Price (reference)
About 160 EUR

Summary

The Google Pixel 6a was announced in 2022 by Google and scores 66/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire on high. The display is 6.1", OLED, 429 ppi and 876 nits. It packs Google Tensor processor (5 nm process), Mali-G78 MP20 GPU and 6 GB of RAM and 128 GB of storage. Battery life comes from a 4,410 mAh battery and 18W charging. The main camera is 12.2 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.2, NFC, USB Type-C 3.1. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 178 g and measures 152.2 x 71.8 x 8.9 mm. It ships with Android 12, upgradable to Android 16, up to 5 major Android upgrades. For Free Fire, the Google Pixel 6a runs on high — The hardware supports the competitive level, but the 60Hz screen falls short of the 90Hz required for Free Fire. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0
Fortnite55× 1.3= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero0× 1.3= 0.0
eFootball80× 0.8= 64.0
Total24.11600.5
Final score (1600.5 ÷ 24.1)66/100

Other similar Google phones

  • Pixel 10a

    2026 · Google Tensor G4

    100
  • Pixel 10 Pro Fold

    2025 · Google Tensor G5

    100
  • Pixel 10 Pro XL

    2025 · Google Tensor G5

    100
  • Pixel 10 Pro

    2025 · Google Tensor G5

    100
  • Pixel 10

    2025 · Google Tensor G5

    100
  • Pixel Watch 4

    2025 · Qualcomm Snapdragon W5 Gen 2

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