

Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
Subway Surfers runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
Brawl Stars runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
0–20 rating per category. The higher, the better for gaming.
The Honor Magic V was announced in 2022 by Honor and scores 98/100 on Mobileverso for mobile gaming — excellent for gaming. Runs Free Fire at competitive level. The display is 7.9", Foldable OLED, 90Hz and 381 ppi. It packs Qualcomm SM8450 Snapdragon 8 Gen 1 processor (4 nm process), Adreno 730 GPU and 12 GB of RAM and storage of 256 GB and 512 GB. Battery life comes from a 4,750 mAh battery and 66W charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.2, NFC, USB Type-C 3.1, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 288 g and measures Unfolded: 160.4 x 141.1 x 6.7 mmFolded: 160.4 x 72.7 x 14.3 mm. It ships with Android 12, Magic UI 6. For Free Fire, the Honor Magic V runs competitive — runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports. In other popular games: Genshin Impact runs competitive; Call of Duty Mobile runs competitive; PUBG Mobile runs competitive. Top tier — runs Genshin Impact, PUBG and CoD Mobile on high without breaking a sweat.
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

600 Pro
2026 · Qualcomm SM8750-AB Snapdragon 8 Elite

MagicPad 3 Pro 12.3
2026 · Qualcomm SM8845 Snapdragon 8 Gen 5

Magic V6
2026 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5

MagicPad4
2026 · Qualcomm SM8845 Snapdragon 8 Gen 5

Magic8 RSR Porsche Design
2026 · Qualcomm SM8850-AC Snapdragon 8 Elite Gen 5

Magic8 Pro Air
2026 · Mediatek Dimensity 9500
Gaming score
Excellent for gaming
Roblox runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
EA Sports FC Mobile runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
Call of Duty Mobile runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
PUBG Mobile runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
Genshin Impact runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
Fortnite runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
Minecraft runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
Pokémon GO runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
Honkai: Star Rail runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
The hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for Honor of Kings.
Habbo runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
Mobile Legends: Bang Bang runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
The hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for League of Legends: Wild Rift.
Love and Deepspace runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
The hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for Standoff 2.
ARK: Ultimate Mobile runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
Among Us runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
Stardew Valley runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
Wuthering Waves runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
Zenless Zone Zero runs in a competitive setup (flagship chipset, 90Hz screen) — suitable for esports.
eFootball runs in a competitive setup (1,050,000 AnTuTu points, 90Hz screen) — suitable for esports.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 100 | × 1.5 | = 150.0 |
| Subway Surfers | 100 | × 0.5 | = 50.0 |
| Brawl Stars | 100 | × 0.8 | = 80.0 |
| Roblox | 100 | × 1.2 | = 120.0 |
| EA Sports FC Mobile | 100 | × 1.0 | = 100.0 |
| Call of Duty Mobile | 100 | × 1.6 | = 160.0 |
| PUBG Mobile | 100 | × 1.6 | = 160.0 |
| Genshin Impact | 100 | × 1.8 | = 180.0 |
| Fortnite | 100 | × 1.3 | = 130.0 |
| Minecraft | 100 | × 0.7 | = 70.0 |
| Pokémon GO | 100 | × 0.6 | = 60.0 |
| Honkai: Star Rail | 100 | × 1.4 | = 140.0 |
| Honor of Kings | 80 | × 1.0 | = 80.0 |
| Habbo | 100 | × 0.3 | = 30.0 |
| Mobile Legends: Bang Bang | 100 | × 1.0 | = 100.0 |
| League of Legends: Wild Rift | 80 | × 1.0 | = 80.0 |
| Love and Deepspace | 100 | × 0.8 | = 80.0 |
| Standoff 2 | 80 | × 0.7 | = 56.0 |
| ARK: Ultimate Mobile | 100 | × 1.0 | = 100.0 |
| Among Us | 100 | × 0.4 | = 40.0 |
| Stardew Valley | 100 | × 0.4 | = 40.0 |
| Wuthering Waves | 100 | × 1.4 | = 140.0 |
| Zenless Zone Zero | 100 | × 1.3 | = 130.0 |
| eFootball | 100 | × 0.8 | = 80.0 |
| Total | 24.1 | 2356.0 | |
| Final score (2356.0 ÷ 24.1) | 98/100 | ||