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Phones for gamingHonor
Honor Magic V Flip 2

Is the Honor Magic V Flip 2 good for gaming?

100

Gaming score

Excellent for gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 2,270,288 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 2,270,288 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 2,270,288 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 2,270,288 ≥ 850,000 (threshold for competitive).
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 2,270,288 ≥ 900,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs competitive

    Call of Duty Mobile runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 2,270,288 ≥ 1,000,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • PUBG Mobile

    Runs competitive

    PUBG Mobile runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 2,270,288 ≥ 1,400,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Genshin Impact

    Runs competitive

    Genshin Impact runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 2,270,288 ≥ 1,700,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Fortnite

    Runs competitive

    Fortnite runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for Fortnite.
    • AnTuTu 2,270,288 ≥ 1,500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 2,270,288 ≥ 700,000 (threshold for competitive).
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 2,270,288 ≥ 830,000 (threshold for competitive).
  • Honkai: Star Rail

    Runs competitive

    Honkai: Star Rail runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 2,270,288 ≥ 1,300,000 (threshold for competitive).
  • Honor of Kings

    Runs competitive

    Honor of Kings runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 2,270,288 ≥ 720,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 2,270,288 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 2,270,288 ≥ 800,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs competitive

    League of Legends: Wild Rift runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 2,270,288 ≥ 1,100,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Love and Deepspace

    Runs competitive

    Love and Deepspace runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
    • AnTuTu 2,270,288 ≥ 1,500,000 (threshold for competitive).
  • Standoff 2

    Runs competitive

    Standoff 2 runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 2,270,288 ≥ 900,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • ARK: Ultimate Mobile

    Runs competitive

    ARK: Ultimate Mobile runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 2,270,288 ≥ 1,900,000 (threshold for competitive).
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 2,270,288 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 2,270,288 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs competitive

    Wuthering Waves runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 2,270,288 ≥ 1,500,000 (threshold for competitive).
  • Zenless Zone Zero

    Runs competitive

    Zenless Zone Zero runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 8 GB minimum for Zenless Zone Zero.
    • AnTuTu 2,270,288 ≥ 1,900,000 (threshold for competitive).
  • eFootball

    Runs competitive

    eFootball runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 2,270,288 ≥ 1,000,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

18/20
  • Large 6.82" screen favors immersion and fine aim in shooters.
  • A density of 458 ppi delivers a sharp high-definition image.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • Peak brightness of 5000 nits — visible even in strong sunlight.
  • Foldable LTPO OLED panel delivers deep blacks — an advantage in games with dark scenes.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

20/20
  • Chipset Qualcomm SM8650-AB Snapdragon 8 Gen 3 (Snapdragon family), built on 4nm — flagship category.
  • 16 GB of RAM — absurd headroom, opens every game without reloading.
  • AnTuTu 2,270,288 — absolute flagship performance.
  • GPU: Adreno 750.

Battery & charging

16/20
  • 5500 mAh — standard gaming autonomy, an easy 5–7h of play.
  • 80W wired — fast charging, ideal to get back to gaming quickly.
  • 50W wireless charging available.

Connectivity

15/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 6 — good for reducing lag in a home full of devices.
  • Bluetooth 5.4 — low-latency pairing for gaming headsets.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

12/20
  • 204 g — starts to feel heavy in a long session.
  • aluminum frame build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2025 — modern thermal architecture, long update lifespan.
  • Thickness 6.9 mm — slim profile, easy to hold in a long session.

Specifications

Display

Size
6.82"
Type
Foldable LTPO OLED
Resolution
1232 x 2868
Density
458 ppi
Refresh rate
120 Hz
Brightness
5000 nits

Performance

Chipset
Qualcomm SM8650-AB Snapdragon 8 Gen 3
Process node
4 nm
CPU
Octa-core (1x3.3 GHz Cortex-X4 & 3x3.2 GHz Cortex-A720 & 2x3.0 GHz Cortex-A720 & 2x2.3 GHz Cortex-A520)
GPU
Adreno 750
Memory
256GB 12GB RAM · 512GB 12GB RAM · 1TB 12GB RAM · 1TB 16GB RAM
AnTuTu
2,270,288
GeekBench
4,650
3DMark Wild Life Extreme
4,262

Battery

Capacity
5,500 mAh
Type
Li-Po
Fast charging (wired)
80 W
Wireless charging
50 W
Details
80W wired, 100% in 42 min 50W wireless 5W reverse wired Reverse wireless

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 6
Bluetooth
5.4
NFC
Yes
USB
USB Type-C 2.0, OTG
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), gyro, accelerometer, proximity (ultrasonic), compass

Build

Dimensions
Unfolded: 167.1 x 75.6 x 6.9 mm Folded: 86.2 x 75.6 x 15.5 mm
Weight
204 g
Material
Aluminum frame
SIM
Nano-SIM + Nano-SIM
Colors
Purple, Silver, Gray, Blue

Cameras

Main camera
200 MP, f/1.9, (wide), 1/1.3", 0.6µm, multi-directional PDAF, OIS 50 MP, f/2.0, 120˚ (ultrawide), AF
Selfie
50 MP, f/2.0, (wide), AF

System

OS
Android 15, MagicOS 9
Announced
2025, August 21
Status
Available. Released 2025, August 21

Summary

The Honor Magic V Flip 2 was announced in 2025 by Honor and scores 100/100 on Mobileverso for mobile gaming — excellent for gaming. Runs Free Fire at competitive level. The display is 6.82", Foldable LTPO OLED, 120Hz, 458 ppi and 5,000 nits. It packs Qualcomm SM8650-AB Snapdragon 8 Gen 3 processor (4 nm process), Adreno 750 GPU and RAM options of 12, 16 GB and storage of 256 GB, 512 GB and 1 TB. Battery life comes from a 5,500 mAh battery, 80W charging and 50W wireless charging. The main camera is 200 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.4, NFC, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 204 g and measures Unfolded: 167.1 x 75.6 x 6.9 mm Folded: 86.2 x 75.6 x 15.5 mm. It ships with Android 15, MagicOS 9. For Free Fire, the Honor Magic V Flip 2 runs competitive — runs in a competitive setup (2,270,288 AnTuTu points, 120Hz screen) — suitable for esports. In other popular games: Genshin Impact runs competitive; Call of Duty Mobile runs competitive; PUBG Mobile runs competitive. Top tier — runs Genshin Impact, PUBG and CoD Mobile on high without breaking a sweat.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile100× 1.6= 160.0
PUBG Mobile100× 1.6= 160.0
Genshin Impact100× 1.8= 180.0
Fortnite100× 1.3= 130.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail100× 1.4= 140.0
Honor of Kings100× 1.0= 100.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift100× 1.0= 100.0
Love and Deepspace100× 0.8= 80.0
Standoff 2100× 0.7= 70.0
ARK: Ultimate Mobile100× 1.0= 100.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves100× 1.4= 140.0
Zenless Zone Zero100× 1.3= 130.0
eFootball100× 0.8= 80.0
Total24.12410.0
Final score (2410.0 ÷ 24.1)100/100

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