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Phones for gamingHonor
Honor Pad 10

Is the Honor Pad 10 good for gaming?

78

Gaming score

Very good for gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 700,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 700,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 700,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the high category (Qualcomm SM7550-AB Snapdragon 7 Gen 3) — meets the "high" minimum to run at competitive.
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the high category (Qualcomm SM7550-AB Snapdragon 7 Gen 3) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (700,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 700,000 ≥ 550,000 (threshold for high).
    • AnTuTu 700,000 falls below the 1,000,000 required to move up to competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (700,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 700,000 ≥ 500,000 (threshold for high).
    • AnTuTu 700,000 falls below the 1,400,000 required to move up to competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (700,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 700,000 ≥ 500,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on high

    Fortnite runs on high graphics with room to spare (high chipset).

    • 8 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the high category (Qualcomm SM7550-AB Snapdragon 7 Gen 3) — meets the "high" minimum to run at high.
    • AnTuTu 700,000 falls below the 1,500,000 required to move up to competitive.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 700,000 ≥ 700,000 (threshold for competitive).
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the high category (Qualcomm SM7550-AB Snapdragon 7 Gen 3) — meets the "high" minimum to run at competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (700,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 700,000 ≥ 480,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs competitive

    Honor of Kings runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the high category (Qualcomm SM7550-AB Snapdragon 7 Gen 3) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 700,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the high category (Qualcomm SM7550-AB Snapdragon 7 Gen 3) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs on high

    League of Legends: Wild Rift runs on high graphics with room to spare (high chipset).

    • 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • Chipset in the high category (Qualcomm SM7550-AB Snapdragon 7 Gen 3) — meets the "high" minimum to run at high.
    • AnTuTu 700,000 falls below the 1,100,000 required to move up to competitive.
  • Love and Deepspace

    Runs on medium

    Love and Deepspace runs on stable medium graphics (700,000 AnTuTu points).

    • 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 700,000 ≥ 700,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 1,100,000 required to move up to high.
  • Standoff 2

    Runs competitive

    Standoff 2 runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the high category (Qualcomm SM7550-AB Snapdragon 7 Gen 3) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (700,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 700,000 ≥ 440,000 (threshold for low).
    • AnTuTu 700,000 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 700,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 700,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (700,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 700,000 ≥ 500,000 (threshold for medium).
    • AnTuTu 700,000 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Runs on low

    Zenless Zone Zero runs on low graphics (700,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • AnTuTu 700,000 ≥ 600,000 (threshold for low).
    • AnTuTu 700,000 falls below the 900,000 required to move up to medium.
  • eFootball

    Runs on high

    eFootball runs on high graphics with room to spare (700,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 700,000 ≥ 600,000 (threshold for high).
    • AnTuTu 700,000 falls below the 1,000,000 required to move up to competitive.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

10/20
  • Large 12.1" screen favors immersion and fine aim in shooters.
  • 249 ppi is low — HUD text and icons may look blurry.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

14/20
  • Chipset Qualcomm SM7550-AB Snapdragon 7 Gen 3 (Snapdragon family), built on 4nm — high category.
  • 8 GB of RAM — comfortable for any current game.
  • AnTuTu 700,000 — strong mid-range.
  • GPU: Adreno 720.

Battery & charging

14/20
  • Huge 10100 mAh battery — long sessions without needing to charge.
  • 35W wired — decent charging.
  • No wireless charging.

Connectivity

15/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 6 — good for reducing lag in a home full of devices.
  • Bluetooth 5.3 — low-latency pairing for gaming headsets.
  • USB Type-C port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

4/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • No fingerprint reader — login by password only.
  • No face recognition.

Build & ergonomics

11/20
  • 525 g — heavy, consider a stand/grip for long play sessions.
  • glass front build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2025 — modern thermal architecture, long update lifespan.
  • Thickness 6.3 mm — slim profile, easy to hold in a long session.

Specifications

Display

Size
12.1"
Type
IPS LCD
Resolution
1600 x 2560
Density
249 ppi
Refresh rate
120 Hz
Protection
Mohs level 4

Performance

Chipset
Qualcomm SM7550-AB Snapdragon 7 Gen 3
Process node
4 nm
CPU
Octa-core (1x2.63 GHz Cortex-A715 & 3x2.4 GHz Cortex-A715 & 4x1.8 GHz Cortex-A510)
GPU
Adreno 720
Memory
256GB 8GB RAM
AnTuTu
700,000

Battery

Capacity
10,100 mAh
Type
Li-Po
Fast charging (wired)
35 W
Details
35W wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 6
Bluetooth
5.3
NFC
No
USB
USB Type-C
Headphone jack
No

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
No
Face unlock
No
Full list
Accelerometer

Build

Dimensions
277.1 x 179.3 x 6.3 mm (10.91 x 7.06 x 0.25 in)
Weight
525 g
Material
Glass front, aluminum frame, aluminum back
SIM
Yes (cellular model only)
Colors
Cyan, Gray

Cameras

Main camera
8 MP, f/2.0, (wide), AF
Selfie
8 MP, f/2.2, (wide)

System

OS
Android 15, MagicOS 9
Announced
2025, May 22
Status
Available. Released 2025, May 29
Price (reference)
About 300 EUR

Summary

The Honor Pad 10 was announced in 2025 by Honor and scores 78/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire at competitive level. The display is 12.1", IPS LCD, 120Hz and 249 ppi. It packs Qualcomm SM7550-AB Snapdragon 7 Gen 3 processor (4 nm process), Adreno 720 GPU and 8 GB of RAM and 256 GB of storage. Battery life comes from a 10,100 mAh battery and 35W charging. The main camera is 8 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.3, USB Type-C. The phone weighs 525 g and measures 277.1 x 179.3 x 6.3 mm. It ships with Android 15, MagicOS 9. For Free Fire, the Honor Pad 10 runs competitive — runs in a competitive setup (700,000 AnTuTu points, 120Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0
Fortnite80× 1.3= 104.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings100× 1.0= 100.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift80× 1.0= 80.0
Love and Deepspace55× 0.8= 44.0
Standoff 2100× 0.7= 70.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero25× 1.3= 32.5
eFootball80× 0.8= 64.0
Total24.11868.5
Final score (1868.5 ÷ 24.1)78/100

Other similar Honor phones

  • 600

    2026 · Qualcomm SM7750-AB Snapdragon 7 Gen 4

    78
  • Pad 10 Pro

    2026 · Mediatek Dimensity 8350 Ultimate

    97
  • Power2

    2026 · Mediatek Dimensity 8500 Elite

    78
  • 400 (China)

    2025 · Qualcomm SM7750-AB Snapdragon 7 Gen 4

    78
  • 400

    2025 · Qualcomm SM7550-AB Snapdragon 7 Gen 3

    79
  • Pad GT

    2025 · Mediatek Dimensity 8350

    97

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