
Is the Huawei Mate 40E good for gaming?
Gaming score
Good for casual gaming
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs on highFree Fire runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 440,000 ≥ 300,000 (threshold for high).
- AnTuTu 440,000 falls below the 500,000 required to move up to competitive.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (440,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 440,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs on highBrawl Stars runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 440,000 ≥ 250,000 (threshold for high).
- AnTuTu 440,000 falls below the 500,000 required to move up to competitive.
Roblox
Runs on highRoblox runs on high graphics with room to spare (mid chipset).
- 8 GB of RAM — well above the 1 GB minimum for Roblox.
- Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at high.
- AnTuTu 440,000 falls below the 850,000 required to move up to competitive.
EA Sports FC Mobile
Runs on highEA Sports FC Mobile runs on high graphics with room to spare (mid chipset).
- 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at high.
- AnTuTu 440,000 falls below the 900,000 required to move up to competitive.
Call of Duty Mobile
Runs on mediumCall of Duty Mobile runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 440,000 ≥ 250,000 (threshold for medium).
- AnTuTu 440,000 falls below the 550,000 required to move up to high.
PUBG Mobile
Runs on mediumPUBG Mobile runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 440,000 ≥ 230,000 (threshold for medium).
- AnTuTu 440,000 falls below the 500,000 required to move up to high.
Genshin Impact
Runs on lowGenshin Impact runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- AnTuTu 440,000 ≥ 180,000 (threshold for low).
- AnTuTu 440,000 falls below the 500,000 required to move up to medium.
Fortnite
Runs on mediumFortnite runs on stable medium graphics (mid chipset).
- 8 GB of RAM — well above the 4 GB minimum for Fortnite.
- Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at medium.
- AnTuTu 440,000 falls below the 900,000 required to move up to high.
Minecraft
Runs on highMinecraft runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 440,000 ≥ 400,000 (threshold for high).
- AnTuTu 440,000 falls below the 700,000 required to move up to competitive.
Pokémon GO
Runs on highPokémon GO runs on high graphics with room to spare (mid chipset).
- 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at high.
- AnTuTu 440,000 falls below the 830,000 required to move up to competitive.
Honkai: Star Rail
Runs on lowHonkai: Star Rail runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 440,000 ≥ 200,000 (threshold for low).
- AnTuTu 440,000 falls below the 480,000 required to move up to medium.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 440,000 ≥ 320,000 (threshold for high).
- AnTuTu 440,000 falls below the 720,000 required to move up to competitive.
- The 90Hz screen falls below the 120Hz required for competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (440,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 440,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (440,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 440,000 ≥ 350,000 (threshold for high).
- AnTuTu 440,000 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 440,000 ≥ 250,000 (threshold for medium).
- AnTuTu 440,000 falls below the 720,000 required to move up to high.
Love and Deepspace
Runs on lowLove and Deepspace runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
- AnTuTu 440,000 ≥ 380,000 (threshold for low).
- AnTuTu 440,000 falls below the 700,000 required to move up to medium.
Standoff 2
Runs on highStandoff 2 runs on high graphics with room to spare (mid chipset).
- 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
- Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at high.
- AnTuTu 440,000 falls below the 900,000 required to move up to competitive.
- The 90Hz screen falls below the 120Hz required for competitive.
ARK: Ultimate Mobile
Runs on lowARK: Ultimate Mobile runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- AnTuTu 440,000 ≥ 440,000 (threshold for low).
- AnTuTu 440,000 falls below the 900,000 required to move up to medium.
Among Us
Runs competitiveAmong Us runs in a competitive setup (440,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 440,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (440,000 AnTuTu points, 90Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 440,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on lowWuthering Waves runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- AnTuTu 440,000 ≥ 200,000 (threshold for low).
- AnTuTu 440,000 falls below the 500,000 required to move up to medium.
Zenless Zone Zero
Won't runWith the Kirin 990E 5G chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.
- 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
eFootball
Runs on mediumeFootball runs on stable medium graphics (440,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for eFootball.
- AnTuTu 440,000 ≥ 300,000 (threshold for medium).
- AnTuTu 440,000 falls below the 600,000 required to move up to high.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
11/20- 6.5" screen — a comfortable size for gaming.
- 402 ppi — Full HD+ density suitable for any game.
- A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
- Screen peak brightness not provided.
- OLED panel delivers deep blacks — an advantage in games with dark scenes.
- No recognized screen protection (Gorilla / Ceramic / Dragontrail).
Performance
11/20- Chipset Kirin 990E 5G (Kirin family), built on 7nm — mid category.
- 8 GB of RAM — comfortable for any current game.
- AnTuTu 440,000 — strong mid-range.
- GPU: Mali-G76 MP14.
Battery & charging
7/20- 4200 mAh — okay capacity, but only 3–4h in heavy games.
- 5W — slow charging, plan for an overnight charge.
- 40W wireless charging available.
Connectivity
15/20- Compatible with 5G networks — lower latency for online games on mobile data.
- Wi-Fi 6 — good for reducing lag in a home full of devices.
- Bluetooth 5.2 — good for modern controllers and headphones.
- USB Type-C 3.1, OTG port — video output, gamepads and external SSD at high speed.
- 3.5mm jack present — wired headphones without dongles or Bluetooth latency.
Sensors
17/20- Gyroscope present — enables motion control (aiming in FPS, steering in racing).
- Accelerometer present — needed for screen rotation and casual games.
- Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
- No face recognition.
Build & ergonomics
10/20- 188 g — typical weight, holds up for a 1–2h session without bothering you.
- glass front build — dissipates heat better than plastic.
- No IP rating for water/dust resistance.
- Released in 2021 — mid generation, may struggle with new games.
- Thickness 8.8 mm — normal profile.
Specifications
Display
- Size
- 6.5"
- Type
- OLED
- Resolution
- 1080 x 2376
- Density
- 402 ppi
- Refresh rate
- 90 Hz
Performance
- Chipset
- Kirin 990E 5G
- Process node
- 7 nm
- CPU
- Octa-core (2x2.86 GHz Cortex-A76 & 2x2.36 GHz Cortex-A76 & 4x1.95 GHz Cortex-A55)
- GPU
- Mali-G76 MP14
- Memory
- 128GB 8GB RAM · 256GB 8GB RAM
- AnTuTu
- 440,000
Battery
- Capacity
- 4,200 mAh
- Type
- Li-Po
- Fast charging (wired)
- 5 W
- Wireless charging
- 40 W
- Details
- 40W wired 40W wireless 5W reverse wired
Connectivity
- 5G
- Yes
- Wi-Fi
- Wi-Fi 6
- Bluetooth
- 5.2
- NFC
- Yes
- USB
- USB Type-C 3.1, OTG
- Headphone jack
- Yes
Sensors & unlock
- Gyroscope
- Yes
- Accelerometer
- Yes
- Fingerprint reader
- Fingerprint (under display
- Face unlock
- No
- Full list
- Fingerprint (under display, optical), accelerometer, gyro, proximity, compass
Build
- Dimensions
- 158.6 x 72.5 x 8.8 mm (6.24 x 2.85 x 0.35 in)
- Weight
- 188 g
- Material
- Glass front, glass back, aluminum frame
- SIM
- · Nano-SIM· Nano-SIM + Nano-SIM
- Colors
- Silver, White, Black
Cameras
- Main camera
- 64 MP, f/1.9, 27mm (wide), PDAF 8 MP, f/2.4, 85mm (telephoto), PDAF, OIS, 3x optical zoom 16 MP, f/2.2, 17mm (ultrawide)
- Selfie
- 13 MP, f/2.4, 18mm (ultrawide)
System
- OS
- Android 10, EMUI 11, no Google Play Services
- Announced
- 2021, March 10
- Status
- Available. Released 2021, March 18
- Price (reference)
- About 600 EUR
Summary
The Huawei Mate 40E was announced in 2021 by Huawei and scores 56/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.5", OLED, 90Hz and 402 ppi. It packs Kirin 990E 5G processor (7 nm process), Mali-G76 MP14 GPU and 8 GB of RAM and storage of 128 GB and 256 GB. Battery life comes from a 4,200 mAh battery, 5W charging and 40W wireless charging. The main camera is 64 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.2, NFC, USB Type-C 3.1, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 188 g and measures 158.6 x 72.5 x 8.8 mm. It ships with Android 10, EMUI 11, no Google Play Services. For Free Fire, the Huawei Mate 40E runs on high — runs on high graphics with room to spare (440,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 80 | × 1.5 | = 120.0 |
| Subway Surfers | 100 | × 0.5 | = 50.0 |
| Brawl Stars | 80 | × 0.8 | = 64.0 |
| Roblox | 80 | × 1.2 | = 96.0 |
| EA Sports FC Mobile | 80 | × 1.0 | = 80.0 |
| Call of Duty Mobile | 55 | × 1.6 | = 88.0 |
| PUBG Mobile | 55 | × 1.6 | = 88.0 |
| Genshin Impact | 25 | × 1.8 | = 45.0 |
| Fortnite | 55 | × 1.3 | = 71.5 |
| Minecraft | 80 | × 0.7 | = 56.0 |
| Pokémon GO | 80 | × 0.6 | = 48.0 |
| Honkai: Star Rail | 25 | × 1.4 | = 35.0 |
| Honor of Kings | 80 | × 1.0 | = 80.0 |
| Habbo | 100 | × 0.3 | = 30.0 |
| Mobile Legends: Bang Bang | 80 | × 1.0 | = 80.0 |
| League of Legends: Wild Rift | 55 | × 1.0 | = 55.0 |
| Love and Deepspace | 25 | × 0.8 | = 20.0 |
| Standoff 2 | 80 | × 0.7 | = 56.0 |
| ARK: Ultimate Mobile | 25 | × 1.0 | = 25.0 |
| Among Us | 100 | × 0.4 | = 40.0 |
| Stardew Valley | 100 | × 0.4 | = 40.0 |
| Wuthering Waves | 25 | × 1.4 | = 35.0 |
| Zenless Zone Zero | 0 | × 1.3 | = 0.0 |
| eFootball | 55 | × 0.8 | = 44.0 |
| Total | 24.1 | 1346.5 | |
| Final score (1346.5 ÷ 24.1) | 56/100 | ||
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