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Phones for gamingHuawei
Huawei Mate 40E

Is the Huawei Mate 40E good for gaming?

56

Gaming score

Good for casual gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (440,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 440,000 ≥ 300,000 (threshold for high).
    • AnTuTu 440,000 falls below the 500,000 required to move up to competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (440,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 440,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (440,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 440,000 ≥ 250,000 (threshold for high).
    • AnTuTu 440,000 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (mid chipset).

    • 8 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at high.
    • AnTuTu 440,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (mid chipset).

    • 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at high.
    • AnTuTu 440,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (440,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 440,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (440,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 440,000 ≥ 230,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 440,000 ≥ 180,000 (threshold for low).
    • AnTuTu 440,000 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (mid chipset).

    • 8 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at medium.
    • AnTuTu 440,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (440,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 440,000 ≥ 400,000 (threshold for high).
    • AnTuTu 440,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (mid chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at high.
    • AnTuTu 440,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 440,000 ≥ 200,000 (threshold for low).
    • AnTuTu 440,000 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (440,000 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 440,000 ≥ 320,000 (threshold for high).
    • AnTuTu 440,000 falls below the 720,000 required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (440,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 440,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (440,000 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 440,000 ≥ 350,000 (threshold for high).
    • AnTuTu 440,000 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (440,000 AnTuTu points).

    • 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 440,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 440,000 ≥ 380,000 (threshold for low).
    • AnTuTu 440,000 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (mid chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the mid category (Kirin 990E 5G) — meets the "mid" minimum to run at high.
    • AnTuTu 440,000 falls below the 900,000 required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 440,000 ≥ 440,000 (threshold for low).
    • AnTuTu 440,000 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (440,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 440,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (440,000 AnTuTu points, 90Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 440,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (440,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 440,000 ≥ 200,000 (threshold for low).
    • AnTuTu 440,000 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    With the Kirin 990E 5G chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.

    • 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (440,000 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 440,000 ≥ 300,000 (threshold for medium).
    • AnTuTu 440,000 falls below the 600,000 required to move up to high.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

11/20
  • 6.5" screen — a comfortable size for gaming.
  • 402 ppi — Full HD+ density suitable for any game.
  • A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
  • Screen peak brightness not provided.
  • OLED panel delivers deep blacks — an advantage in games with dark scenes.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

11/20
  • Chipset Kirin 990E 5G (Kirin family), built on 7nm — mid category.
  • 8 GB of RAM — comfortable for any current game.
  • AnTuTu 440,000 — strong mid-range.
  • GPU: Mali-G76 MP14.

Battery & charging

7/20
  • 4200 mAh — okay capacity, but only 3–4h in heavy games.
  • 5W — slow charging, plan for an overnight charge.
  • 40W wireless charging available.

Connectivity

15/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 6 — good for reducing lag in a home full of devices.
  • Bluetooth 5.2 — good for modern controllers and headphones.
  • USB Type-C 3.1, OTG port — video output, gamepads and external SSD at high speed.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

10/20
  • 188 g — typical weight, holds up for a 1–2h session without bothering you.
  • glass front build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2021 — mid generation, may struggle with new games.
  • Thickness 8.8 mm — normal profile.

Specifications

Display

Size
6.5"
Type
OLED
Resolution
1080 x 2376
Density
402 ppi
Refresh rate
90 Hz

Performance

Chipset
Kirin 990E 5G
Process node
7 nm
CPU
Octa-core (2x2.86 GHz Cortex-A76 & 2x2.36 GHz Cortex-A76 & 4x1.95 GHz Cortex-A55)
GPU
Mali-G76 MP14
Memory
128GB 8GB RAM · 256GB 8GB RAM
AnTuTu
440,000

Battery

Capacity
4,200 mAh
Type
Li-Po
Fast charging (wired)
5 W
Wireless charging
40 W
Details
40W wired 40W wireless 5W reverse wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 6
Bluetooth
5.2
NFC
Yes
USB
USB Type-C 3.1, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, gyro, proximity, compass

Build

Dimensions
158.6 x 72.5 x 8.8 mm (6.24 x 2.85 x 0.35 in)
Weight
188 g
Material
Glass front, glass back, aluminum frame
SIM
· Nano-SIM· Nano-SIM + Nano-SIM
Colors
Silver, White, Black

Cameras

Main camera
64 MP, f/1.9, 27mm (wide), PDAF 8 MP, f/2.4, 85mm (telephoto), PDAF, OIS, 3x optical zoom 16 MP, f/2.2, 17mm (ultrawide)
Selfie
13 MP, f/2.4, 18mm (ultrawide)

System

OS
Android 10, EMUI 11, no Google Play Services
Announced
2021, March 10
Status
Available. Released 2021, March 18
Price (reference)
About 600 EUR

Summary

The Huawei Mate 40E was announced in 2021 by Huawei and scores 56/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.5", OLED, 90Hz and 402 ppi. It packs Kirin 990E 5G processor (7 nm process), Mali-G76 MP14 GPU and 8 GB of RAM and storage of 128 GB and 256 GB. Battery life comes from a 4,200 mAh battery, 5W charging and 40W wireless charging. The main camera is 64 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.2, NFC, USB Type-C 3.1, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 188 g and measures 158.6 x 72.5 x 8.8 mm. It ships with Android 10, EMUI 11, no Google Play Services. For Free Fire, the Huawei Mate 40E runs on high — runs on high graphics with room to spare (440,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars80× 0.8= 64.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0
Fortnite55× 1.3= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11346.5
Final score (1346.5 ÷ 24.1)56/100

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