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Phones for gamingNokia
Nokia G60

Is the Nokia G60 good for gaming?

55

Gaming score

Good for casual gaming

Generate sensi for this phone

Specifications

Summary

The Nokia G60 was announced in 2022 by Nokia and scores 55/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.58", IPS LCD, 120Hz, 401 ppi and 400 nits. It packs Qualcomm SM6375 Snapdragon 695 5G processor (6 nm process), Adreno 619 GPU and RAM options of 4, 6 GB and storage of 64 GB and 128 GB. Battery life comes from a 4,500 mAh battery and 20W charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.1, NFC, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 190 g and measures 166 x 75.9 x 8.6 mm. It ships with Android 12. For Free Fire, the Nokia G60 runs on high — runs on high graphics with room to spare (410,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

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C210

2023 · Qualcomm SM6115 Snapdragon 662

44

C300

2023 · Qualcomm SM6115 Snapdragon 662

44

XR21

2023 · Qualcomm SM6375 Snapdragon 695 5G

55

G22

2023 · Unisoc T606

55

X30

2022 · Qualcomm SM6375 Snapdragon 695 5G

55

G100

2022 · Qualcomm SM6115 Snapdragon 662

54

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars80× 0.8= 64.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0

Display

Size
6.58"
Type
IPS LCD
Resolution
1080 x 2408
Density
401 ppi
Refresh rate
120 Hz
Brightness
400 nits
Protection
Corning Gorilla Glass 5

Performance

Chipset
Qualcomm SM6375 Snapdragon 695 5G
Process node
6 nm
CPU
Octa-core (2x2.2 GHz Kryo 660 Gold & 6x1.7 GHz Kryo 660 Silver)
GPU
Adreno 619
Memory
64GB 4GB RAM · 128GB 4GB RAM · 128GB 6GB RAM
AnTuTu
410,000

Battery

Capacity
4,500 mAh
Type
Li-Po
Fast charging (wired)
20 W
Details
20W wired, PD3.0

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 6
Bluetooth
5.1
NFC
Yes
USB
USB Type-C 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), accelerometer, gyro, proximity, compass

Build

Dimensions
166 x 75.9 x 8.6 mm (6.54 x 2.99 x 0.34 in)
Weight
190 g
Material
Glass front (Gorilla Glass 5), plastic frame, plastic back
SIM
· Nano-SIM + eSIM· Nano-SIM + Nano-SIM
Colors
Pure Black, Ice Gray

Cameras

Main camera
50 MP, f/1.8, (wide), 1/2.5", 0.7µm, PDAF 5 MP, f/2.2, (ultrawide), 1/5.0" Auxiliary lens
Selfie
8 MP, f/2.0, (wide), 1/4.0", 1.12µm

System

OS
Android 12
Announced
2022, September 01
Status
Available. Released 2022, September 01
Price (reference)
About 240 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

13/20
  • 6.58" screen — a comfortable size for gaming.
  • 401 ppi — Full HD+ density suitable for any game.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • 400 nits — may struggle outdoors.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • Corning Gorilla Glass 5 protection reduces the risk of scratching the screen under heavy use.

Performance

10/20
  • Chipset Qualcomm SM6375 Snapdragon 695 5G (Snapdragon family), built on 6nm — mid category.
  • 6 GB of RAM — handles all popular games on medium/high.
  • AnTuTu 410,000 — strong mid-range.
  • GPU: Adreno 619.

Battery & charging

8/20
  • 4500 mAh — comfortable for a day of intermittent gaming.
  • 20W wired — basic charging, requires patience.
  • No wireless charging.

Connectivity

14/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 6 — good for reducing lag in a home full of devices.
  • Bluetooth 5.1 — good for modern controllers and headphones.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

8/20
  • 190 g — typical weight, holds up for a 1–2h session without bothering you.
  • Plastic structure — may heat up more in a heavy session.
  • No IP rating for water/dust resistance.
  • Released in 2022 — mid generation, may struggle with new games.
  • Thickness 8.6 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (410,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 410,000 ≥ 300,000 (threshold for high).
    • AnTuTu 410,000 falls below the 500,000 required to move up to competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (410,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 410,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (410,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 410,000 ≥ 250,000 (threshold for high).
    • AnTuTu 410,000 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the mid category (Qualcomm SM6375 Snapdragon 695 5G) — meets the "mid" minimum to run at high.
    • AnTuTu 410,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the mid category (Qualcomm SM6375 Snapdragon 695 5G) — meets the "mid" minimum to run at high.
    • AnTuTu 410,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (410,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 410,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 410,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (410,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 410,000 ≥ 230,000 (threshold for medium).
    • AnTuTu 410,000 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (410,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • AnTuTu 410,000 ≥ 180,000 (threshold for low).
    • AnTuTu 410,000 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — meets the 4 GB minimum for Fortnite.
    • Chipset in the mid category (Qualcomm SM6375 Snapdragon 695 5G) — meets the "mid" minimum to run at medium.
    • AnTuTu 410,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (410,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 410,000 ≥ 400,000 (threshold for high).
    • AnTuTu 410,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the mid category (Qualcomm SM6375 Snapdragon 695 5G) — meets the "mid" minimum to run at high.
    • AnTuTu 410,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (410,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 410,000 ≥ 200,000 (threshold for low).
    • AnTuTu 410,000 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (410,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 410,000 ≥ 320,000 (threshold for high).
    • AnTuTu 410,000 falls below the 720,000 required to move up to competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (410,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 410,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (410,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 410,000 ≥ 350,000 (threshold for high).
    • AnTuTu 410,000 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (410,000 AnTuTu points).

    • 6 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 410,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 410,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (410,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 410,000 ≥ 380,000 (threshold for low).
    • AnTuTu 410,000 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the mid category (Qualcomm SM6375 Snapdragon 695 5G) — meets the "mid" minimum to run at high.
    • AnTuTu 410,000 falls below the 900,000 required to move up to competitive.
  • ARK: Ultimate Mobile

    Won't run

    With the Qualcomm SM6375 Snapdragon 695 5G chipset and 6 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 6 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the mid category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (410,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 410,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (410,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 410,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (410,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • AnTuTu 410,000 ≥ 200,000 (threshold for low).
    • AnTuTu 410,000 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (410,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for eFootball.
    • AnTuTu 410,000 ≥ 300,000 (threshold for medium).
    • AnTuTu 410,000 falls below the 600,000 required to move up to high.
Fortnite
55
× 1.3
= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11321.5
Final score (1321.5 ÷ 24.1)55/100