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Phones for gamingRealme
Realme 11 Pro+

Is the Realme 11 Pro+ good for gaming?

67

Gaming score

Very good for gaming

Generate sensi for this phone

Specifications

Summary

The Realme 11 Pro+ was announced in 2023 by Realme and scores 67/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire at competitive level. The display is 6.7", AMOLED, 120Hz, 394 ppi and 950 nits. It packs Mediatek Dimensity 7050 processor (6 nm process), Mali-G68 MC4 GPU and RAM options of 8, 12 GB and storage of 256 GB, 512 GB and 1 TB. Battery life comes from a 5,000 mAh battery and 100W charging. The main camera is 200 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.2, NFC, USB Type-C 2.0. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 183 g and measures 161.6 x 73.9 x 8.2 mm or 8.7 mm. It ships with Android 13, up to 2 major Android upgrades, Realme UI 5.0. For Free Fire, the Realme 11 Pro+ runs competitive — runs in a competitive setup (558,996 AnTuTu points, 120Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

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The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0

Display

Size
6.7"
Type
AMOLED
Resolution
1080 x 2412
Density
394 ppi
Refresh rate
120 Hz
Brightness
950 nits

Performance

Chipset
Mediatek Dimensity 7050
Process node
6 nm
CPU
Octa-core (2x2.6 GHz Cortex-A78 & 6x2.0 GHz Cortex-A55)
GPU
Mali-G68 MC4
Memory
256GB 8GB RAM · 256GB 12GB RAM · 512GB 12GB RAM · 1TB 12GB RAM
AnTuTu
558,996
GeekBench
2,207

Battery

Capacity
5,000 mAh
Fast charging (wired)
100 W
Details
100W wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 6
Bluetooth
5.2
NFC
Yes
USB
USB Type-C 2.0
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, gyro, proximity, compass

Build

Dimensions
161.6 x 73.9 x 8.2 mm or 8.7 mm
Weight
183 g
Material
Glass front, leather or plastic back, plastic frame
SIM
Nano-SIM + Nano-SIM
Colors
Astral Black, Sunrise Beige, Oasis Green

Cameras

Main camera
200 MP, f/1.7, 23mm (wide), 1/1.4", 0.56µm, PDAF, OIS 8 MP, f/2.2, 16mm, 112˚ (ultrawide) 2 MP (macro)
Selfie
32 MP, f/2.5, 22mm (wide)

System

OS
Android 13, up to 2 major Android upgrades, Realme UI 5.0
Announced
2023, May 10
Status
Available. Released 2023, May 15
Price (reference)
About 390 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

16/20
  • Large 6.7" screen favors immersion and fine aim in shooters.
  • 394 ppi — Full HD+ density suitable for any game.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • 950 nits — good visibility in bright environments.
  • AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

12/20
  • Chipset Mediatek Dimensity 7050 (Dimensity family), built on 6nm — mid category.
  • 12 GB of RAM — heavy multitasking and Genshin Impact on high with no issues.
  • AnTuTu 558,996 — strong mid-range.
  • GPU: Mali-G68 MC4.

Battery & charging

16/20
  • 5000 mAh — standard gaming autonomy, an easy 5–7h of play.
  • 100W wired charging — a full charge in just a few minutes.
  • No wireless charging.

Connectivity

13/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 6 — good for reducing lag in a home full of devices.
  • Bluetooth 5.2 — good for modern controllers and headphones.
  • USB Type-C 2.0 port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

11/20
  • Weight of 183 g — light for long sessions.
  • Mixed glass+metal build — premium, dissipates heat well.
  • No IP rating for water/dust resistance.
  • Released in 2023 — recent design and thermal dissipation.
  • Thickness 8.2 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (558,996 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 558,996 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (558,996 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 558,996 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (558,996 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 558,996 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 558,996 ≥ 450,000 (threshold for high).
    • AnTuTu 558,996 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 558,996 ≥ 450,000 (threshold for high).
    • AnTuTu 558,996 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 558,996 ≥ 550,000 (threshold for high).
    • AnTuTu 558,996 falls below the 1,000,000 required to move up to competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 558,996 ≥ 500,000 (threshold for high).
    • AnTuTu 558,996 falls below the 1,400,000 required to move up to competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 558,996 ≥ 500,000 (threshold for medium).
    • AnTuTu 558,996 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 4 GB minimum for Fortnite.
    • AnTuTu 558,996 ≥ 480,000 (threshold for medium).
    • AnTuTu 558,996 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 558,996 ≥ 400,000 (threshold for high).
    • AnTuTu 558,996 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 558,996 ≥ 470,000 (threshold for high).
    • AnTuTu 558,996 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 558,996 ≥ 480,000 (threshold for medium).
    • AnTuTu 558,996 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 558,996 ≥ 320,000 (threshold for high).
    • AnTuTu 558,996 falls below the 720,000 required to move up to competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (558,996 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 558,996 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 558,996 ≥ 350,000 (threshold for high).
    • AnTuTu 558,996 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 558,996 ≥ 250,000 (threshold for medium).
    • AnTuTu 558,996 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (558,996 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
    • AnTuTu 558,996 ≥ 380,000 (threshold for low).
    • AnTuTu 558,996 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 558,996 ≥ 450,000 (threshold for high).
    • AnTuTu 558,996 falls below the 900,000 required to move up to competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (558,996 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 558,996 ≥ 440,000 (threshold for low).
    • AnTuTu 558,996 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (558,996 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 558,996 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (558,996 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 558,996 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 558,996 ≥ 500,000 (threshold for medium).
    • AnTuTu 558,996 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Won't run

    With the Mediatek Dimensity 7050 chipset and 12 GB of RAM, Zenless Zone Zero falls below the recommended minimum.

    • 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (558,996 AnTuTu points).

    • 12 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 558,996 ≥ 300,000 (threshold for medium).
    • AnTuTu 558,996 falls below the 600,000 required to move up to high.
Fortnite
55
× 1.3
= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11610.5
Final score (1610.5 ÷ 24.1)67/100