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Phones for gamingRealme
Realme C100

Is the Realme C100 good for gaming?

55

Gaming score

Good for casual gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (430,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 430,000 ≥ 300,000 (threshold for high).
    • AnTuTu 430,000 falls below the 500,000 required to move up to competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (430,000 AnTuTu points, 144Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 430,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (430,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 430,000 ≥ 250,000 (threshold for high).
    • AnTuTu 430,000 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at high.
    • AnTuTu 430,000 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at high.
    • AnTuTu 430,000 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (430,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 430,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 430,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (430,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 430,000 ≥ 230,000 (threshold for medium).
    • AnTuTu 430,000 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (430,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • AnTuTu 430,000 ≥ 180,000 (threshold for low).
    • AnTuTu 430,000 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (mid chipset).

    • 6 GB of RAM — meets the 4 GB minimum for Fortnite.
    • Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at medium.
    • AnTuTu 430,000 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (430,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 430,000 ≥ 400,000 (threshold for high).
    • AnTuTu 430,000 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at high.
    • AnTuTu 430,000 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (430,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 430,000 ≥ 200,000 (threshold for low).
    • AnTuTu 430,000 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (430,000 AnTuTu points).

    • 6 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 430,000 ≥ 320,000 (threshold for high).
    • AnTuTu 430,000 falls below the 720,000 required to move up to competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (430,000 AnTuTu points, 144Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 430,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (430,000 AnTuTu points).

    • 6 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 430,000 ≥ 350,000 (threshold for high).
    • AnTuTu 430,000 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (430,000 AnTuTu points).

    • 6 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 430,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 430,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (430,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 430,000 ≥ 380,000 (threshold for low).
    • AnTuTu 430,000 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (mid chipset).

    • 6 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the mid category (Mediatek Dimensity 6300) — meets the "mid" minimum to run at high.
    • AnTuTu 430,000 falls below the 900,000 required to move up to competitive.
  • ARK: Ultimate Mobile

    Won't run

    With the Mediatek Dimensity 6300 chipset and 6 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 6 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the mid category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (430,000 AnTuTu points, 144Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 430,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (430,000 AnTuTu points, 144Hz screen) — suitable for esports.

    • 6 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 430,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (430,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 6 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • AnTuTu 430,000 ≥ 200,000 (threshold for low).
    • AnTuTu 430,000 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 6 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (430,000 AnTuTu points).

    • 6 GB of RAM — meets the 4 GB minimum for eFootball.
    • AnTuTu 430,000 ≥ 300,000 (threshold for medium).
    • AnTuTu 430,000 falls below the 600,000 required to move up to high.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

14/20
  • Large 6.8" screen favors immersion and fine aim in shooters.
  • 254 ppi is low — HUD text and icons may look blurry.
  • A 144Hz screen unlocks a smooth experience in competitive FPS games at high refresh.
  • 600 nits — good visibility in bright environments.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • Corning Gorilla Glass protection reduces the risk of scratching the screen under heavy use.

Performance

10/20
  • Chipset Mediatek Dimensity 6300 (Dimensity family), built on 6nm — mid category.
  • 6 GB of RAM — handles all popular games on medium/high.
  • AnTuTu 430,000 — strong mid-range.
  • GPU: Mali-G57 MC2.

Battery & charging

11/20
  • Huge 7000 mAh battery — long sessions without needing to charge.
  • 13.5W — slow charging, plan for an overnight charge.
  • No wireless charging.

Connectivity

14/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.3 — low-latency pairing for gaming headsets.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

7/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

9/20
  • 224 g — starts to feel heavy in a long session.
  • Plastic structure — may heat up more in a heavy session.
  • No IP rating for water/dust resistance.
  • Released in 2026 — modern thermal architecture, long update lifespan.
  • Thickness 8.9 mm — normal profile.

Specifications

Display

Size
6.8"
Type
IPS LCD
Resolution
720 x 1570
Density
254 ppi
Refresh rate
144 Hz
Brightness
600 nits
Protection
Corning Gorilla Glass

Performance

Chipset
Mediatek Dimensity 6300
Process node
6 nm
CPU
Octa-core (2x2.4 GHz Cortex-A76 & 6x2.0 GHz Cortex-A55)
GPU
Mali-G57 MC2
Memory
128GB 4GB RAM · 128GB 6GB RAM
AnTuTu
430,000

Battery

Capacity
7,000 mAh
Type
Li-Ion
Fast charging (wired)
13.5 W
Details
45 wired (PPS), 13.5W PD 6.5W reverse wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.3
NFC
No
USB
USB Type-C 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), Proximity, Light, E-compass, Accelerometer

Build

Dimensions
166.8 x 78.2 x 8.9 mm (6.57 x 3.08 x 0.35 in)
Weight
224 g
Material
Glass front, plastic frame, plastic back
SIM
Nano-SIM + Nano-SIM
Colors
Blooming Purple, Sprouting Green

Cameras

Main camera
50 MP, f/1.8, (wide), AF
Selfie
5 MP, f/2.2, (wide)

System

OS
Android 16, Realme UI 7.0
Announced
2026, April 07
Status
Available. Released 2026, April 07
Price (reference)
About 200 EUR

Summary

The Realme C100 was announced in 2026 by Realme and scores 55/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.8", IPS LCD, 144Hz, 254 ppi and 600 nits. It packs Mediatek Dimensity 6300 processor (6 nm process), Mali-G57 MC2 GPU and RAM options of 4, 6 GB and 128 GB of storage. Battery life comes from a 7,000 mAh battery and 13.5W charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.3, USB Type-C 2.0, OTG. The phone weighs 224 g and measures 166.8 x 78.2 x 8.9 mm. It ships with Android 16, Realme UI 7.0. For Free Fire, the Realme C100 runs on high — runs on high graphics with room to spare (430,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars80× 0.8= 64.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0
Fortnite55× 1.3= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11321.5
Final score (1321.5 ÷ 24.1)55/100

Other similar Realme phones

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  • P4 Lite

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  • Note 80

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  • C83

    2026 · Mediatek Dimensity 6300

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  • Narzo Power

    2026 · Mediatek Dimensity 7400 Ultra

    69

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