Mobileverso
Feed

Nickname list

All the site's nicknames in alphabetical order

Follow us on

Email: mobileverso@gmail.com

Privacy & Cookie PolicyTerms of UseData deletionHomepage

© 2026 Mobileverso

Português·English·Español·Bahasa Indonesia·ไทย·Tiếng Việt·বাংলা·Filipino·Русский·हिन्दी

Mobileverso has been online since 2020 and is one of Brazil's top references for Free Fire and for nick, symbol, font, bio, sensitivity and HUD customization tools. All content is produced independently, with no affiliation to Garena. Learn more at About Us / Who We Are.

Phones for gamingRealme
Realme Neo7 SE

Is the Realme Neo7 SE good for gaming?

98

Gaming score

Excellent for gaming

Generate sensi for this phone

Specifications

Summary

The Realme Neo7 SE was announced in 2025 by Realme and scores 98/100 on Mobileverso for mobile gaming — excellent for gaming. Runs Free Fire at competitive level. The display is 6.78", LTPO OLED, 120Hz, 450 ppi and 1,600 nits. It packs Mediatek Dimensity 8400 Max processor (4 nm process), Mali-G720 GPU and RAM options of 8, 12, 16 GB and storage of 256 GB and 512 GB. Battery life comes from a 7,000 mAh battery and 80W charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.4, NFC, USB Type-C. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 212 g and measures 162.5 x 76.3 x 8.6 mm. It ships with Android 15, Realme UI 6.0. For Free Fire, the Realme Neo7 SE runs competitive — runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports. In other popular games: Genshin Impact runs competitive; Call of Duty Mobile runs competitive; PUBG Mobile runs competitive. Top tier — runs Genshin Impact, PUBG and CoD Mobile on high without breaking a sweat.

How the gaming Score is calculated▼

Other similar Realme phones

Search another phone

Previous

Realme Narzo 90X

Next

Realme Neo7 Turbo

16 Pro+

2026 · Qualcomm SM7750-AB Snapdragon 7 Gen 4

89

P4 Pro

2025 · Qualcomm SM7750-AB Snapdragon 7 Gen 4

87

15 Pro

2025 · Qualcomm SM7750-AB Snapdragon 7 Gen 4

87

GT 7T

2025 · Mediatek Dimensity 8400 Max

98

P3 Ultra

2025 · Mediatek Dimensity 8350 Ultra

93

14 Pro Lite

2025 · Qualcomm SM7435-AB Snapdragon 7s Gen 2

78

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile100× 1.6= 160.0
PUBG Mobile100× 1.6= 160.0
Genshin Impact100× 1.8= 180.0

Display

Size
6.78"
Type
LTPO OLED
Resolution
1264 x 2780
Density
450 ppi
Refresh rate
120 Hz
Brightness
1600 nits
Protection
Crystal Armor glass

Performance

Chipset
Mediatek Dimensity 8400 Max
Process node
4 nm
CPU
Octa-core (1x3.25 GHz Cortex-A725 & 3x3.0 GHz Cortex-A725 & 4x2.1 GHz Cortex-A725)
GPU
Mali-G720
Memory
256GB 8GB RAM · 256GB 12GB RAM · 512GB 12GB RAM · 512GB 16GB RAM
AnTuTu
1,700,000

Battery

Capacity
7,000 mAh
Type
Li-Ion
Fast charging (wired)
80 W
Details
80W wired, 23 min to 50%

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 6
Bluetooth
5.4
NFC
Yes
USB
USB Type-C
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, gyro, proximity, compass

Build

Dimensions
162.5 x 76.3 x 8.6 mm (6.40 x 3.00 x 0.34 in)
Weight
212 g
SIM
Nano-SIM + Nano-SIM
Colors
Blue, White, Black

Cameras

Main camera
50 MP, f/1.8, 26mm (wide), 1/1.95", 0.8µm, PDAF, OIS 8 MP, f/2.2, 16mm, 112˚ (ultrawide), 1/4.0", 1.12µm
Selfie
16 MP, f/2.4, 23mm (wide), 1/3.09", 1.0µm

System

OS
Android 15, Realme UI 6.0
Announced
2025, February 25
Status
Available. Released 2025, February 25
Price (reference)
About 240 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

18/20
  • Large 6.78" screen favors immersion and fine aim in shooters.
  • A density of 450 ppi delivers a sharp high-definition image.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • Peak brightness of 1600 nits — visible even in strong sunlight.
  • LTPO OLED panel delivers deep blacks — an advantage in games with dark scenes.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

18/20
  • Chipset Mediatek Dimensity 8400 Max (Dimensity family), built on 4nm — high category.
  • 16 GB of RAM — absurd headroom, opens every game without reloading.
  • AnTuTu 1,700,000 — absolute flagship performance.
  • GPU: Mali-G720.

Battery & charging

16/20
  • Huge 7000 mAh battery — long sessions without needing to charge.
  • 80W wired — fast charging, ideal to get back to gaming quickly.
  • No wireless charging.

Connectivity

15/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 6 — good for reducing lag in a home full of devices.
  • Bluetooth 5.4 — low-latency pairing for gaming headsets.
  • USB Type-C port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

7/20
  • 212 g — starts to feel heavy in a long session.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2025 — modern thermal architecture, long update lifespan.
  • Thickness 8.6 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 1,700,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 1,700,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 1,700,000 ≥ 500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 1,700,000 ≥ 850,000 (threshold for competitive).
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 1,700,000 ≥ 900,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs competitive

    Call of Duty Mobile runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 1,700,000 ≥ 1,000,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • PUBG Mobile

    Runs competitive

    PUBG Mobile runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 1,700,000 ≥ 1,400,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Genshin Impact

    Runs competitive

    Genshin Impact runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 1,700,000 ≥ 1,700,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Fortnite

    Runs competitive

    Fortnite runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for Fortnite.
    • AnTuTu 1,700,000 ≥ 1,500,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 1,700,000 ≥ 700,000 (threshold for competitive).
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 1,700,000 ≥ 830,000 (threshold for competitive).
  • Honkai: Star Rail

    Runs competitive

    Honkai: Star Rail runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 1,700,000 ≥ 1,300,000 (threshold for competitive).
  • Honor of Kings

    Runs competitive

    Honor of Kings runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 1,700,000 ≥ 720,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 1,700,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 1,700,000 ≥ 800,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs competitive

    League of Legends: Wild Rift runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 1,700,000 ≥ 1,100,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Love and Deepspace

    Runs competitive

    Love and Deepspace runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
    • AnTuTu 1,700,000 ≥ 1,500,000 (threshold for competitive).
  • Standoff 2

    Runs competitive

    Standoff 2 runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 1,700,000 ≥ 900,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • ARK: Ultimate Mobile

    Runs on high

    ARK: Ultimate Mobile runs on high graphics with room to spare (1,700,000 AnTuTu points).

    • 16 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 1,700,000 ≥ 1,500,000 (threshold for high).
    • AnTuTu 1,700,000 falls below the 1,900,000 required to move up to competitive.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 1,700,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 1,700,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs competitive

    Wuthering Waves runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 1,700,000 ≥ 1,500,000 (threshold for competitive).
  • Zenless Zone Zero

    Runs on high

    Zenless Zone Zero runs on high graphics with room to spare (1,700,000 AnTuTu points).

    • 16 GB of RAM — well above the 8 GB minimum for Zenless Zone Zero.
    • AnTuTu 1,700,000 ≥ 1,400,000 (threshold for high).
    • AnTuTu 1,700,000 falls below the 1,900,000 required to move up to competitive.
  • eFootball

    Runs competitive

    eFootball runs in a competitive setup (1,700,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 16 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 1,700,000 ≥ 1,000,000 (threshold for competitive).
    • The 120Hz screen meets the competitive minimum of 60Hz.
Fortnite
100
× 1.3
= 130.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail100× 1.4= 140.0
Honor of Kings100× 1.0= 100.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift100× 1.0= 100.0
Love and Deepspace100× 0.8= 80.0
Standoff 2100× 0.7= 70.0
ARK: Ultimate Mobile80× 1.0= 80.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves100× 1.4= 140.0
Zenless Zone Zero80× 1.3= 104.0
eFootball100× 0.8= 80.0
Total24.12364.0
Final score (2364.0 ÷ 24.1)98/100