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Phones for gamingTecno
Tecno Pop 9 4G

Is the Tecno Pop 9 4G good for gaming?

42

Gaming score

Limited for gaming

Generate sensi for this phone

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on medium

    Free Fire runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 250,000 ≥ 150,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 300,000 required to move up to high.
  • Subway Surfers

    Runs on high

    Subway Surfers runs on high graphics with room to spare (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 250,000 ≥ 150,000 (threshold for high).
    • AnTuTu 250,000 falls below the 300,000 required to move up to competitive.
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 250,000 ≥ 250,000 (threshold for high).
    • AnTuTu 250,000 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on medium

    Roblox runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 250,000 ≥ 180,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 450,000 required to move up to high.
  • EA Sports FC Mobile

    Runs on medium

    EA Sports FC Mobile runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 250,000 ≥ 180,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 450,000 required to move up to high.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 250,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 250,000 ≥ 230,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (250,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Genshin Impact.
    • AnTuTu 250,000 ≥ 180,000 (threshold for low).
    • AnTuTu 250,000 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on low

    Fortnite runs on low graphics (250,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Fortnite.
    • AnTuTu 250,000 ≥ 180,000 (threshold for low).
    • AnTuTu 250,000 falls below the 480,000 required to move up to medium.
  • Minecraft

    Runs on medium

    Minecraft runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 250,000 ≥ 150,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 400,000 required to move up to high.
  • Pokémon GO

    Runs on medium

    Pokémon GO runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • AnTuTu 250,000 ≥ 200,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 470,000 required to move up to high.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (250,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 250,000 ≥ 200,000 (threshold for low).
    • AnTuTu 250,000 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on medium

    Honor of Kings runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 250,000 ≥ 130,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 320,000 required to move up to high.
  • Habbo

    Runs on high

    Habbo runs on high graphics with room to spare (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 250,000 ≥ 180,000 (threshold for high).
    • AnTuTu 250,000 falls below the 300,000 required to move up to competitive.
  • Mobile Legends: Bang Bang

    Runs on medium

    Mobile Legends: Bang Bang runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 250,000 ≥ 150,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 350,000 required to move up to high.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — meets the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 250,000 ≥ 250,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Won't run

    4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.

    • 4 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
  • Standoff 2

    Runs on medium

    Standoff 2 runs on stable medium graphics (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 250,000 ≥ 180,000 (threshold for medium).
    • AnTuTu 250,000 falls below the 450,000 required to move up to high.
  • ARK: Ultimate Mobile

    Won't run

    With the Unisoc T615 (12 nm) - InternationalMediatek Helio G50 - India chipset and 4 GB of RAM, ARK: Ultimate Mobile falls below the recommended minimum.

    • 4 GB of RAM — meets the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the low category falls below the "high" required even to run ARK: Ultimate Mobile on low.
  • Among Us

    Runs on high

    Among Us runs on high graphics with room to spare (250,000 AnTuTu points).

    • 4 GB of RAM — meets the 2.1 GB minimum for Among Us.
    • AnTuTu 250,000 ≥ 200,000 (threshold for high).
    • AnTuTu 250,000 falls below the 400,000 required to move up to competitive.
  • Stardew Valley

    Runs on high

    Stardew Valley runs on high graphics with room to spare (250,000 AnTuTu points).

    • 4 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 250,000 ≥ 180,000 (threshold for high).
    • AnTuTu 250,000 falls below the 350,000 required to move up to competitive.
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (250,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for Wuthering Waves.
    • AnTuTu 250,000 ≥ 200,000 (threshold for low).
    • AnTuTu 250,000 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 4 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Runs on low

    eFootball runs on low graphics (250,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 4 GB of RAM — meets the 4 GB minimum for eFootball.
    • AnTuTu 250,000 ≥ 120,000 (threshold for low).
    • AnTuTu 250,000 falls below the 300,000 required to move up to medium.

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

7/20
  • 6.67" screen — a comfortable size for gaming.
  • 263 ppi is low — HUD text and icons may look blurry.
  • A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

5/20
  • Chipset Unisoc T615 (12 nm) - InternationalMediatek Helio G50 - India (Helio family), built on 12nm — low category.
  • 4 GB of RAM — the bare minimum for Genshin Impact; tight for CoD Mobile on high.
  • AnTuTu 250,000 — basic mid-range.
  • GPU: Mali-G57 MP1 - InternationalPowerVR GE8320 - India.

Battery & charging

9/20
  • 5000 mAh — standard gaming autonomy, an easy 5–7h of play.
  • 15W — slow charging, plan for an overnight charge.
  • No wireless charging.

Connectivity

4/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
  • Bluetooth version not provided.
  • USB Type-C port — compatible with modern adapters and gamepads.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

3/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • No accelerometer detected.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

11/20
  • 189 g — typical weight, holds up for a 1–2h session without bothering you.
  • Mixed glass+metal build — premium, dissipates heat well.
  • No IP rating for water/dust resistance.
  • Released in 2024 — recent design and thermal dissipation.
  • Thickness 8 mm — slim profile, easy to hold in a long session.

Specifications

Display

Size
6.67"
Type
IPS LCD
Resolution
720 x 1600
Density
263 ppi
Refresh rate
90 Hz

Performance

Chipset
Unisoc T615 (12 nm) - InternationalMediatek Helio G50 - India
Process node
12 nm
CPU
Octa-core (2x1.8 GHz Cortex-A75 & 6x1.6 GHz Cortex-A55) - InternationalOcta-core 2.2 GHz Cortex-A53 - India
GPU
Mali-G57 MP1 - InternationalPowerVR GE8320 - India
Memory
64GB 3GB RAM · 64GB 4GB RAM · 128GB 3GB RAM · 128GB 4GB RAM
AnTuTu
250,000

Battery

Capacity
5,000 mAh
Fast charging (wired)
15 W
Details
15W wired

Connectivity

5G
No
NFC
No
USB
USB Type-C
Headphone jack
Yes

Sensors & unlock

Gyroscope
No
Accelerometer
No
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), unspecified sensors

Build

Dimensions
166 x 77 x 8 mm (6.54 x 3.03 x 0.31 in)
Weight
189 g
Material
Glass front, plastic back, plastic frame
SIM
Nano-SIM + Nano-SIM
Colors
Glittery White, Lime Green, Startrail Black

Cameras

Main camera
13 MP, f/1.8, 27mm (wide), 1.12µm, PDAF
Selfie
8 MP

System

OS
Android 14 (Go edition)
Announced
2024, November 22
Status
Available. Released 2024, November 26
Price (reference)
About 70 EUR

Summary

The Tecno Pop 9 4G was announced in 2024 by Tecno and scores 42/100 on Mobileverso for mobile gaming — limited for gaming. Runs Free Fire on medium. The display is 6.67", IPS LCD, 90Hz and 263 ppi. It packs Unisoc T615 (12 nm) - InternationalMediatek Helio G50 - India processor (12 nm process), Mali-G57 MP1 - InternationalPowerVR GE8320 - India GPU and RAM options of 3, 4 GB and storage of 64 GB and 128 GB. Battery life comes from a 5,000 mAh battery and 15W charging. The main camera is 13 MP, handy for streamers who post gameplay with a selfie. Connectivity: USB Type-C. The phone weighs 189 g and measures 166 x 77 x 8 mm. It ships with Android 14 (Go edition). For Free Fire, the Tecno Pop 9 4G runs on medium — runs on stable medium graphics (250,000 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Runs the light ones (Free Fire, Subway Surfers); heavy games stutter or will not open.

How the gaming Score is calculated▼

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire55× 1.5= 82.5
Subway Surfers80× 0.5= 40.0
Brawl Stars80× 0.8= 64.0
Roblox55× 1.2= 66.0
EA Sports FC Mobile55× 1.0= 55.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0
Fortnite25× 1.3= 32.5
Minecraft55× 0.7= 38.5
Pokémon GO55× 0.6= 33.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings55× 1.0= 55.0
Habbo80× 0.3= 24.0
Mobile Legends: Bang Bang55× 1.0= 55.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace0× 0.8= 0.0
Standoff 255× 0.7= 38.5
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us80× 0.4= 32.0
Stardew Valley80× 0.4= 32.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball25× 0.8= 20.0
Total24.11014.0
Final score (1014.0 ÷ 24.1)42/100

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