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Phones for gamingTecno
Tecno Spark 3

Is the Tecno Spark 3 good for gaming?

26

Gaming score

Limited for gaming

Generate sensi for this phone

Specifications

Summary

The Tecno Spark 3 was announced in 2019 by Tecno and scores 26/100 on Mobileverso for mobile gaming — limited for gaming. Runs Free Fire on medium. The display is 6.2", IPS LCD and 268 ppi. It packs Mediatek MT6761 Helio A22 processor (12 nm process), PowerVR GE8320 GPU and 2 GB of RAM and 16 GB of storage. Battery life comes from a 3,500 mAh battery. The main camera is 13 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 4, Bluetooth 5.0, microUSB 2.0. The phone measures 155.3 x 75.8 x 8.2 mm. It ships with Android 9.0 (Pie), HIOS 5.0. For Free Fire, the Tecno Spark 3 runs on medium — runs on stable medium graphics (low chipset). In other popular games: Genshin Impact does not run; Call of Duty Mobile runs on low; PUBG Mobile runs on low. Runs the light ones (Free Fire, Subway Surfers); heavy games stutter or will not open.

How the gaming Score is calculated▼

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Tecno Pouvoir 3 Plus

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Tecno Spark 3 Pro

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28

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Spark 20C

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Spark 10

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Pop 7 Pro

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Spark Go 2023

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The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire55× 1.5= 82.5
Subway Surfers80× 0.5= 40.0
Brawl Stars55× 0.8= 44.0
Roblox55× 1.2= 66.0
EA Sports FC Mobile55× 1.0= 55.0
Call of Duty Mobile25× 1.6= 40.0
PUBG Mobile25× 1.6= 40.0
Genshin Impact0× 1.8= 0.0

Display

Size
6.2"
Type
IPS LCD
Resolution
720 x 1500
Density
268 ppi

Performance

Chipset
Mediatek MT6761 Helio A22
Process node
12 nm
CPU
Quad-core 2.0 GHz Cortex-A53
GPU
PowerVR GE8320
Memory
16GB 2GB RAM
AnTuTu
70,000

Battery

Capacity
3,500 mAh
Type
Li-Ion

Connectivity

5G
No
Wi-Fi
Wi-Fi 4
Bluetooth
5.0
NFC
No
USB
microUSB 2.0
Headphone jack
Yes

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
Fingerprint (rear-mounted)
Face unlock
No
Full list
Fingerprint (rear-mounted), accelerometer, proximity

Build

Dimensions
155.3 x 75.8 x 8.2 mm (6.11 x 2.98 x 0.32 in)
Material
Glass front, plastic back, plastic frame
SIM
Nano-SIM + Nano-SIM
Colors
Midnight Black, Champagne Gold, Aqua Blue, Bordeaux Red

Cameras

Main camera
13 MP, AF
Selfie
8 MP

System

OS
Android 9.0 (Pie), HIOS 5.0
Announced
2019, April. Released 2019, April
Status
Discontinued

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

3/20
  • Compact 6.2" screen — little room for HUDs in FPS games.
  • 268 ppi is low — HUD text and icons may look blurry.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

3/20
  • Chipset Mediatek MT6761 Helio A22 (Helio family), built on 12nm — low category.
  • 2 GB of RAM — only runs light games (Free Fire, Subway, Brawl Stars).
  • AnTuTu 70,000 — typical entry-level score.
  • GPU: PowerVR GE8320.

Battery & charging

2/20
  • 3500 mAh — modest capacity, heavy games drain it fast.
  • Wired charging power not provided.
  • No wireless charging.

Connectivity

4/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi standard not detected — likely Wi-Fi 4 (n) or lower.
  • Bluetooth 5.0 — good for modern controllers and headphones.
  • microUSB 2.0 port — limits compatibility with current accessories.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

7/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (rear-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

5/20
  • Device weight not provided.
  • Mixed glass+metal build — premium, dissipates heat well.
  • No IP rating for water/dust resistance.
  • Released in 2019 — old model, outdated thermal hardware.
  • Thickness 8.2 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on medium

    Free Fire runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Free Fire.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at medium.
    • AnTuTu 70,000 falls below the 300,000 required to move up to high.
  • Subway Surfers

    Runs on high

    Subway Surfers runs on high graphics with room to spare (low chipset).

    • 2 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at high.
    • AnTuTu 70,000 falls below the 300,000 required to move up to competitive.
  • Brawl Stars

    Runs on medium

    Brawl Stars runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Brawl Stars.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at medium.
    • AnTuTu 70,000 falls below the 250,000 required to move up to high.
  • Roblox

    Runs on medium

    Roblox runs on stable medium graphics (low chipset).

    • 2 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at medium.
    • AnTuTu 70,000 falls below the 450,000 required to move up to high.
  • EA Sports FC Mobile

    Runs on medium

    EA Sports FC Mobile runs on stable medium graphics (low chipset).

    • 2 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at medium.
    • AnTuTu 70,000 falls below the 450,000 required to move up to high.
  • Call of Duty Mobile

    Runs on low

    Call of Duty Mobile runs on low graphics (low chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 2 GB of RAM — meets the 2 GB minimum for Call of Duty Mobile.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at low.
    • AnTuTu 70,000 falls below the 250,000 required to move up to medium.
  • PUBG Mobile

    Runs on low

    PUBG Mobile runs on low graphics (70,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 2 GB of RAM — meets the 2 GB minimum for PUBG Mobile.
    • AnTuTu 70,000 ≥ 60,000 (threshold for low).
    • AnTuTu 70,000 falls below the 230,000 required to move up to medium.
  • Genshin Impact

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Genshin Impact.

    • 2 GB of RAM is below the 4 GB minimum required by Genshin Impact.
  • Fortnite

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Fortnite.

    • 2 GB of RAM is below the 4 GB minimum required by Fortnite.
  • Minecraft

    Runs on medium

    Minecraft runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Minecraft.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at medium.
    • AnTuTu 70,000 falls below the 400,000 required to move up to high.
  • Pokémon GO

    Runs on low

    Pokémon GO runs on low graphics (low chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 2 GB of RAM — meets the 2 GB minimum for Pokémon GO.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at low.
    • AnTuTu 70,000 falls below the 200,000 required to move up to medium.
  • Honkai: Star Rail

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.

    • 2 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.
  • Honor of Kings

    Runs on medium

    Honor of Kings runs on stable medium graphics (low chipset).

    • 2 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at medium.
    • AnTuTu 70,000 falls below the 320,000 required to move up to high.
  • Habbo

    Runs on high

    Habbo runs on high graphics with room to spare (low chipset).

    • 2 GB of RAM — well above the 1 GB minimum for Habbo.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at high.
    • AnTuTu 70,000 falls below the 300,000 required to move up to competitive.
  • Mobile Legends: Bang Bang

    Runs on medium

    Mobile Legends: Bang Bang runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at medium.
    • AnTuTu 70,000 falls below the 350,000 required to move up to high.
  • League of Legends: Wild Rift

    Won't run

    2 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.

    • 2 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.
  • Love and Deepspace

    Won't run

    2 GB of RAM is below the 6 GB minimum required by Love and Deepspace.

    • 2 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
  • Standoff 2

    Runs on medium

    Standoff 2 runs on stable medium graphics (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Standoff 2.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at medium.
    • AnTuTu 70,000 falls below the 450,000 required to move up to high.
  • ARK: Ultimate Mobile

    Won't run

    2 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.

    • 2 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.
  • Among Us

    Won't run

    2 GB of RAM is below the 2.1 GB minimum required by Among Us.

    • 2 GB of RAM is below the 2.1 GB minimum required by Among Us.
  • Stardew Valley

    Runs on high

    Stardew Valley runs on high graphics with room to spare (low chipset).

    • 2 GB of RAM — meets the 2 GB minimum for Stardew Valley.
    • Chipset in the low category (Mediatek MT6761 Helio A22) — meets the "low" minimum to run at high.
    • AnTuTu 70,000 falls below the 350,000 required to move up to competitive.
  • Wuthering Waves

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Wuthering Waves.

    • 2 GB of RAM is below the 4 GB minimum required by Wuthering Waves.
  • Zenless Zone Zero

    Won't run

    2 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 2 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Won't run

    2 GB of RAM is below the 4 GB minimum required by eFootball.

    • 2 GB of RAM is below the 4 GB minimum required by eFootball.
Fortnite
0
× 1.3
= 0.0
Minecraft55× 0.7= 38.5
Pokémon GO25× 0.6= 15.0
Honkai: Star Rail0× 1.4= 0.0
Honor of Kings55× 1.0= 55.0
Habbo80× 0.3= 24.0
Mobile Legends: Bang Bang55× 1.0= 55.0
League of Legends: Wild Rift0× 1.0= 0.0
Love and Deepspace0× 0.8= 0.0
Standoff 255× 0.7= 38.5
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us0× 0.4= 0.0
Stardew Valley80× 0.4= 32.0
Wuthering Waves0× 1.4= 0.0
Zenless Zone Zero0× 1.3= 0.0
eFootball0× 0.8= 0.0
Total24.1625.5
Final score (625.5 ÷ 24.1)26/100