
Is the Apple iPhone 6s Plus good for gaming?
Gaming score
Limited for gaming
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs on mediumFree Fire runs on stable medium graphics (180,000 AnTuTu points).
- 2 GB of RAM — meets the 2 GB minimum for Free Fire.
- AnTuTu 180,000 ≥ 150,000 (threshold for medium).
- AnTuTu 180,000 falls below the 300,000 required to move up to high.
Subway Surfers
Runs on highSubway Surfers runs on high graphics with room to spare (180,000 AnTuTu points).
- 2 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 180,000 ≥ 150,000 (threshold for high).
- AnTuTu 180,000 falls below the 300,000 required to move up to competitive.
Brawl Stars
Runs on mediumBrawl Stars runs on stable medium graphics (180,000 AnTuTu points).
- 2 GB of RAM — meets the 2 GB minimum for Brawl Stars.
- AnTuTu 180,000 ≥ 100,000 (threshold for medium).
- AnTuTu 180,000 falls below the 250,000 required to move up to high.
Roblox
Runs on mediumRoblox runs on stable medium graphics (180,000 AnTuTu points).
- 2 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 180,000 ≥ 180,000 (threshold for medium).
- AnTuTu 180,000 falls below the 450,000 required to move up to high.
EA Sports FC Mobile
Runs on mediumEA Sports FC Mobile runs on stable medium graphics (180,000 AnTuTu points).
- 2 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 180,000 ≥ 180,000 (threshold for medium).
- AnTuTu 180,000 falls below the 450,000 required to move up to high.
Call of Duty Mobile
Runs on lowCall of Duty Mobile runs on low graphics (180,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 2 GB of RAM — meets the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 180,000 ≥ 80,000 (threshold for low).
- AnTuTu 180,000 falls below the 250,000 required to move up to medium.
PUBG Mobile
Runs on lowPUBG Mobile runs on low graphics (180,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 2 GB of RAM — meets the 2 GB minimum for PUBG Mobile.
- AnTuTu 180,000 ≥ 60,000 (threshold for low).
- AnTuTu 180,000 falls below the 230,000 required to move up to medium.
Genshin Impact
Won't run2 GB of RAM is below the 4 GB minimum required by Genshin Impact.
- 2 GB of RAM is below the 4 GB minimum required by Genshin Impact.
Fortnite
Won't run2 GB of RAM is below the 4 GB minimum required by Fortnite.
- 2 GB of RAM is below the 4 GB minimum required by Fortnite.
Minecraft
Runs on mediumMinecraft runs on stable medium graphics (180,000 AnTuTu points).
- 2 GB of RAM — meets the 2 GB minimum for Minecraft.
- AnTuTu 180,000 ≥ 150,000 (threshold for medium).
- AnTuTu 180,000 falls below the 400,000 required to move up to high.
Pokémon GO
Runs on lowPokémon GO runs on low graphics (180,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 2 GB of RAM — meets the 2 GB minimum for Pokémon GO.
- AnTuTu 180,000 ≥ 80,000 (threshold for low).
- AnTuTu 180,000 falls below the 200,000 required to move up to medium.
Honkai: Star Rail
Won't run2 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.
- 2 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.
Honor of Kings
Runs on mediumHonor of Kings runs on stable medium graphics (180,000 AnTuTu points).
- 2 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 180,000 ≥ 130,000 (threshold for medium).
- AnTuTu 180,000 falls below the 320,000 required to move up to high.
Habbo
Runs on highHabbo runs on high graphics with room to spare (180,000 AnTuTu points).
- 2 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 180,000 ≥ 180,000 (threshold for high).
- AnTuTu 180,000 falls below the 300,000 required to move up to competitive.
Mobile Legends: Bang Bang
Runs on mediumMobile Legends: Bang Bang runs on stable medium graphics (180,000 AnTuTu points).
- 2 GB of RAM — meets the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 180,000 ≥ 150,000 (threshold for medium).
- AnTuTu 180,000 falls below the 350,000 required to move up to high.
League of Legends: Wild Rift
Won't run2 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.
- 2 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.
Love and Deepspace
Won't run2 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
- 2 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
Standoff 2
Runs on mediumStandoff 2 runs on stable medium graphics (180,000 AnTuTu points).
- 2 GB of RAM — meets the 2 GB minimum for Standoff 2.
- AnTuTu 180,000 ≥ 180,000 (threshold for medium).
- AnTuTu 180,000 falls below the 450,000 required to move up to high.
ARK: Ultimate Mobile
Won't run2 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.
- 2 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.
Among Us
Won't run2 GB of RAM is below the 2.1 GB minimum required by Among Us.
- 2 GB of RAM is below the 2.1 GB minimum required by Among Us.
Stardew Valley
Runs on highStardew Valley runs on high graphics with room to spare (180,000 AnTuTu points).
- 2 GB of RAM — meets the 2 GB minimum for Stardew Valley.
- AnTuTu 180,000 ≥ 180,000 (threshold for high).
- AnTuTu 180,000 falls below the 350,000 required to move up to competitive.
Wuthering Waves
Won't run2 GB of RAM is below the 4 GB minimum required by Wuthering Waves.
- 2 GB of RAM is below the 4 GB minimum required by Wuthering Waves.
Zenless Zone Zero
Won't run2 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
- 2 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
eFootball
Won't run2 GB of RAM is below the 4 GB minimum required by eFootball.
- 2 GB of RAM is below the 4 GB minimum required by eFootball.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
4/20- Small 5.5" screen makes aiming and reading minimaps harder.
- 401 ppi — Full HD+ density suitable for any game.
- Screen refresh rate not provided — likely the standard 60Hz.
- Screen peak brightness not provided.
- IPS LCD panel — paler colors than OLED, without the contrast boost in games.
- No recognized screen protection (Gorilla / Ceramic / Dragontrail).
Performance
3/20- Chipset Apple A9 (Apple A family), built on 16nm — low category.
- 2 GB of RAM — only runs light games (Free Fire, Subway, Brawl Stars).
- AnTuTu 180,000 — typical entry-level score.
- GPU: PowerVR GT7600 (six-core graphics).
Battery & charging
1/20- 2750 mAh is little — you will need to charge often.
- Wired charging power not provided.
- No wireless charging.
Connectivity
4/20- 4G LTE only — without the latency gain of 5G away from Wi-Fi.
- Wi-Fi 5 — adequate, but may lag on congested networks.
- Bluetooth 4.2 — old, may have lag with gaming headphones.
- Lightning, USB 2.0 port — limits compatibility with current accessories.
- 3.5mm jack present — wired headphones without dongles or Bluetooth latency.
Sensors
17/20- Gyroscope present — enables motion control (aiming in FPS, steering in racing).
- Accelerometer present — needed for screen rotation and casual games.
- Fingerprint reader (Fingerprint (front-mounted)) — quick login for games with a linked account.
- No face recognition.
Build & ergonomics
10/20- 192 g — typical weight, holds up for a 1–2h session without bothering you.
- glass front (corning-made glass) build — dissipates heat better than plastic.
- No IP rating for water/dust resistance.
- Released in 2015 — old model, outdated thermal hardware.
- Thickness 7.3 mm — slim profile, easy to hold in a long session.
Specifications
Display
- Size
- 5.5"
- Type
- IPS LCD
- Resolution
- 1080 x 1920
- Density
- 401 ppi
- Protection
- Ion-strengthened glass, oleophobic coating
Performance
- Chipset
- Apple A9
- Process node
- 16 nm
- CPU
- Dual-core 1.84 GHz Twister
- GPU
- PowerVR GT7600 (six-core graphics)
- Memory
- 16GB 2GB RAM · 32GB 2GB RAM · 64GB 2GB RAM · 128GB 2GB RAM
- AnTuTu
- 180,000
Battery
- Capacity
- 2,750 mAh
- Type
- Li-Ion
Connectivity
- 5G
- No
- Wi-Fi
- Wi-Fi 5
- Bluetooth
- 4.2
- NFC
- Yes
- USB
- Lightning, USB 2.0
- Headphone jack
- Yes
Sensors & unlock
- Gyroscope
- Yes
- Accelerometer
- Yes
- Fingerprint reader
- Fingerprint (front-mounted)
- Face unlock
- No
- Full list
- Fingerprint (front-mounted), accelerometer, gyro, proximity, compass, barometer
Build
- Dimensions
- 158.2 x 77.9 x 7.3 mm (6.23 x 3.07 x 0.29 in)
- Weight
- 192 g
- Material
- Glass front (Corning-made glass), aluminum back, aluminum frame
- SIM
- Nano-SIM
- Colors
- Space Gray, Silver, Gold, Rose Gold
Cameras
- Main camera
- 12 MP, f/2.2, 29mm (standard), 1/3.0", 1.22µm, PDAF, OIS
- Selfie
- 5 MP, f/2.2, 31mm (standard)
System
- OS
- iOS 9, upgradable to iOS 15.8.5
- Announced
- 2015, September 09. Released 2015, September 25
- Status
- Discontinued
- Price (reference)
- About 240 EUR
Summary
The Apple iPhone 6s Plus was announced in 2015 by Apple and scores 26/100 on Mobileverso for mobile gaming — limited for gaming. Runs Free Fire on medium. The display is 5.5", IPS LCD and 401 ppi. It packs Apple A9 processor (16 nm process), PowerVR GT7600 (six-core graphics) GPU and 2 GB of RAM and storage of 16 GB, 32 GB, 64 GB and 128 GB. Battery life comes from a 2,750 mAh battery. The main camera is 12 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 5, Bluetooth 4.2, NFC, Lightning, USB 2.0. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 192 g and measures 158.2 x 77.9 x 7.3 mm. It ships with iOS 9, upgradable to iOS 15.8.5. For Free Fire, the Apple iPhone 6s Plus runs on medium — runs on stable medium graphics (180,000 AnTuTu points). In other popular games: Genshin Impact does not run; Call of Duty Mobile runs on low; PUBG Mobile runs on low. Runs the light ones (Free Fire, Subway Surfers); heavy games stutter or will not open.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 55 | × 1.5 | = 82.5 |
| Subway Surfers | 80 | × 0.5 | = 40.0 |
| Brawl Stars | 55 | × 0.8 | = 44.0 |
| Roblox | 55 | × 1.2 | = 66.0 |
| EA Sports FC Mobile | 55 | × 1.0 | = 55.0 |
| Call of Duty Mobile | 25 | × 1.6 | = 40.0 |
| PUBG Mobile | 25 | × 1.6 | = 40.0 |
| Genshin Impact | 0 | × 1.8 | = 0.0 |
| Fortnite | 0 | × 1.3 | = 0.0 |
| Minecraft | 55 | × 0.7 | = 38.5 |
| Pokémon GO | 25 | × 0.6 | = 15.0 |
| Honkai: Star Rail | 0 | × 1.4 | = 0.0 |
| Honor of Kings | 55 | × 1.0 | = 55.0 |
| Habbo | 80 | × 0.3 | = 24.0 |
| Mobile Legends: Bang Bang | 55 | × 1.0 | = 55.0 |
| League of Legends: Wild Rift | 0 | × 1.0 | = 0.0 |
| Love and Deepspace | 0 | × 0.8 | = 0.0 |
| Standoff 2 | 55 | × 0.7 | = 38.5 |
| ARK: Ultimate Mobile | 0 | × 1.0 | = 0.0 |
| Among Us | 0 | × 0.4 | = 0.0 |
| Stardew Valley | 80 | × 0.4 | = 32.0 |
| Wuthering Waves | 0 | × 1.4 | = 0.0 |
| Zenless Zone Zero | 0 | × 1.3 | = 0.0 |
| eFootball | 0 | × 0.8 | = 0.0 |
| Total | 24.1 | 625.5 | |
| Final score (625.5 ÷ 24.1) | 26/100 | ||
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