Mobileverso
Feed

Nickname list

All the site's nicknames in alphabetical order

Follow us on

Email: mobileverso@gmail.com

Privacy & Cookie PolicyTerms of UseData deletionHomepage

© 2026 Mobileverso

Português·English·Español·Bahasa Indonesia·ไทย·Tiếng Việt·বাংলা·Filipino·Русский·हिन्दी

Mobileverso has been online since 2020 and is one of Brazil's top references for Free Fire and for nick, symbol, font, bio, sensitivity and HUD customization tools. All content is produced independently, with no affiliation to Garena. Learn more at About Us / Who We Are.

Phones for gamingApple
Apple iPhone 8

Is the Apple iPhone 8 good for gaming?

29

Gaming score

Limited for gaming

Generate sensi for this phone

Specifications

Summary

The Apple iPhone 8 was announced in 2017 by Apple and scores 29/100 on Mobileverso for mobile gaming — limited for gaming. Runs Free Fire on medium. The display is 4.7", Retina IPS LCD, 326 ppi and 625 nits. It packs Apple A11 Bionic processor (10 nm process), Apple GPU (three-core graphics) GPU and 2 GB of RAM and storage of 64 GB, 128 GB and 256 GB. Battery life comes from a 1,821 mAh battery and 15W charging. The main camera is 12 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 5, Bluetooth 5.0, NFC, Lightning, USB 2.0. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 148 g and measures 138.4 x 67.3 x 7.3 mm. It ships with iOS 11, up to iOS 16.7.12. For Free Fire, the Apple iPhone 8 runs on medium — runs on stable medium graphics (237,594 AnTuTu points). In other popular games: Genshin Impact does not run; Call of Duty Mobile runs on low; PUBG Mobile runs on medium. Runs the light ones (Free Fire, Subway Surfers); heavy games stutter or will not open.

How the gaming Score is calculated▼

Other similar Apple phones

Search another phone

Previous

Apple iPad Pro 12.9 (2017)

Next

Apple iPhone 8 Plus

iPad 10.2 (2019)

2019 · Apple A10 Fusion

31

iPad 9.7 (2018)

2018 · Apple A10 Fusion

29

iPhone X

2017 · Apple A11 Bionic

31

iPhone 8 Plus

2017 · Apple A11 Bionic

40

iPad Pro 12.9 (2017)

2017 · Apple A10X Fusion

38

iPad Pro 10.5 (2017)

2017 · Apple A10X Fusion

38

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire55× 1.5= 82.5
Subway Surfers80× 0.5= 40.0
Brawl Stars55× 0.8= 44.0
Roblox55× 1.2= 66.0
EA Sports FC Mobile55× 1.0= 55.0
Call of Duty Mobile25× 1.6= 40.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact0× 1.8= 0.0

Display

Size
4.7"
Type
Retina IPS LCD
Resolution
750 x 1334
Density
326 ppi
Brightness
625 nits
Protection
Ion-strengthened glass

Performance

Chipset
Apple A11 Bionic
Process node
10 nm
CPU
Hexa-core (2x Monsoon + 4x Mistral)
GPU
Apple GPU (three-core graphics)
Memory
64GB 2GB RAM · 128GB 2GB RAM · 256GB 2GB RAM
AnTuTu
237,594
GeekBench
10,214

Battery

Capacity
1,821 mAh
Type
Li-Ion
Fast charging (wired)
15 W
Details
15W wired, PD2.0, 50% in 30 min Wireless (Qi)

Connectivity

5G
No
Wi-Fi
Wi-Fi 5
Bluetooth
5.0
NFC
Yes
USB
Lightning, USB 2.0
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (front-mounted)
Face unlock
No
Full list
Fingerprint (front-mounted), accelerometer, gyro, proximity, compass, barometer

Build

Dimensions
138.4 x 67.3 x 7.3 mm (5.45 x 2.65 x 0.29 in)
Weight
148 g
Material
Glass front (Corning-made glass), glass back (Corning-made glass), aluminum frame
SIM
Nano-SIM
Colors
Silver, Space Gray, Gold, Red

Cameras

Main camera
12 MP, f/1.8, 28mm (wide), PDAF, OIS
Selfie
7 MP, f/2.2

System

OS
iOS 11, up to iOS 16.7.12
Announced
2017, September 12. Released 2017, September 22
Status
Discontinued
Price (reference)
About 210 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

5/20
  • Small 4.7" screen makes aiming and reading minimaps harder.
  • 326 ppi — basic HD, playable but textures lose detail.
  • Screen refresh rate not provided — likely the standard 60Hz.
  • 625 nits — good visibility in bright environments.
  • Retina IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

4/20
  • Chipset Apple A11 Bionic (Apple A family), built on 10nm — low category.
  • 2 GB of RAM — only runs light games (Free Fire, Subway, Brawl Stars).
  • AnTuTu 237,594 — basic mid-range.
  • GPU: Apple GPU (three-core graphics).

Battery & charging

2/20
  • 1821 mAh is little — you will need to charge often.
  • 15W — slow charging, plan for an overnight charge.
  • No wireless charging.

Connectivity

4/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.0 — good for modern controllers and headphones.
  • Lightning, USB 2.0 port — limits compatibility with current accessories.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (front-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

12/20
  • Weight of 148 g — very light, long sessions without tiring your hand.
  • glass front (corning-made glass) build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2017 — old model, outdated thermal hardware.
  • Thickness 7.3 mm — slim profile, easy to hold in a long session.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on medium

    Free Fire runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — meets the 2 GB minimum for Free Fire.
    • AnTuTu 237,594 ≥ 150,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 300,000 required to move up to high.
  • Subway Surfers

    Runs on high

    Subway Surfers runs on high graphics with room to spare (237,594 AnTuTu points).

    • 2 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 237,594 ≥ 150,000 (threshold for high).
    • AnTuTu 237,594 falls below the 300,000 required to move up to competitive.
  • Brawl Stars

    Runs on medium

    Brawl Stars runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — meets the 2 GB minimum for Brawl Stars.
    • AnTuTu 237,594 ≥ 100,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 250,000 required to move up to high.
  • Roblox

    Runs on medium

    Roblox runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 237,594 ≥ 180,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 450,000 required to move up to high.
  • EA Sports FC Mobile

    Runs on medium

    EA Sports FC Mobile runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 237,594 ≥ 180,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 450,000 required to move up to high.
  • Call of Duty Mobile

    Runs on low

    Call of Duty Mobile runs on low graphics (237,594 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 2 GB of RAM — meets the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 237,594 ≥ 80,000 (threshold for low).
    • AnTuTu 237,594 falls below the 250,000 required to move up to medium.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — meets the 2 GB minimum for PUBG Mobile.
    • AnTuTu 237,594 ≥ 230,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Genshin Impact.

    • 2 GB of RAM is below the 4 GB minimum required by Genshin Impact.
  • Fortnite

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Fortnite.

    • 2 GB of RAM is below the 4 GB minimum required by Fortnite.
  • Minecraft

    Runs on medium

    Minecraft runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — meets the 2 GB minimum for Minecraft.
    • AnTuTu 237,594 ≥ 150,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 400,000 required to move up to high.
  • Pokémon GO

    Runs on medium

    Pokémon GO runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — meets the 2 GB minimum for Pokémon GO.
    • AnTuTu 237,594 ≥ 200,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 470,000 required to move up to high.
  • Honkai: Star Rail

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.

    • 2 GB of RAM is below the 4 GB minimum required by Honkai: Star Rail.
  • Honor of Kings

    Runs on medium

    Honor of Kings runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 237,594 ≥ 130,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 320,000 required to move up to high.
  • Habbo

    Runs on high

    Habbo runs on high graphics with room to spare (237,594 AnTuTu points).

    • 2 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 237,594 ≥ 180,000 (threshold for high).
    • AnTuTu 237,594 falls below the 300,000 required to move up to competitive.
  • Mobile Legends: Bang Bang

    Runs on medium

    Mobile Legends: Bang Bang runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — meets the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 237,594 ≥ 150,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 350,000 required to move up to high.
  • League of Legends: Wild Rift

    Won't run

    2 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.

    • 2 GB of RAM is below the 3 GB minimum required by League of Legends: Wild Rift.
  • Love and Deepspace

    Won't run

    2 GB of RAM is below the 6 GB minimum required by Love and Deepspace.

    • 2 GB of RAM is below the 6 GB minimum required by Love and Deepspace.
  • Standoff 2

    Runs on medium

    Standoff 2 runs on stable medium graphics (237,594 AnTuTu points).

    • 2 GB of RAM — meets the 2 GB minimum for Standoff 2.
    • AnTuTu 237,594 ≥ 180,000 (threshold for medium).
    • AnTuTu 237,594 falls below the 450,000 required to move up to high.
  • ARK: Ultimate Mobile

    Won't run

    2 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.

    • 2 GB of RAM is below the 4 GB minimum required by ARK: Ultimate Mobile.
  • Among Us

    Won't run

    2 GB of RAM is below the 2.1 GB minimum required by Among Us.

    • 2 GB of RAM is below the 2.1 GB minimum required by Among Us.
  • Stardew Valley

    Runs on high

    Stardew Valley runs on high graphics with room to spare (237,594 AnTuTu points).

    • 2 GB of RAM — meets the 2 GB minimum for Stardew Valley.
    • AnTuTu 237,594 ≥ 180,000 (threshold for high).
    • AnTuTu 237,594 falls below the 350,000 required to move up to competitive.
  • Wuthering Waves

    Won't run

    2 GB of RAM is below the 4 GB minimum required by Wuthering Waves.

    • 2 GB of RAM is below the 4 GB minimum required by Wuthering Waves.
  • Zenless Zone Zero

    Won't run

    2 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.

    • 2 GB of RAM is below the 8 GB minimum required by Zenless Zone Zero.
  • eFootball

    Won't run

    2 GB of RAM is below the 4 GB minimum required by eFootball.

    • 2 GB of RAM is below the 4 GB minimum required by eFootball.
Fortnite
0
× 1.3
= 0.0
Minecraft55× 0.7= 38.5
Pokémon GO55× 0.6= 33.0
Honkai: Star Rail0× 1.4= 0.0
Honor of Kings55× 1.0= 55.0
Habbo80× 0.3= 24.0
Mobile Legends: Bang Bang55× 1.0= 55.0
League of Legends: Wild Rift0× 1.0= 0.0
Love and Deepspace0× 0.8= 0.0
Standoff 255× 0.7= 38.5
ARK: Ultimate Mobile0× 1.0= 0.0
Among Us0× 0.4= 0.0
Stardew Valley80× 0.4= 32.0
Wuthering Waves0× 1.4= 0.0
Zenless Zone Zero0× 1.3= 0.0
eFootball0× 0.8= 0.0
Total24.1691.5
Final score (691.5 ÷ 24.1)29/100