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Phones for gamingHonor
Honor 60 SE

Is the Honor 60 SE good for gaming?

78

Gaming score

Very good for gaming

Generate sensi for this phone

Specifications

Summary

The Honor 60 SE was announced in 2022 by Honor and scores 78/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire at competitive level. The display is 6.67", OLED, 120Hz and 395 ppi. It packs Mediatek Dimensity 900 processor (6 nm process), Mali-G68 MC4 GPU and RAM options of 8, 12 GB and storage of 128 GB and 256 GB. Battery life comes from a 4,300 mAh battery and 66W charging. The main camera is 64 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.1, USB Type-C 2.0, OTG. The phone weighs 175 g and measures 161.3 x 73.4 x 7.7 mm. It ships with Android 11, Magic UI 5.0. For Free Fire, the Honor 60 SE runs competitive — runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

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Honor 70

600

2026 · Qualcomm SM7750-AB Snapdragon 7 Gen 4

78

Pad 10 Pro

2026 · Mediatek Dimensity 8350 Ultimate

97

Power2

2026 · Mediatek Dimensity 8500 Elite

78

400 (China)

2025 · Qualcomm SM7750-AB Snapdragon 7 Gen 4

78

400

2025 · Qualcomm SM7550-AB Snapdragon 7 Gen 3

79

Pad 10

2025 · Qualcomm SM7550-AB Snapdragon 7 Gen 3

78

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0

Display

Size
6.67"
Type
OLED
Resolution
1080 x 2400
Density
395 ppi
Refresh rate
120 Hz

Performance

Chipset
Mediatek Dimensity 900
Process node
6 nm
CPU
Octa-core (2x2.4 GHz Cortex-A78 & 6x2.0 GHz Cortex-A55)
GPU
Mali-G68 MC4
Memory
128GB 8GB RAM · 256GB 8GB RAM · 256GB 12GB RAM
AnTuTu
470,000

Battery

Capacity
4,300 mAh
Type
Li-Ion
Fast charging (wired)
66 W
Details
66W wired, 55% in 15 min 5W reverse wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.1
NFC
No
USB
USB Type-C 2.0, OTG
Headphone jack
No

Sensors & unlock

Gyroscope
No
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, proximity, compass

Build

Dimensions
161.3 x 73.4 x 7.7 mm (6.35 x 2.89 x 0.30 in)
Weight
175 g
SIM
Nano-SIM + Nano-SIM
Colors
Black, Green, Blue

Cameras

Main camera
64 MP, f/1.8, (wide), PDAF 5 MP, f/2.2, (ultrawide) 2 MP (macro)
Selfie
16 MP, f/2.5, (wide)

System

OS
Android 11, Magic UI 5.0
Announced
2022, February 07
Status
Available. Released 2022, February 17
Price (reference)
About 300 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

13/20
  • 6.67" screen — a comfortable size for gaming.
  • 395 ppi — Full HD+ density suitable for any game.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • Screen peak brightness not provided.
  • OLED panel delivers deep blacks — an advantage in games with dark scenes.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

15/20
  • Chipset Mediatek Dimensity 900 (Dimensity family), built on 6nm — high category.
  • 12 GB of RAM — heavy multitasking and Genshin Impact on high with no issues.
  • AnTuTu 470,000 — strong mid-range.
  • GPU: Mali-G68 MC4.

Battery & charging

10/20
  • 4300 mAh — okay capacity, but only 3–4h in heavy games.
  • 66W wired — fast charging, ideal to get back to gaming quickly.
  • No wireless charging.

Connectivity

11/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.1 — good for modern controllers and headphones.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

7/20
  • No dedicated gyroscope — motion-based controls may not work well.
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

8/20
  • Weight of 175 g — light for long sessions.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Released in 2022 — mid generation, may struggle with new games.
  • Thickness 7.7 mm — slim profile, easy to hold in a long session.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (470,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 470,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at competitive.
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at high.
    • AnTuTu 470,000 falls below the 1,000,000 required to move up to competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at high.
    • AnTuTu 470,000 falls below the 1,400,000 required to move up to competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at medium.
    • AnTuTu 470,000 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on high

    Fortnite runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at high.
    • AnTuTu 470,000 falls below the 1,500,000 required to move up to competitive.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at competitive.
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at medium.
    • AnTuTu 470,000 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs competitive

    Honor of Kings runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (470,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 470,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs on high

    League of Legends: Wild Rift runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at high.
    • AnTuTu 470,000 falls below the 1,100,000 required to move up to competitive.
  • Love and Deepspace

    Runs on medium

    Love and Deepspace runs on stable medium graphics (high chipset).

    • 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at medium.
    • AnTuTu 470,000 falls below the 1,100,000 required to move up to high.
  • Standoff 2

    Runs competitive

    Standoff 2 runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (470,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 470,000 ≥ 440,000 (threshold for low).
    • AnTuTu 470,000 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (470,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 470,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (470,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 470,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at medium.
    • AnTuTu 470,000 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Runs on low

    Zenless Zone Zero runs on low graphics (high chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at low.
    • AnTuTu 470,000 falls below the 900,000 required to move up to medium.
  • eFootball

    Runs on high

    eFootball runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for eFootball.
    • Chipset in the high category (Mediatek Dimensity 900) — meets the "high" minimum to run at high.
    • AnTuTu 470,000 falls below the 1,000,000 required to move up to competitive.
Fortnite
80
× 1.3
= 104.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings100× 1.0= 100.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift80× 1.0= 80.0
Love and Deepspace55× 0.8= 44.0
Standoff 2100× 0.7= 70.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero25× 1.3= 32.5
eFootball80× 0.8= 64.0
Total24.11868.5
Final score (1868.5 ÷ 24.1)78/100