
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs on highThe hardware supports the competitive level, but the 60Hz screen falls short of the 90Hz required for Free Fire.
- 8 GB of RAM — well above the 2 GB minimum for Free Fire.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "mid" minimum to run at high.
- AnTuTu 291,218 falls below the 500,000 required to move up to competitive.
- The 60Hz screen falls below the 90Hz required for competitive.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "mid" minimum to run at competitive.
Brawl Stars
Runs competitiveBrawl Stars runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at competitive.
- The 60Hz screen meets the competitive minimum of 60Hz.
Roblox
Runs competitiveRoblox runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 1 GB minimum for Roblox.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at competitive.
EA Sports FC Mobile
Runs competitiveEA Sports FC Mobile runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at competitive.
- The 60Hz screen meets the competitive minimum of 60Hz.
Call of Duty Mobile
Runs on highCall of Duty Mobile runs on high graphics with room to spare (high chipset).
- 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at high.
- AnTuTu 291,218 falls below the 1,000,000 required to move up to competitive.
- The 60Hz screen falls below the 90Hz required for competitive.
PUBG Mobile
Runs on highPUBG Mobile runs on high graphics with room to spare (high chipset).
- 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at high.
- AnTuTu 291,218 falls below the 1,400,000 required to move up to competitive.
- The 60Hz screen falls below the 90Hz required for competitive.
Genshin Impact
Runs on mediumGenshin Impact runs on stable medium graphics (high chipset).
- 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at medium.
- AnTuTu 291,218 falls below the 1,000,000 required to move up to high.
Fortnite
Runs on highFortnite runs on high graphics with room to spare (high chipset).
- 8 GB of RAM — well above the 4 GB minimum for Fortnite.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at high.
- AnTuTu 291,218 falls below the 1,500,000 required to move up to competitive.
Minecraft
Runs competitiveMinecraft runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Minecraft.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at competitive.
Pokémon GO
Runs competitivePokémon GO runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at competitive.
Honkai: Star Rail
Runs on mediumHonkai: Star Rail runs on stable medium graphics (high chipset).
- 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at medium.
- AnTuTu 291,218 falls below the 800,000 required to move up to high.
Honor of Kings
Runs on highThe hardware supports the competitive level, but the 60Hz screen falls short of the 120Hz required for Honor of Kings.
- 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "mid" minimum to run at high.
- AnTuTu 291,218 falls below the 720,000 required to move up to competitive.
- The 60Hz screen falls below the 120Hz required for competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 1 GB minimum for Habbo.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "mid" minimum to run at competitive.
Mobile Legends: Bang Bang
Runs on highThe hardware supports the competitive level, but the 60Hz screen falls short of the 90Hz required for Mobile Legends: Bang Bang.
- 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "mid" minimum to run at high.
- AnTuTu 291,218 falls below the 800,000 required to move up to competitive.
- The 60Hz screen falls below the 90Hz required for competitive.
League of Legends: Wild Rift
Runs on highLeague of Legends: Wild Rift runs on high graphics with room to spare (high chipset).
- 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at high.
- AnTuTu 291,218 falls below the 1,100,000 required to move up to competitive.
- The 60Hz screen falls below the 120Hz required for competitive.
Love and Deepspace
Runs on mediumLove and Deepspace runs on stable medium graphics (high chipset).
- 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at medium.
- AnTuTu 291,218 falls below the 1,100,000 required to move up to high.
Standoff 2
Runs on highThe hardware supports the competitive level, but the 60Hz screen falls short of the 120Hz required for Standoff 2.
- 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "mid" minimum to run at high.
- AnTuTu 291,218 falls below the 900,000 required to move up to competitive.
- The 60Hz screen falls below the 120Hz required for competitive.
ARK: Ultimate Mobile
Runs on lowARK: Ultimate Mobile runs on low graphics (high chipset) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at low.
- AnTuTu 291,218 falls below the 900,000 required to move up to medium.
Among Us
Runs competitiveAmong Us runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "mid" minimum to run at competitive.
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (high chipset, 60Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "mid" minimum to run at competitive.
Wuthering Waves
Runs on mediumWuthering Waves runs on stable medium graphics (high chipset).
- 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at medium.
- AnTuTu 291,218 falls below the 1,000,000 required to move up to high.
Zenless Zone Zero
Runs on lowZenless Zone Zero runs on low graphics (high chipset) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at low.
- AnTuTu 291,218 falls below the 900,000 required to move up to medium.
eFootball
Runs on higheFootball runs on high graphics with room to spare (high chipset).
- 8 GB of RAM — well above the 4 GB minimum for eFootball.
- Chipset in the high category (Qualcomm SDM845 Snapdragon 845) — meets the "high" minimum to run at high.
- AnTuTu 291,218 falls below the 1,000,000 required to move up to competitive.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
9/20- 6.42" screen — a comfortable size for gaming.
- 401 ppi — Full HD+ density suitable for any game.
- Screen refresh rate not provided — likely the standard 60Hz.
- Screen peak brightness not provided.
- AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
- Corning Gorilla Glass 5 protection reduces the risk of scratching the screen under heavy use.
Performance
13/20- Chipset Qualcomm SDM845 Snapdragon 845 (Snapdragon family), built on 10nm — high category.
- 8 GB of RAM — comfortable for any current game.
- AnTuTu 291,218 — basic mid-range.
- GPU: Adreno 630.
Battery & charging
4/20- 3730 mAh — modest capacity, heavy games drain it fast.
- 20W wired — basic charging, requires patience.
- No wireless charging.
Connectivity
6/20- 4G LTE only — without the latency gain of 5G away from Wi-Fi.
- Wi-Fi 5 — adequate, but may lag on congested networks.
- Bluetooth 5.0 — good for modern controllers and headphones.
- USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
- No 3.5mm jack — wired headphones need a USB-C adapter.
Sensors
17/20- Gyroscope present — enables motion control (aiming in FPS, steering in racing).
- Accelerometer present — needed for screen rotation and casual games.
- No fingerprint reader — login by password only.
- Face unlock present — quick unlock to jump into a session.
Build & ergonomics
8/20- 186 g — typical weight, holds up for a 1–2h session without bothering you.
- glass front (gorilla glass 5) build — dissipates heat better than plastic.
- No IP rating for water/dust resistance.
- Released in 2018 — old model, outdated thermal hardware.
- Thickness 9.6 mm — sturdy, but may be uncomfortable in a long session.
Specifications
Display
- Size
- 6.42"
- Type
- AMOLED
- Resolution
- 1080 x 2340
- Density
- 401 ppi
- Protection
- Corning Gorilla Glass 5
Performance
- Chipset
- Qualcomm SDM845 Snapdragon 845
- Process node
- 10 nm
- CPU
- Octa-core (4x2.8 GHz Kryo 385 Gold & 4x1.7 GHz Kryo 385 Silver)
- GPU
- Adreno 630
- Memory
- 128GB 8GB RAM · 256GB 8GB RAM
- AnTuTu
- 291,218
- GeekBench
- 8,018
Battery
- Capacity
- 3,730 mAh
- Type
- Li-Ion
- Fast charging (wired)
- 20 W
- Details
- 20W wired (Standard model) 50W wired, 100% in 35 min (Super Flash Edition)
Connectivity
- 5G
- No
- Wi-Fi
- Wi-Fi 5
- Bluetooth
- 5.0
- NFC
- No
- USB
- USB Type-C 2.0, OTG
- Headphone jack
- No
Sensors & unlock
- Gyroscope
- Yes
- Accelerometer
- Yes
- Fingerprint reader
- No
- Face unlock
- Yes
- Full list
- Face ID, accelerometer, gyro, proximity, compass
Build
- Dimensions
- 156.7 x 74.2 x 9.6 mm (6.17 x 2.92 x 0.38 in)
- Weight
- 186 g
- Material
- Glass front (Gorilla Glass 5), glass back (Gorilla Glass 5), aluminum frame
- SIM
- Nano-SIM + Nano-SIM
- Colors
- Bordeaux Red, Glacier Blue
Cameras
- Main camera
- Motorized pop-up 16 MP, f/2.0, 23mm (wide), 1/2.6", 1.22µm, PDAF, OIS Motorized pop-up 20 MP, f/2.0, (depth)
- Selfie
- Motorized pop-up 25 MP, f/2.0, 13mm (ultrawide) Motorized pop-up SL 3D, (depth/biometrics sensor)
System
- OS
- Android 8.1 (Oreo), upgradable to Android 10, ColorOS 7.0
- Announced
- 2018, June. Released 2018, July
- Status
- Discontinued
- Price (reference)
- About 1950 EUR
Summary
The Oppo Find X was announced in 2018 by Oppo and scores 74/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire on high. The display is 6.42", AMOLED and 401 ppi. It packs Qualcomm SDM845 Snapdragon 845 processor (10 nm process), Adreno 630 GPU and 8 GB of RAM and storage of 128 GB and 256 GB. Battery life comes from a 3,730 mAh battery and 20W charging. The main camera is 16 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 5, Bluetooth 5.0, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 186 g and measures 156.7 x 74.2 x 9.6 mm. It ships with Android 8.1 (Oreo), upgradable to Android 10, ColorOS 7.0. For Free Fire, the Oppo Find X runs on high — The hardware supports the competitive level, but the 60Hz screen falls short of the 90Hz required for Free Fire. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 80 | × 1.5 | = 120.0 |
| Subway Surfers | 100 | × 0.5 | = 50.0 |
| Brawl Stars | 100 | × 0.8 | = 80.0 |
| Roblox | 100 | × 1.2 | = 120.0 |
| EA Sports FC Mobile | 100 | × 1.0 | = 100.0 |
| Call of Duty Mobile | 80 | × 1.6 | = 128.0 |
| PUBG Mobile | 80 | × 1.6 | = 128.0 |
| Genshin Impact | 55 | × 1.8 | = 99.0 |
| Fortnite | 80 | × 1.3 | = 104.0 |
| Minecraft | 100 | × 0.7 | = 70.0 |
| Pokémon GO | 100 | × 0.6 | = 60.0 |
| Honkai: Star Rail | 55 | × 1.4 | = 77.0 |
| Honor of Kings | 80 | × 1.0 | = 80.0 |
| Habbo | 100 | × 0.3 | = 30.0 |
| Mobile Legends: Bang Bang | 80 | × 1.0 | = 80.0 |
| League of Legends: Wild Rift | 80 | × 1.0 | = 80.0 |
| Love and Deepspace | 55 | × 0.8 | = 44.0 |
| Standoff 2 | 80 | × 0.7 | = 56.0 |
| ARK: Ultimate Mobile | 25 | × 1.0 | = 25.0 |
| Among Us | 100 | × 0.4 | = 40.0 |
| Stardew Valley | 100 | × 0.4 | = 40.0 |
| Wuthering Waves | 55 | × 1.4 | = 77.0 |
| Zenless Zone Zero | 25 | × 1.3 | = 32.5 |
| eFootball | 80 | × 0.8 | = 64.0 |
| Total | 24.1 | 1784.5 | |
| Final score (1784.5 ÷ 24.1) | 74/100 | ||
Other similar Oppo phones
Search another phone
Previous
Oppo F9 (F9 Pro)
Next
Oppo Find X Lamborghini




