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Phones for gamingSamsung
Samsung Galaxy A72 5G

Is the Samsung Galaxy A72 5G good for gaming?

78

Gaming score

Very good for gaming

Generate sensi for this phone

Specifications

Summary

The Samsung Galaxy A72 5G is a Samsung phone rated 78/100 for mobile gaming on Mobileverso — very good for gaming. Runs Free Fire at competitive level. The display is 6.7", Super AMOLED, 120Hz, 393 ppi and 800 nits. It packs Qualcomm SM7225 Snapdragon 750G 5G processor (8 nm process), Adreno 619 GPU and RAM options of 6, 8 GB and storage of 128 GB and 256 GB. Battery life comes from a 5,000 mAh battery and 25W charging. The main camera is 64 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.0, NFC, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 203 g and measures 165 x 77.4 x 8.4 mm. It ships with Android 12, One UI 4.1. For Free Fire, the Samsung Galaxy A72 5G runs competitive — runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

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The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0

Display

Size
6.7"
Type
Super AMOLED
Resolution
1080 x 2400
Density
393 ppi
Refresh rate
120 Hz
Brightness
800 nits
Protection
Unspecified

Performance

Chipset
Qualcomm SM7225 Snapdragon 750G 5G
Process node
8 nm
CPU
Octa-core (2x2.2 GHz Kryo 570 & 6x1.8 GHz Kryo 570)
GPU
Adreno 619
Memory
128GB 6GB RAM · 256GB 8GB RAM
AnTuTu
420,000

Battery

Capacity
5,000 mAh
Type
Li-Ion
Fast charging (wired)
25 W
Details
25W wired

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.0
NFC
Yes
USB
USB Type-C 2.0, OTG
Headphone jack
Yes

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, gyro, proximity, compass

Build

Dimensions
165 x 77.4 x 8.4 mm (6.50 x 3.05 x 0.33 in)
Weight
203 g
SIM
· Nano-SIM· Nano-SIM + Nano-SIM
Colors
Awesome Black, Awesome White, Awesome Violet, Awesome Blue

Cameras

Main camera
64 MP, f/1.8, 26mm (wide), 1/1.7X", 0.8µm, PDAF, OIS 8 MP, f/2.4, (telephoto), 1.0µm, PDAF, OIS, 3x optical zoom 12 MP, f/2.2, 123˚ (ultrawide), 1.12µm 5 MP (macro)
Selfie
32 MP, f/2.2, 26mm (wide), 1/2.8", 0.8µm

System

OS
Android 12, One UI 4.1
Announced
Not announced yet
Status
Cancelled
Price (reference)
About 550 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

16/20
  • Large 6.7" screen favors immersion and fine aim in shooters.
  • 393 ppi — Full HD+ density suitable for any game.
  • 120Hz — enables 120fps in PUBG/CoD Mobile on compatible chipsets.
  • 800 nits — good visibility in bright environments.
  • Super AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

14/20
  • Chipset Qualcomm SM7225 Snapdragon 750G 5G (Snapdragon family), built on 8nm — high category.
  • 8 GB of RAM — comfortable for any current game.
  • AnTuTu 420,000 — strong mid-range.
  • GPU: Adreno 619.

Battery & charging

10/20
  • 5000 mAh — standard gaming autonomy, an easy 5–7h of play.
  • 25W wired — basic charging, requires patience.
  • No wireless charging.

Connectivity

12/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.0 — good for modern controllers and headphones.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • 3.5mm jack present — wired headphones without dongles or Bluetooth latency.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

3/20
  • 203 g — starts to feel heavy in a long session.
  • Build material not provided.
  • No resistance (IP) data provided.
  • Release year not provided.
  • Thickness 8.4 mm — normal profile.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (420,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 420,000 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at competitive.
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (high chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at high.
    • AnTuTu 420,000 falls below the 1,000,000 required to move up to competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (high chipset).

    • 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at high.
    • AnTuTu 420,000 falls below the 1,400,000 required to move up to competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (high chipset).

    • 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at medium.
    • AnTuTu 420,000 falls below the 1,000,000 required to move up to high.
  • Fortnite

    Runs on high

    Fortnite runs on high graphics with room to spare (high chipset).

    • 8 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at high.
    • AnTuTu 420,000 falls below the 1,500,000 required to move up to competitive.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at competitive.
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at competitive.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (high chipset).

    • 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at medium.
    • AnTuTu 420,000 falls below the 800,000 required to move up to high.
  • Honor of Kings

    Runs competitive

    Honor of Kings runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (420,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 420,000 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs on high

    League of Legends: Wild Rift runs on high graphics with room to spare (high chipset).

    • 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at high.
    • AnTuTu 420,000 falls below the 1,100,000 required to move up to competitive.
  • Love and Deepspace

    Runs on medium

    Love and Deepspace runs on stable medium graphics (high chipset).

    • 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at medium.
    • AnTuTu 420,000 falls below the 1,100,000 required to move up to high.
  • Standoff 2

    Runs competitive

    Standoff 2 runs in a competitive setup (high chipset, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at competitive.
    • The 120Hz screen meets the competitive minimum of 120Hz.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (high chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at low.
    • AnTuTu 420,000 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (420,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 420,000 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (420,000 AnTuTu points, 120Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 420,000 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (high chipset).

    • 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at medium.
    • AnTuTu 420,000 falls below the 1,000,000 required to move up to high.
  • Zenless Zone Zero

    Runs on low

    Zenless Zone Zero runs on low graphics (high chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at low.
    • AnTuTu 420,000 falls below the 900,000 required to move up to medium.
  • eFootball

    Runs on high

    eFootball runs on high graphics with room to spare (high chipset).

    • 8 GB of RAM — well above the 4 GB minimum for eFootball.
    • Chipset in the high category (Qualcomm SM7225 Snapdragon 750G 5G) — meets the "high" minimum to run at high.
    • AnTuTu 420,000 falls below the 1,000,000 required to move up to competitive.
Fortnite
80
× 1.3
= 104.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings100× 1.0= 100.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift80× 1.0= 80.0
Love and Deepspace55× 0.8= 44.0
Standoff 2100× 0.7= 70.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero25× 1.3= 32.5
eFootball80× 0.8= 64.0
Total24.11868.5
Final score (1868.5 ÷ 24.1)78/100