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Phones for gamingSamsung
Samsung Galaxy Tab S10 FE

Is the Samsung Galaxy Tab S10 FE good for gaming?

76

Gaming score

Very good for gaming

Generate sensi for this phone

Specifications

Summary

The Samsung Galaxy Tab S10 FE was announced in 2025 by Samsung and scores 76/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire at competitive level. The display is 10.9", IPS LCD, 90Hz and 249 ppi. It packs Exynos 1580 processor (4 nm process), Xclipse 540 GPU and RAM options of 8, 12 GB and storage of 128 GB and 256 GB. Battery life comes from a 8,000 mAh battery and 45W charging. The main camera is 13 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 5, Bluetooth 5.3, USB Type-C 2.0, magnetic connector. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 497 g and measures 254.3 x 165.8 x 6 mm. It ships with Android 15, One UI 7. For Free Fire, the Samsung Galaxy Tab S10 FE runs competitive — runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.

How the gaming Score is calculated▼

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Galaxy A57

2026 · Exynos 1680

87

Galaxy A37

2026 · Exynos 1480

78

Galaxy M17

2025 · Exynos 1330

76

Galaxy F17

2025 · Exynos 1330

76

Galaxy Tab S10 Lite

2025 · Exynos 1380

76

Galaxy A17

2025 · Exynos 1330

76

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire100× 1.5= 150.0
Subway Surfers100× 0.5= 50.0
Brawl Stars100× 0.8= 80.0
Roblox100× 1.2= 120.0
EA Sports FC Mobile100× 1.0= 100.0
Call of Duty Mobile80× 1.6= 128.0
PUBG Mobile80× 1.6= 128.0
Genshin Impact55× 1.8= 99.0

Display

Size
10.9"
Type
IPS LCD
Resolution
1440 x 2304
Density
249 ppi
Refresh rate
90 Hz
Protection
Mohs level 5

Performance

Chipset
Exynos 1580
Process node
4 nm
CPU
Octa-core (1x2.9 GHz Cortex-A720 & 3x2.6 GHz Cortex-A720 & 4x1.9 GHz Cortex-A520)
GPU
Xclipse 540
Memory
128GB 8GB RAM · 256GB 12GB RAM

Battery

Capacity
8,000 mAh
Type
Li-Po
Fast charging (wired)
45 W
Details
45W wired, QC2.0

Connectivity

5G
Yes
Wi-Fi
Wi-Fi 5
Bluetooth
5.3
NFC
No
USB
USB Type-C 2.0, magnetic connector
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (side-mounted)
Face unlock
No
Full list
Fingerprint (side-mounted), accelerometer, gyro, compass, proximity (accessories only)

Build

Dimensions
254.3 x 165.8 x 6 mm (10.01 x 6.53 x 0.24 in)
Weight
497 g
Material
Glass front, aluminum back, aluminum frame
SIM
Nano-SIM + eSIM (cellular model only)
Colors
Silver, Gray, Blue

Cameras

Main camera
13 MP, f/2.0, (wide)
Selfie
12 MP, f/2.4, (ultrawide)

System

OS
Android 15, One UI 7
Announced
2025, April 02
Status
Available. Released 2025, April 03
Price (reference)
$ 469.99

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

8/20
  • Large 10.9" screen favors immersion and fine aim in shooters.
  • 249 ppi is low — HUD text and icons may look blurry.
  • A 90Hz screen — 90fps in Free Fire, COD Mobile and PUBG gives a real edge in fast duels.
  • Screen peak brightness not provided.
  • IPS LCD panel — paler colors than OLED, without the contrast boost in games.
  • No recognized screen protection (Gorilla / Ceramic / Dragontrail).

Performance

12/20
  • Chipset Exynos 1580 (Exynos family), built on 4nm — high category.
  • 12 GB of RAM — heavy multitasking and Genshin Impact on high with no issues.
  • No reference AnTuTu score — we use the chipset tier.
  • GPU: Xclipse 540.

Battery & charging

14/20
  • Huge 8000 mAh battery — long sessions without needing to charge.
  • 45W wired — decent charging.
  • No wireless charging.

Connectivity

13/20
  • Compatible with 5G networks — lower latency for online games on mobile data.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.3 — low-latency pairing for gaming headsets.
  • USB Type-C 2.0, magnetic connector port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (side-mounted)) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

11/20
  • 497 g — heavy, consider a stand/grip for long play sessions.
  • glass front build — dissipates heat better than plastic.
  • No IP rating for water/dust resistance.
  • Released in 2025 — modern thermal architecture, long update lifespan.
  • Thickness 6 mm — slim profile, easy to hold in a long session.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs competitive

    Free Fire runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Free Fire.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • The 90Hz screen meets the competitive minimum of 90Hz.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • Chipset in the high category (Exynos 1580) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Brawl Stars

    Runs competitive

    Brawl Stars runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • The 90Hz screen meets the competitive minimum of 60Hz.
  • Roblox

    Runs competitive

    Roblox runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Roblox.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • EA Sports FC Mobile

    Runs competitive

    EA Sports FC Mobile runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • The 90Hz screen meets the competitive minimum of 60Hz.
  • Call of Duty Mobile

    Runs on high

    Call of Duty Mobile runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to competitive.
  • PUBG Mobile

    Runs on high

    PUBG Mobile runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to competitive.
  • Genshin Impact

    Runs on medium

    Genshin Impact runs on stable medium graphics (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to high.
  • Fortnite

    Runs on high

    Fortnite runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to competitive.
  • Minecraft

    Runs competitive

    Minecraft runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Minecraft.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Pokémon GO

    Runs competitive

    Pokémon GO runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Honkai: Star Rail

    Runs on medium

    Honkai: Star Rail runs on stable medium graphics (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to high.
  • Honor of Kings

    Runs on high

    The hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for Honor of Kings.

    • 12 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • Chipset in the high category (Exynos 1580) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 1 GB minimum for Habbo.
    • Chipset in the high category (Exynos 1580) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Mobile Legends: Bang Bang

    Runs competitive

    Mobile Legends: Bang Bang runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • The 90Hz screen meets the competitive minimum of 90Hz.
  • League of Legends: Wild Rift

    Runs on high

    League of Legends: Wild Rift runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to competitive.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • Love and Deepspace

    Runs on medium

    Love and Deepspace runs on stable medium graphics (high chipset).

    • 12 GB of RAM — well above the 6 GB minimum for Love and Deepspace.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to high.
  • Standoff 2

    Runs on high

    The hardware supports the competitive level, but the 90Hz screen falls short of the 120Hz required for Standoff 2.

    • 12 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • Chipset in the high category (Exynos 1580) — meets the "mid" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • The 90Hz screen falls below the 120Hz required for competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (high chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at low.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • Chipset in the high category (Exynos 1580) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (high chipset, 90Hz screen) — suitable for esports.

    • 12 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • Chipset in the high category (Exynos 1580) — meets the "mid" minimum to run at competitive.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
  • Wuthering Waves

    Runs on medium

    Wuthering Waves runs on stable medium graphics (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at medium.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to high.
  • Zenless Zone Zero

    Runs on low

    Zenless Zone Zero runs on low graphics (high chipset) — the game opens, but expect FPS drops in crowded scenes.

    • 12 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at low.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to medium.
  • eFootball

    Runs on high

    eFootball runs on high graphics with room to spare (high chipset).

    • 12 GB of RAM — well above the 4 GB minimum for eFootball.
    • Chipset in the high category (Exynos 1580) — meets the "high" minimum to run at high.
    • No AnTuTu score in our database — we use the chipset category as an approximation. The real result may vary by 1 level up or down.
    • Chipset in the high category falls below the "flagship" required to move up to competitive.
Fortnite
80
× 1.3
= 104.0
Minecraft100× 0.7= 70.0
Pokémon GO100× 0.6= 60.0
Honkai: Star Rail55× 1.4= 77.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang100× 1.0= 100.0
League of Legends: Wild Rift80× 1.0= 80.0
Love and Deepspace55× 0.8= 44.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves55× 1.4= 77.0
Zenless Zone Zero25× 1.3= 32.5
eFootball80× 0.8= 64.0
Total24.11834.5
Final score (1834.5 ÷ 24.1)76/100