
Is the Tecno Pova Curve good for gaming?
Gaming score
Very good for gaming
Compatibility by game
Individual analysis of the main mobile games — the level shows which settings the device can run.
Free Fire
Runs competitiveFree Fire runs in a competitive setup (640,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Free Fire.
- AnTuTu 640,000 ≥ 500,000 (threshold for competitive).
- The 144Hz screen meets the competitive minimum of 90Hz.
Subway Surfers
Runs competitiveSubway Surfers runs in a competitive setup (640,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
- AnTuTu 640,000 ≥ 300,000 (threshold for competitive).
Brawl Stars
Runs competitiveBrawl Stars runs in a competitive setup (640,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
- AnTuTu 640,000 ≥ 500,000 (threshold for competitive).
- The 144Hz screen meets the competitive minimum of 60Hz.
Roblox
Runs on highRoblox runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Roblox.
- AnTuTu 640,000 ≥ 450,000 (threshold for high).
- AnTuTu 640,000 falls below the 850,000 required to move up to competitive.
EA Sports FC Mobile
Runs on highEA Sports FC Mobile runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
- AnTuTu 640,000 ≥ 450,000 (threshold for high).
- AnTuTu 640,000 falls below the 900,000 required to move up to competitive.
Call of Duty Mobile
Runs on highCall of Duty Mobile runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
- AnTuTu 640,000 ≥ 550,000 (threshold for high).
- AnTuTu 640,000 falls below the 1,000,000 required to move up to competitive.
PUBG Mobile
Runs on highPUBG Mobile runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
- AnTuTu 640,000 ≥ 500,000 (threshold for high).
- AnTuTu 640,000 falls below the 1,400,000 required to move up to competitive.
Genshin Impact
Runs on mediumGenshin Impact runs on stable medium graphics (640,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
- AnTuTu 640,000 ≥ 500,000 (threshold for medium).
- AnTuTu 640,000 falls below the 1,000,000 required to move up to high.
Fortnite
Runs on mediumFortnite runs on stable medium graphics (640,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for Fortnite.
- AnTuTu 640,000 ≥ 480,000 (threshold for medium).
- AnTuTu 640,000 falls below the 900,000 required to move up to high.
Minecraft
Runs on highMinecraft runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Minecraft.
- AnTuTu 640,000 ≥ 400,000 (threshold for high).
- AnTuTu 640,000 falls below the 700,000 required to move up to competitive.
Pokémon GO
Runs on highPokémon GO runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
- AnTuTu 640,000 ≥ 470,000 (threshold for high).
- AnTuTu 640,000 falls below the 830,000 required to move up to competitive.
Honkai: Star Rail
Runs on mediumHonkai: Star Rail runs on stable medium graphics (640,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
- AnTuTu 640,000 ≥ 480,000 (threshold for medium).
- AnTuTu 640,000 falls below the 800,000 required to move up to high.
Honor of Kings
Runs on highHonor of Kings runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
- AnTuTu 640,000 ≥ 320,000 (threshold for high).
- AnTuTu 640,000 falls below the 720,000 required to move up to competitive.
Habbo
Runs competitiveHabbo runs in a competitive setup (640,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 1 GB minimum for Habbo.
- AnTuTu 640,000 ≥ 300,000 (threshold for competitive).
Mobile Legends: Bang Bang
Runs on highMobile Legends: Bang Bang runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
- AnTuTu 640,000 ≥ 350,000 (threshold for high).
- AnTuTu 640,000 falls below the 800,000 required to move up to competitive.
League of Legends: Wild Rift
Runs on mediumLeague of Legends: Wild Rift runs on stable medium graphics (640,000 AnTuTu points).
- 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
- AnTuTu 640,000 ≥ 250,000 (threshold for medium).
- AnTuTu 640,000 falls below the 720,000 required to move up to high.
Love and Deepspace
Runs on lowLove and Deepspace runs on low graphics (640,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
- AnTuTu 640,000 ≥ 380,000 (threshold for low).
- AnTuTu 640,000 falls below the 700,000 required to move up to medium.
Standoff 2
Runs on highStandoff 2 runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
- AnTuTu 640,000 ≥ 450,000 (threshold for high).
- AnTuTu 640,000 falls below the 900,000 required to move up to competitive.
ARK: Ultimate Mobile
Runs on lowARK: Ultimate Mobile runs on low graphics (640,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
- AnTuTu 640,000 ≥ 440,000 (threshold for low).
- AnTuTu 640,000 falls below the 900,000 required to move up to medium.
Among Us
Runs competitiveAmong Us runs in a competitive setup (640,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
- AnTuTu 640,000 ≥ 400,000 (threshold for competitive).
Stardew Valley
Runs competitiveStardew Valley runs in a competitive setup (640,000 AnTuTu points, 144Hz screen) — suitable for esports.
- 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
- AnTuTu 640,000 ≥ 350,000 (threshold for competitive).
Wuthering Waves
Runs on mediumWuthering Waves runs on stable medium graphics (640,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
- AnTuTu 640,000 ≥ 500,000 (threshold for medium).
- AnTuTu 640,000 falls below the 1,000,000 required to move up to high.
Zenless Zone Zero
Runs on lowZenless Zone Zero runs on low graphics (640,000 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.
- 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
- AnTuTu 640,000 ≥ 600,000 (threshold for low).
- AnTuTu 640,000 falls below the 900,000 required to move up to medium.
eFootball
Runs on higheFootball runs on high graphics with room to spare (640,000 AnTuTu points).
- 8 GB of RAM — well above the 4 GB minimum for eFootball.
- AnTuTu 640,000 ≥ 600,000 (threshold for high).
- AnTuTu 640,000 falls below the 1,000,000 required to move up to competitive.
Analysis by axis
0–20 rating per category. The higher, the better for gaming.
Display
19/20- Large 6.78" screen favors immersion and fine aim in shooters.
- 393 ppi — Full HD+ density suitable for any game.
- A 144Hz screen unlocks a smooth experience in competitive FPS games at high refresh.
- Peak brightness of 1300 nits — visible even in strong sunlight.
- AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
- Corning Gorilla Glass 7i protection reduces the risk of scratching the screen under heavy use.
Performance
11/20- Chipset Mediatek Dimensity 7300 Ultimate (Dimensity family), built on 4nm — mid category.
- 8 GB of RAM — comfortable for any current game.
- AnTuTu 640,000 — strong mid-range.
- GPU: Mali-G615 MC2.
Battery & charging
12/20- 5500 mAh — standard gaming autonomy, an easy 5–7h of play.
- 45W wired — decent charging.
- No wireless charging.
Connectivity
15/20- Compatible with 5G networks — lower latency for online games on mobile data.
- Wi-Fi 6 — good for reducing lag in a home full of devices.
- Bluetooth 5.4 — low-latency pairing for gaming headsets.
- USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
- No 3.5mm jack — wired headphones need a USB-C adapter.
Sensors
7/20- No dedicated gyroscope — motion-based controls may not work well.
- Accelerometer present — needed for screen rotation and casual games.
- Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
- No face recognition.
Build & ergonomics
11/20- 188.5 g — typical weight, holds up for a 1–2h session without bothering you.
- Plastic structure — may heat up more in a heavy session.
- No IP rating for water/dust resistance.
- Released in 2025 — modern thermal architecture, long update lifespan.
- Thickness 7.5 mm — slim profile, easy to hold in a long session.
Specifications
Display
- Size
- 6.78"
- Type
- AMOLED
- Resolution
- 1080 x 2436
- Density
- 393 ppi
- Refresh rate
- 144 Hz
- Brightness
- 1300 nits
- Protection
- Corning Gorilla Glass 7i
Performance
- Chipset
- Mediatek Dimensity 7300 Ultimate
- Process node
- 4 nm
- CPU
- Octa-core (4x2.5 GHz Cortex-A78 & 4x2.0 GHz Cortex-A55)
- GPU
- Mali-G615 MC2
- Memory
- 128GB 6GB RAM · 128GB 8GB RAM · 256GB 8GB RAM
- AnTuTu
- 640,000
Battery
- Capacity
- 5,500 mAh
- Type
- Li-Po
- Fast charging (wired)
- 45 W
- Details
- 45W wired, 50% in 15 min, 100% in 45 min
Connectivity
- 5G
- Yes
- Wi-Fi
- Wi-Fi 6
- Bluetooth
- 5.4
- NFC
- Yes
- USB
- USB Type-C 2.0, OTG
- Headphone jack
- No
Sensors & unlock
- Gyroscope
- No
- Accelerometer
- Yes
- Fingerprint reader
- Fingerprint (under display
- Face unlock
- No
- Full list
- Fingerprint (under display, optical), accelerometer, proximity, compass
Build
- Dimensions
- 164.3 x 74.6 x 7.5 mm (6.47 x 2.94 x 0.30 in)
- Weight
- 188.5 g
- Material
- Glass front (Gorilla Glass 7i), plastic frame, plastic back
- SIM
- Nano-SIM + Nano-SIM
- Colors
- Neon Cyan, Magic Silver, Geek Black
Cameras
- Main camera
- 64 MP, f/1.8, (wide), 1/1.73", 0.8µm, PDAF Auxiliary lens
- Selfie
- 13 MP
System
- OS
- Android 15, planned upgrade to Android 16, HIOS 15
- Announced
- 2025, May 29
- Status
- Available. Released 2025, June 05
- Price (reference)
- About 170 EUR
Summary
The Tecno Pova Curve was announced in 2025 by Tecno and scores 69/100 on Mobileverso for mobile gaming — very good for gaming. Runs Free Fire at competitive level. The display is 6.78", AMOLED, 144Hz, 393 ppi and 1,300 nits. It packs Mediatek Dimensity 7300 Ultimate processor (4 nm process), Mali-G615 MC2 GPU and RAM options of 6, 8 GB and storage of 128 GB and 256 GB. Battery life comes from a 5,500 mAh battery and 45W charging. The main camera is 64 MP, handy for streamers who post gameplay with a selfie. Connectivity: 5G, Wi-Fi 6, Bluetooth 5.4, NFC, USB Type-C 2.0, OTG. The phone weighs 188.5 g and measures 164.3 x 74.6 x 7.5 mm. It ships with Android 15, planned upgrade to Android 16, HIOS 15. For Free Fire, the Tecno Pova Curve runs competitive — runs in a competitive setup (640,000 AnTuTu points, 144Hz screen) — suitable for esports. In other popular games: Genshin Impact runs on medium; Call of Duty Mobile runs on high; PUBG Mobile runs on high. A capable phone — every popular game runs comfortably.
How the gaming Score is calculated
The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.
- Won't run — 0 points
- Runs on low — 25 points
- Runs on medium — 55 points
- Runs on high — 80 points
- Runs competitive — 100 points
Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.
| Game | Verdict | Weight | Calculation |
|---|---|---|---|
| Free Fire | 100 | × 1.5 | = 150.0 |
| Subway Surfers | 100 | × 0.5 | = 50.0 |
| Brawl Stars | 100 | × 0.8 | = 80.0 |
| Roblox | 80 | × 1.2 | = 96.0 |
| EA Sports FC Mobile | 80 | × 1.0 | = 80.0 |
| Call of Duty Mobile | 80 | × 1.6 | = 128.0 |
| PUBG Mobile | 80 | × 1.6 | = 128.0 |
| Genshin Impact | 55 | × 1.8 | = 99.0 |
| Fortnite | 55 | × 1.3 | = 71.5 |
| Minecraft | 80 | × 0.7 | = 56.0 |
| Pokémon GO | 80 | × 0.6 | = 48.0 |
| Honkai: Star Rail | 55 | × 1.4 | = 77.0 |
| Honor of Kings | 80 | × 1.0 | = 80.0 |
| Habbo | 100 | × 0.3 | = 30.0 |
| Mobile Legends: Bang Bang | 80 | × 1.0 | = 80.0 |
| League of Legends: Wild Rift | 55 | × 1.0 | = 55.0 |
| Love and Deepspace | 25 | × 0.8 | = 20.0 |
| Standoff 2 | 80 | × 0.7 | = 56.0 |
| ARK: Ultimate Mobile | 25 | × 1.0 | = 25.0 |
| Among Us | 100 | × 0.4 | = 40.0 |
| Stardew Valley | 100 | × 0.4 | = 40.0 |
| Wuthering Waves | 55 | × 1.4 | = 77.0 |
| Zenless Zone Zero | 25 | × 1.3 | = 32.5 |
| eFootball | 80 | × 0.8 | = 64.0 |
| Total | 24.1 | 1663.0 | |
| Final score (1663.0 ÷ 24.1) | 69/100 | ||
Other similar Tecno phones
Search another phone
Previous
Tecno Pova 7 Ultra
Next
Tecno Pova Slim






