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Phones for gamingTecno
Tecno Spark 40 Pro+

Is the Tecno Spark 40 Pro+ good for gaming?

56

Gaming score

Good for casual gaming

Generate sensi for this phone

Specifications

Summary

The Tecno Spark 40 Pro+ was announced in 2025 by Tecno and scores 56/100 on Mobileverso for mobile gaming — good for casual gaming. Runs Free Fire on high. The display is 6.78", AMOLED, 144Hz, 440 ppi and 1,600 nits. It packs Mediatek Helio G200 processor (6 nm process), Mali-G57 MC2 (1.1GHz) GPU and 8 GB of RAM and storage of 128 GB and 256 GB. Battery life comes from a 5,200 mAh battery, 45W charging and 30W wireless charging. The main camera is 50 MP, handy for streamers who post gameplay with a selfie. Connectivity: Wi-Fi 5, Bluetooth 5.3, NFC, USB Type-C 2.0, OTG. It has a gyroscope — good for motion aiming in shooters and steering in racing games. The phone weighs 160.4 g and measures 163.9 x 75.8 x 6.5 mm. It ships with Android 15, up to 3 major Android upgrades, HIOS 15. For Free Fire, the Tecno Spark 40 Pro+ runs on high — runs on high graphics with room to spare (455,013 AnTuTu points). In other popular games: Genshin Impact runs on low; Call of Duty Mobile runs on medium; PUBG Mobile runs on medium. Handles Free Fire, Brawl Stars and CoD Mobile on medium, but struggles with heavy titles.

How the gaming Score is calculated▼

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Pop X

2026 · Mediatek Dimensity 6400

56

Spark 50 4G

2026 · MediaTek Helio G81

55

Spark 50

2026 · Mediatek Dimensity 6400

56

Camon 50 Ultra

2026 · Mediatek Dimensity 7400 Ultimate

75

Camon 50 Pro

2026 · Mediatek Dimensity 7400 Ultimate

69

Camon 50 Pro 4G

2026 · Mediatek Helio G200 Ultimate

56

The score is a weighted average of the device's compatibility with each of the 8 games evaluated. Each game gets a verdict (0 to 100) and a weight, and the final score is the average of those points.

  • Won't run — 0 points
  • Runs on low — 25 points
  • Runs on medium — 55 points
  • Runs on high — 80 points
  • Runs competitive — 100 points

Heavy games (Genshin Impact, PUBG Mobile, CoD Mobile) carry more weight than light games (Subway Surfers, Brawl Stars), because running the heavy one already implies handling the light one. Each game's verdict combines chipset (tier or real AnTuTu), minimum RAM, screen refresh rate and operating system.

GameVerdictWeightCalculation
Free Fire80× 1.5= 120.0
Subway Surfers100× 0.5= 50.0
Brawl Stars80× 0.8= 64.0
Roblox80× 1.2= 96.0
EA Sports FC Mobile80× 1.0= 80.0
Call of Duty Mobile55× 1.6= 88.0
PUBG Mobile55× 1.6= 88.0
Genshin Impact25× 1.8= 45.0

Display

Size
6.78"
Type
AMOLED
Resolution
1224 x 2720
Density
440 ppi
Refresh rate
144 Hz
Brightness
1600 nits
Protection
Corning Gorilla Glass 7i

Performance

Chipset
Mediatek Helio G200
Process node
6 nm
CPU
Octa-core (2x2.2 GHz Cortex-A76 & 6x2.0 GHz Cortex-A55)
GPU
Mali-G57 MC2 (1.1GHz)
Memory
128GB 8GB RAM · 256GB 8GB RAM
AnTuTu
455,013
GeekBench
1,903
3DMark Wild Life Extreme
378

Battery

Capacity
5,200 mAh
Fast charging (wired)
45 W
Wireless charging
30 W
Details
45W wired, 100% in 55 min 30W wireless 5W reverse wireless 10W reverse wired Bypass charging

Connectivity

5G
No
Wi-Fi
Wi-Fi 5
Bluetooth
5.3
NFC
Yes
USB
USB Type-C 2.0, OTG
Headphone jack
No

Sensors & unlock

Gyroscope
Yes
Accelerometer
Yes
Fingerprint reader
Fingerprint (under display
Face unlock
No
Full list
Fingerprint (under display, optical), accelerometer, gyro, proximity, compass

Build

Dimensions
163.9 x 75.8 x 6.5 mm (6.45 x 2.98 x 0.26 in)
Weight
160.4 g
Material
Glass front (Gorilla Glass 7i), plastic back, plastic frame
SIM
Nano-SIM + Nano-SIM
Colors
Nebula Black, Aurora White, Moon Titanium, Tundra Green

Cameras

Main camera
50 MP, f/1.6, (wide), 1/2.8", 0.64µm, PDAF Auxiliary lens
Selfie
13 MP, f/2.2, (wide), 1/3.1", 1.12µm

System

OS
Android 15, up to 3 major Android upgrades, HIOS 15
Announced
2025, July 02
Status
Available. Released 2025, July 07
Price (reference)
About 180 EUR

Analysis by axis

0–20 rating per category. The higher, the better for gaming.

Display

20/20
  • Large 6.78" screen favors immersion and fine aim in shooters.
  • A density of 440 ppi delivers a sharp high-definition image.
  • A 144Hz screen unlocks a smooth experience in competitive FPS games at high refresh.
  • Peak brightness of 1600 nits — visible even in strong sunlight.
  • AMOLED panel delivers deep blacks — an advantage in games with dark scenes.
  • Corning Gorilla Glass 7i protection reduces the risk of scratching the screen under heavy use.

Performance

11/20
  • Chipset Mediatek Helio G200 (Helio family), built on 6nm — mid category.
  • 8 GB of RAM — comfortable for any current game.
  • AnTuTu 455,013 — strong mid-range.
  • GPU: Mali-G57 MC2 (1.1GHz).

Battery & charging

14/20
  • 5200 mAh — standard gaming autonomy, an easy 5–7h of play.
  • 45W wired — decent charging.
  • 30W wireless charging available.

Connectivity

8/20
  • 4G LTE only — without the latency gain of 5G away from Wi-Fi.
  • Wi-Fi 5 — adequate, but may lag on congested networks.
  • Bluetooth 5.3 — low-latency pairing for gaming headsets.
  • USB Type-C 2.0, OTG port — compatible with modern adapters and gamepads.
  • No 3.5mm jack — wired headphones need a USB-C adapter.

Sensors

17/20
  • Gyroscope present — enables motion control (aiming in FPS, steering in racing).
  • Accelerometer present — needed for screen rotation and casual games.
  • Fingerprint reader (Fingerprint (under display) — quick login for games with a linked account.
  • No face recognition.

Build & ergonomics

14/20
  • Weight of 160.4 g — very light, long sessions without tiring your hand.
  • Mixed glass+metal build — premium, dissipates heat well.
  • No IP rating for water/dust resistance.
  • Released in 2025 — modern thermal architecture, long update lifespan.
  • Thickness 6.5 mm — slim profile, easy to hold in a long session.

Compatibility by game

Individual analysis of the main mobile games — the level shows which settings the device can run.

  • Free Fire

    Runs on high

    Free Fire runs on high graphics with room to spare (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Free Fire.
    • AnTuTu 455,013 ≥ 300,000 (threshold for high).
    • AnTuTu 455,013 falls below the 500,000 required to move up to competitive.
  • Subway Surfers

    Runs competitive

    Subway Surfers runs in a competitive setup (455,013 AnTuTu points, 144Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 0.768 GB minimum for Subway Surfers.
    • AnTuTu 455,013 ≥ 300,000 (threshold for competitive).
  • Brawl Stars

    Runs on high

    Brawl Stars runs on high graphics with room to spare (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Brawl Stars.
    • AnTuTu 455,013 ≥ 250,000 (threshold for high).
    • AnTuTu 455,013 falls below the 500,000 required to move up to competitive.
  • Roblox

    Runs on high

    Roblox runs on high graphics with room to spare (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for Roblox.
    • AnTuTu 455,013 ≥ 450,000 (threshold for high).
    • AnTuTu 455,013 falls below the 850,000 required to move up to competitive.
  • EA Sports FC Mobile

    Runs on high

    EA Sports FC Mobile runs on high graphics with room to spare (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for EA Sports FC Mobile.
    • AnTuTu 455,013 ≥ 450,000 (threshold for high).
    • AnTuTu 455,013 falls below the 900,000 required to move up to competitive.
  • Call of Duty Mobile

    Runs on medium

    Call of Duty Mobile runs on stable medium graphics (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Call of Duty Mobile.
    • AnTuTu 455,013 ≥ 250,000 (threshold for medium).
    • AnTuTu 455,013 falls below the 550,000 required to move up to high.
  • PUBG Mobile

    Runs on medium

    PUBG Mobile runs on stable medium graphics (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for PUBG Mobile.
    • AnTuTu 455,013 ≥ 230,000 (threshold for medium).
    • AnTuTu 455,013 falls below the 500,000 required to move up to high.
  • Genshin Impact

    Runs on low

    Genshin Impact runs on low graphics (455,013 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for Genshin Impact.
    • AnTuTu 455,013 ≥ 180,000 (threshold for low).
    • AnTuTu 455,013 falls below the 500,000 required to move up to medium.
  • Fortnite

    Runs on medium

    Fortnite runs on stable medium graphics (mid chipset).

    • 8 GB of RAM — well above the 4 GB minimum for Fortnite.
    • Chipset in the mid category (Mediatek Helio G200) — meets the "mid" minimum to run at medium.
    • AnTuTu 455,013 falls below the 900,000 required to move up to high.
  • Minecraft

    Runs on high

    Minecraft runs on high graphics with room to spare (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Minecraft.
    • AnTuTu 455,013 ≥ 400,000 (threshold for high).
    • AnTuTu 455,013 falls below the 700,000 required to move up to competitive.
  • Pokémon GO

    Runs on high

    Pokémon GO runs on high graphics with room to spare (mid chipset).

    • 8 GB of RAM — well above the 2 GB minimum for Pokémon GO.
    • Chipset in the mid category (Mediatek Helio G200) — meets the "mid" minimum to run at high.
    • AnTuTu 455,013 falls below the 830,000 required to move up to competitive.
  • Honkai: Star Rail

    Runs on low

    Honkai: Star Rail runs on low graphics (455,013 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for Honkai: Star Rail.
    • AnTuTu 455,013 ≥ 200,000 (threshold for low).
    • AnTuTu 455,013 falls below the 480,000 required to move up to medium.
  • Honor of Kings

    Runs on high

    Honor of Kings runs on high graphics with room to spare (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 1 GB minimum for Honor of Kings.
    • AnTuTu 455,013 ≥ 320,000 (threshold for high).
    • AnTuTu 455,013 falls below the 720,000 required to move up to competitive.
  • Habbo

    Runs competitive

    Habbo runs in a competitive setup (455,013 AnTuTu points, 144Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 1 GB minimum for Habbo.
    • AnTuTu 455,013 ≥ 300,000 (threshold for competitive).
  • Mobile Legends: Bang Bang

    Runs on high

    Mobile Legends: Bang Bang runs on high graphics with room to spare (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Mobile Legends: Bang Bang.
    • AnTuTu 455,013 ≥ 350,000 (threshold for high).
    • AnTuTu 455,013 falls below the 800,000 required to move up to competitive.
  • League of Legends: Wild Rift

    Runs on medium

    League of Legends: Wild Rift runs on stable medium graphics (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 3 GB minimum for League of Legends: Wild Rift.
    • AnTuTu 455,013 ≥ 250,000 (threshold for medium).
    • AnTuTu 455,013 falls below the 720,000 required to move up to high.
  • Love and Deepspace

    Runs on low

    Love and Deepspace runs on low graphics (455,013 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — meets the 6 GB minimum for Love and Deepspace.
    • AnTuTu 455,013 ≥ 380,000 (threshold for low).
    • AnTuTu 455,013 falls below the 700,000 required to move up to medium.
  • Standoff 2

    Runs on high

    Standoff 2 runs on high graphics with room to spare (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 2 GB minimum for Standoff 2.
    • AnTuTu 455,013 ≥ 450,000 (threshold for high).
    • AnTuTu 455,013 falls below the 900,000 required to move up to competitive.
  • ARK: Ultimate Mobile

    Runs on low

    ARK: Ultimate Mobile runs on low graphics (455,013 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for ARK: Ultimate Mobile.
    • AnTuTu 455,013 ≥ 440,000 (threshold for low).
    • AnTuTu 455,013 falls below the 900,000 required to move up to medium.
  • Among Us

    Runs competitive

    Among Us runs in a competitive setup (455,013 AnTuTu points, 144Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2.1 GB minimum for Among Us.
    • AnTuTu 455,013 ≥ 400,000 (threshold for competitive).
  • Stardew Valley

    Runs competitive

    Stardew Valley runs in a competitive setup (455,013 AnTuTu points, 144Hz screen) — suitable for esports.

    • 8 GB of RAM — well above the 2 GB minimum for Stardew Valley.
    • AnTuTu 455,013 ≥ 350,000 (threshold for competitive).
  • Wuthering Waves

    Runs on low

    Wuthering Waves runs on low graphics (455,013 AnTuTu points) — the game opens, but expect FPS drops in crowded scenes.

    • 8 GB of RAM — well above the 4 GB minimum for Wuthering Waves.
    • AnTuTu 455,013 ≥ 200,000 (threshold for low).
    • AnTuTu 455,013 falls below the 500,000 required to move up to medium.
  • Zenless Zone Zero

    Won't run

    With the Mediatek Helio G200 chipset and 8 GB of RAM, Zenless Zone Zero falls below the recommended minimum.

    • 8 GB of RAM — meets the 8 GB minimum for Zenless Zone Zero.
    • Chipset in the mid category falls below the "high" required even to run Zenless Zone Zero on low.
  • eFootball

    Runs on medium

    eFootball runs on stable medium graphics (455,013 AnTuTu points).

    • 8 GB of RAM — well above the 4 GB minimum for eFootball.
    • AnTuTu 455,013 ≥ 300,000 (threshold for medium).
    • AnTuTu 455,013 falls below the 600,000 required to move up to high.
Fortnite
55
× 1.3
= 71.5
Minecraft80× 0.7= 56.0
Pokémon GO80× 0.6= 48.0
Honkai: Star Rail25× 1.4= 35.0
Honor of Kings80× 1.0= 80.0
Habbo100× 0.3= 30.0
Mobile Legends: Bang Bang80× 1.0= 80.0
League of Legends: Wild Rift55× 1.0= 55.0
Love and Deepspace25× 0.8= 20.0
Standoff 280× 0.7= 56.0
ARK: Ultimate Mobile25× 1.0= 25.0
Among Us100× 0.4= 40.0
Stardew Valley100× 0.4= 40.0
Wuthering Waves25× 1.4= 35.0
Zenless Zone Zero0× 1.3= 0.0
eFootball55× 0.8= 44.0
Total24.11346.5
Final score (1346.5 ÷ 24.1)56/100